Player Matchup

Nemesis
Nemesis
Angelious003
Nemesis
Level 68
God Stats
3W - 3L
1,556 SR
Queue Stats
89W - 94L
1,440 Elo+
Solo
Eset
Eset
DankKillerXD
Eset
Level 117
God Stats
4W - 4L
1,568 SR
Queue Stats
47W - 59L
1,441 Elo+
Solo
Ullr
Ullr
TTVKiblunisbad
Ullr
Level 65
God Stats
2W - 2L
1,323 SR
Queue Stats
138W - 126L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
minotauro18
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,504 Elo+
Solo
Maui
Maui
raymar
Maui
Level 156
God Stats
14W - 7L
1,707 SR
Queue Stats
28W - 20L
1,617 Elo+
Solo
Team Averages
Level 111
1,531 SR
1,504 Elo+

VS

Team Averages
Level 119
1,444 SR
1,512 Elo+
Kukulkan
Kukulkan
Barretta7
Kukulkan
Level 17
God Stats
5W - 3L
1,212 SR
Queue Stats
21W - 12L
1,505 Elo+
Party 2
Surtr
Surtr
Poopfransis
Surtr
Level 153
God Stats
1W - 0L
1,566 SR
Queue Stats
109W - 99L
1,491 Elo+
Party 2
Artemis
Artemis
Sequmaqanaana
Artemis
Level 140
God Stats
4W - 3L
1,621 SR
Queue Stats
238W - 233L
1,513 Elo+
Party 1
Maui
Maui
Slappik
Maui
Level 249
God Stats
9W - 7L
1,572 SR
Queue Stats
246W - 231L
1,494 Elo+
Party 1
Awilix
Awilix
Subraiz
Awilix
Level 38
God Stats
6W - 5L
1,249 SR
Queue Stats
45W - 28L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angelious003
Nemesis
10
2 / 8 / 3
6,221
444
5,504
13,632
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 8 / 1
6,406
458
5,396
9,101
2,048
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
4,607
329
980
1,788
378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
minotauro18
Ah Muzen Cab
13
2 / 2 / 1
7,355
525
4,567
8,079
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
raymar
Maui
11
2 / 3 / 3
6,818
487
4,301
13,783
10,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Barretta7
Kukulkan
14
5 / 2 / 10
8,962
640
10,634
7,107
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 0 / 4
9,051
647
6,142
10,451
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
14
2 / 2 / 2
7,676
548
4,982
5,699
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Maui
Slappik
Maui
12
2 / 3 / 5
7,245
518
3,737
9,949
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Subraiz
Awilix
15
7 / 1 / 5
8,496
607
8,416
8,559
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
22
22
Deaths
8
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Angelious003
Nemesis
2
8
3
0.44
W
Kukulkan
Barretta7
Kukulkan
5
2
10
5
L
2
8
1
0.31
W
6
0
4
8
W
Artemis
2
2
2
1.5
W
Maui
Slappik
Maui
2
3
5
1.5
W
Awilix
Subraiz
Awilix
7
1
5
9.5
L
0
1
0
0
L
Ah Muzen Cab
minotauro18
Ah Muzen Cab
2
2
1
1.25
L
Maui
raymar
Maui
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,748
Damage
33,911
46,383
Taken
41,765
19,790
Mitigated
21,972
5,514
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Angelious003
Nemesis
5,504
1,871
0
1,559
13,632
4,505
0
6,125
7,507
0
34,946
W
Kukulkan
Barretta7
Kukulkan
10,634
572
0
2,163
7,107
2,397
393
2,124
4,983
62,536
43
L
5,396
141
86
919
9,101
2,048
0
3,443
5,658
31,429
992
W
6,142
2,179
0
2,146
10,451
6,243
546
1,993
8,458
409
58,707
W
Artemis
4,982
1,407
0
342
5,699
2,121
0
1,461
4,238
0
59,486
W
Maui
Slappik
Maui
3,737
826
0
1,711
9,949
7,690
0
2,398
7,551
25,221
0
W
Awilix
Subraiz
Awilix
8,416
3,441
0
558
8,559
3,521
0
1,721
6,838
0
74,015
L
980
101
0
495
1,788
378
0
0
1,788
0
7,839
L
Ah Muzen Cab
minotauro18
Ah Muzen Cab
4,567
1,583
0
1,343
8,079
2,654
488
1,786
6,293
0
55,498
L
Maui
raymar
Maui
4,301
1,194
0
1,112
13,783
10,205
0
3,128
10,655
25,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,407
Gold Earned
41,430
254
Minions Killed
492
0
Camps Cleared
0
1,119,793
Distance Traveled
1,433,428
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,221
444
60
4
0
242,144
0
W
Kukulkan
8,962
640
109
8
0
287,852
1
L
Eset
6,406
458
50
4
0
271,057
0
W
Surtr
9,051
647
119
9
0
261,173
0
W
Artemis
7,676
548
121
9
0
258,127
0
W
Maui
7,245
518
40
3
0
279,287
2
W
Awilix
8,496
607
103
7
0
346,989
0
L
Ullr
4,607
329
9
1
0
62,319
0
L
Ah Muzen Cab
7,355
525
90
6
0
276,234
0
L
Maui
6,818
487
45
3
0
268,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role