Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Sistema7
Sobek
Level 199
God Stats
0W - 1L
1,561 SR
Queue Stats
86W - 77L
1,588 Elo+
Solo
Scylla
Scylla
bogs fn binny
Scylla
Level 187
God Stats
215W - 173L
1,585 SR
Queue Stats
286W - 264L
1,527 Elo+
Solo
Neith
Neith
obi_one_Shenobi
Neith
Level 169
God Stats
5W - 5L
1,484 SR
Queue Stats
589W - 586L
1,493 Elo+
Solo
Guan Yu
Guan Yu
smegol123
Guan Yu
Level 157
God Stats
21W - 6L
1,866 SR
Queue Stats
191W - 144L
1,615 Elo+
Solo
Team Averages
Level 174
1,599 SR
1,545 Elo+

VS

Team Averages
Level 135
1,597 SR
1,567 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Blinko0519
Geb
Level 109
God Stats
5W - 3L
1,585 SR
Queue Stats
60W - 48L
1,547 Elo+
Party 1
Izanami
Izanami
SebastiánOro
Izanami
Level 169
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 139L
1,549 Elo+
Party 1
Janus
Janus
TheNebelung
Janus
Level 156
God Stats
5W - 3L
1,900 SR
Queue Stats
323W - 285L
1,642 Elo+
Solo
King Arthur
King Arthur
vapegod69420
King Arthur
Level 85
God Stats
8W - 10L
1,501 SR
Queue Stats
243W - 190L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 3 / 0
3,272
654
1,929
4,485
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Sistema7
Sobek
4
0 / 0 / 1
3,198
640
1,457
3,831
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,367
673
738
2,345
368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 1 / 0
3,606
721
1,737
3,483
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
smegol123
Guan Yu
6
0 / 1 / 0
3,406
681
1,442
5,284
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 0 / 2
3,376
675
1,308
3,375
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

6
0 / 1 / 3
3,833
767
1,278
3,806
2,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
7
1 / 0 / 0
3,950
790
3,023
2,574
642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
3 / 0 / 0
4,020
804
3,025
2,397
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
vapegod69420
King Arthur
7
1 / 0 / 0
4,391
878
3,179
4,439
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
0
0
W
Horus
 
Horus
0
0
2
1
W
0
1
3
1.5
W
Izanami
1
0
0
1
L
Sobek
Sistema7
Sobek
0
0
1
0.5
W
3
0
0
3
L
0
0
0
0
L
1
1
0
1
L
Guan Yu
smegol123
Guan Yu
0
1
0
0
W
King Arthur
vapegod69420
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,303
Damage
11,813
19,428
Taken
16,591
6,163
Mitigated
6,288
9,133
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,929
0
40
1,594
4,485
1,103
0
2,972
1,167
11,337
0
W
Horus
 
Horus
1,308
665
80
585
3,375
1,156
0
549
2,780
0
15,974
W
1,278
390
0
1,837
3,806
2,086
0
1,244
2,472
6,482
0
W
Izanami
3,023
2,514
0
991
2,574
642
0
548
2,026
0
28,011
L
Sobek
Sistema7
Sobek
1,457
285
0
2,355
3,831
1,757
0
653
3,178
4,759
0
W
3,025
307
0
837
2,397
601
0
1,365
816
18,089
0
L
738
74
0
1,621
2,345
368
0
66
2,279
15,983
612
L
1,737
158
0
1,363
3,483
736
0
266
3,217
0
20,375
L
Guan Yu
smegol123
Guan Yu
1,442
130
0
2,160
5,284
2,199
0
0
5,284
0
17,344
W
King Arthur
vapegod69420
King Arthur
3,179
582
0
1,713
4,439
1,803
0
66
4,373
0
24,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,849
Gold Earned
19,570
145
Minions Killed
179
0
Camps Cleared
0
515,286
Distance Traveled
565,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,272
654
22
4
0
105,527
0
W
Horus
3,376
675
31
6
0
126,974
0
W
Geb
3,833
767
9
2
0
114,871
0
W
Izanami
3,950
790
54
11
0
101,358
0
L
Sobek
3,198
640
11
2
0
77,451
0
W
Janus
4,020
804
39
8
0
113,722
0
L
Scylla
3,367
673
43
9
0
101,746
0
L
Neith
3,606
721
38
8
0
104,883
0
L
Guan Yu
3,406
681
31
6
0
125,679
0
W
King Arthur
4,391
878
46
9
0
108,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role