Player Matchup

Hades
Hades
AkaJMPP
Hades
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,430 Elo+
Party 2
Chaac
Chaac
Drako-Titan
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,511 Elo+
Solo
Hun Batz
Hun Batz
J_ortiiiz
Hun Batz
Level 78
God Stats
7W - 6L
1,608 SR
Queue Stats
100W - 81L
1,458 Elo+
Solo
Janus
Janus
Jslothking
Janus
Level 125
God Stats
5W - 14L
1,289 SR
Queue Stats
434W - 419L
1,460 Elo+
Solo
Izanami
Izanami
kastlyy
Izanami
Level 22
God Stats
1W - 4L
1,483 SR
Queue Stats
40W - 39L
1,420 Elo+
Party 2
Team Averages
Level 71
1,476 SR
1,456 Elo+

VS

Team Averages
Level 94
1,458 SR
1,464 Elo+
Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
A-killer-nugget
Aphrodite
Level 107
God Stats
13W - 9L
1,538 SR
Queue Stats
502W - 499L
1,478 Elo+
Solo
Cerberus
Cerberus
ARG koala
Cerberus
Level 98
God Stats
4W - 1L
1,682 SR
Queue Stats
65W - 67L
1,417 Elo+
Solo
Izanami
Izanami
DR4G4L
Izanami
Level 81
God Stats
24W - 24L
1,486 SR
Queue Stats
136W - 118L
1,454 Elo+
Party 1
Arachne
Arachne
HODEI37
Arachne
Level 64
God Stats
4W - 4L
1,083 SR
Queue Stats
134W - 121L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AkaJMPP
Hades
12
1 / 5 / 4
8,102
506
5,261
13,463
10,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 2
6,968
436
4,463
11,933
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
J_ortiiiz
Hun Batz
18
7 / 2 / 2
9,473
592
8,090
12,799
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
14
2 / 4 / 3
8,531
533
10,799
9,149
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
kastlyy
Izanami
11
0 / 6 / 0
6,444
403
3,841
8,882
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 0 / 2
6,915
432
1,292
4,099
1,219
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
A-killer-nugget
Aphrodite
16
3 / 3 / 10
9,489
593
10,457
11,499
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
ARG koala
Cerberus
15
5 / 2 / 3
9,898
619
9,164
10,016
12,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
DR4G4L
Izanami
15
11 / 2 / 4
9,833
615
11,706
11,493
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
HODEI37
Arachne
13
5 / 4 / 0
7,859
491
7,072
10,318
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
24
24
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
2
1
W
Aphrodite
A-killer-nugget
Aphrodite
3
3
10
2.67
W
Cerberus
ARG koala
Cerberus
5
2
3
3.25
L
Hades
AkaJMPP
Hades
1
5
4
0.6
W
Izanami
DR4G4L
Izanami
11
2
4
6.5
L
1
7
2
0.29
W
Arachne
HODEI37
Arachne
5
4
0
1.25
L
Hun Batz
J_ortiiiz
Hun Batz
7
2
2
4
L
Janus
2
4
3
0.88
L
Izanami
kastlyy
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,454
Damage
39,691
56,226
Taken
47,425
27,952
Mitigated
24,113
12,121
Healing
18,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,292
563
0
62
4,099
1,219
921
2,423
1,428
0
25,137
W
Aphrodite
A-killer-nugget
Aphrodite
10,457
855
2,531
6,653
11,499
4,035
376
3,695
7,698
59,226
1,033
W
Cerberus
ARG koala
Cerberus
9,164
950
0
2,956
10,016
12,506
0
749
8,632
63,575
2,521
L
Hades
AkaJMPP
Hades
5,261
629
120
2,495
13,463
10,082
0
3,420
10,043
26,436
0
W
Izanami
DR4G4L
Izanami
11,706
7,191
0
4,303
11,493
3,388
601
4,527
6,748
0
62,300
L
4,463
1,335
0
1,591
11,933
8,052
0
6,294
5,639
0
32,328
W
Arachne
HODEI37
Arachne
7,072
4,738
0
2,431
10,318
2,965
96
3,846
6,216
0
40,871
L
Hun Batz
J_ortiiiz
Hun Batz
8,090
3,249
0
5,534
12,799
4,634
0
3,052
9,747
0
90,866
L
Janus
10,799
917
0
564
9,149
2,748
0
2,438
6,711
70,038
671
L
Izanami
kastlyy
Izanami
3,841
2,442
0
1,817
8,882
2,436
0
3,730
5,152
0
36,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,518
Gold Earned
43,994
433
Minions Killed
461
0
Camps Cleared
0
1,593,155
Distance Traveled
1,457,733
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,915
432
35
2
0
251,899
4
W
Aphrodite
9,489
593
99
6
0
285,462
2
W
Cerberus
9,898
619
160
10
0
265,682
0
L
Hades
8,102
506
36
2
0
308,243
2
W
Izanami
9,833
615
96
6
0
289,142
0
L
Chaac
6,968
436
47
3
0
268,400
0
W
Arachne
7,859
491
71
4
0
365,548
0
L
Hun Batz
9,473
592
146
9
0
388,406
0
L
Janus
8,531
533
139
9
0
314,792
0
L
Izanami
6,444
403
65
4
0
313,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role