Player Matchup

Anhur
Anhur
 
Anhur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ARG koala
Cerberus
Level 98
God Stats
4W - 1L
1,584 SR
Queue Stats
65W - 64L
1,406 Elo+
Solo
Hun Batz
Hun Batz
J_ortiiiz
Hun Batz
Level 78
God Stats
7W - 6L
1,478 SR
Queue Stats
100W - 81L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Mi-Cash20
Baron Samedi
Level 68
God Stats
17W - 15L
1,494 SR
Queue Stats
59W - 55L
1,445 Elo+
Party 1
Izanami
Izanami
Waifschu4
Izanami
Level 18
God Stats
20W - 28L
1,398 SR
Queue Stats
21W - 28L
1,358 Elo+
Party 1
Team Averages
Level 76
1,491 SR
1,431 Elo+

VS

Team Averages
Level 74
1,494 SR
1,419 Elo+
Zeus
Zeus
Crofty1221
Zeus
Level 71
God Stats
16W - 11L
1,685 SR
Queue Stats
51W - 54L
1,461 Elo+
Solo
Xing Tian
Xing Tian
Destruccter-X
Xing Tian
Level 65
God Stats
2W - 6L
1,352 SR
Queue Stats
118W - 118L
1,406 Elo+
Solo
Serqet
Serqet
Fittbarn123
Serqet
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 54L
1,339 Elo+
Solo
Odin
Odin
Kserolot-III
Odin
Level 66
God Stats
7W - 16L
1,398 SR
Queue Stats
24W - 35L
1,391 Elo+
Solo
Olorun
Olorun
nabonoka
Olorun
Level 103
God Stats
6W - 5L
1,535 SR
Queue Stats
270W - 270L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 0 / 0
4,891
445
2,260
3,047
715
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cerberus
ARG koala
Cerberus
11
1 / 0 / 1
6,828
621
3,156
4,068
2,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
J_ortiiiz
Hun Batz
13
4 / 1 / 1
7,070
643
6,797
10,604
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Mi-Cash20
Baron Samedi
11
3 / 0 / 2
6,793
618
5,813
5,504
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Waifschu4
Izanami
10
0 / 5 / 0
5,946
541
2,279
6,899
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,156
469
3,365
6,044
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Destruccter-X
Xing Tian
9
2 / 2 / 0
6,331
576
3,943
11,595
7,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
10
0 / 3 / 1
5,332
485
1,284
6,849
2,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 0
4,667
424
1,461
4,454
2,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
nabonoka
Olorun
12
3 / 0 / 1
6,612
601
4,605
5,212
1,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
5
6
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Cerberus
ARG koala
Cerberus
1
0
1
1.5
L
0
4
0
0
L
Xing Tian
Destruccter-X
Xing Tian
2
2
0
1
L
Serqet
0
3
1
0.17
W
Hun Batz
J_ortiiiz
Hun Batz
4
1
1
4.5
L
0
1
0
0
W
Baron Samedi
Mi-Cash20
Baron Samedi
3
0
2
4
W
Izanami
Waifschu4
Izanami
0
5
0
0
L
Olorun
nabonoka
Olorun
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
14,658
30,122
Taken
34,154
11,418
Mitigated
14,390
11,347
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,260
1,355
0
0
3,047
715
726
1,529
1,432
0
12,957
W
Cerberus
ARG koala
Cerberus
3,156
138
0
1,547
4,068
2,950
0
0
3,645
40,087
1,733
L
3,365
165
0
814
6,044
1,334
0
1,301
4,499
24,787
734
L
Xing Tian
Destruccter-X
Xing Tian
3,943
169
0
1,830
11,595
7,146
182
2,807
8,398
12,991
910
L
Serqet
1,284
262
0
815
6,849
2,004
0
788
6,009
0
38,339
W
Hun Batz
J_ortiiiz
Hun Batz
6,797
1,345
0
6,337
10,604
3,529
0
3,490
6,886
0
60,210
L
1,461
166
0
1,258
4,454
2,437
0
2,898
1,556
0
13,212
W
Baron Samedi
Mi-Cash20
Baron Samedi
5,813
312
135
1,974
5,504
2,105
0
2,373
2,908
33,088
837
W
Izanami
Waifschu4
Izanami
2,279
1,534
0
1,354
6,899
2,119
0
3,608
3,291
0
40,244
L
Olorun
nabonoka
Olorun
4,605
1,556
180
2,669
5,212
1,469
774
191
4,981
47,208
4,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
28,098
345
Minions Killed
264
0
Camps Cleared
0
1,106,464
Distance Traveled
1,116,509
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,891
445
19
2
0
216,492
1
W
Cerberus
6,828
621
97
9
0
184,453
0
L
Zeus
5,156
469
59
5
0
183,229
3
L
Xing Tian
6,331
576
9
1
0
244,532
5
L
Serqet
5,332
485
63
6
0
267,574
0
W
Hun Batz
7,070
643
91
8
0
272,410
0
L
Odin
4,667
424
28
3
0
190,225
3
W
Baron Samedi
6,793
618
57
5
0
218,320
1
W
Izanami
5,946
541
81
7
0
214,789
0
L
Olorun
6,612
601
105
10
0
230,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role