Player Matchup

Baron Samedi
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
Level 121
God Stats
1W - 0L
1,523 SR
Queue Stats
25W - 18L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
LuvNyxx
Ah Puch
Level 125
God Stats
3W - 0L
1,427 SR
Queue Stats
23W - 17L
1,558 Elo+
Party 2
Chiron
Chiron
PrestoOnMars
Chiron
Level 78
God Stats
1W - 1L
1,560 SR
Queue Stats
41W - 41L
1,393 Elo+
Party 2
Team Averages
Level 108
1,503 SR
1,504 Elo+

VS

Team Averages
Level 89
1,488 SR
1,459 Elo+
Cthulhu
Cthulhu
Fuufu
Cthulhu
Level 40
God Stats
2W - 2L
1,537 SR
Queue Stats
20W - 11L
1,557 Elo+
Party 1
Tiamat
Tiamat
Katamaridesu
Tiamat
Level 103
God Stats
0W - 1L
1,429 SR
Queue Stats
20W - 11L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
zQuak3
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
12
4 / 1 / 6
7,411
1,059
3,523
5,929
3,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
LuvNyxx
Ah Puch
13
3 / 1 / 8
7,450
1,064
4,968
4,636
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
13
5 / 2 / 6
7,701
1,100
8,195
7,334
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fuufu
Cthulhu
11
3 / 4 / 1
6,938
991
6,847
9,438
8,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tiamat
11
1 / 6 / 1
6,460
923
4,400
7,589
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
zQuak3
Jing Wei
9
0 / 2 / 1
5,371
767
912
2,788
804
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
4
4
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fuufu
Cthulhu
3
4
1
0.88
L
Tiamat
1
6
1
0.25
W
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
4
1
6
7
W
Ah Puch
LuvNyxx
Ah Puch
3
1
8
7
W
Chiron
5
2
6
4
L
Jing Wei
zQuak3
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
12,159
17,899
Taken
19,815
7,849
Mitigated
13,895
6,088
Healing
2,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fuufu
Cthulhu
6,847
234
216
620
9,438
8,725
0
3,766
5,640
17,427
0
L
Tiamat
4,400
512
0
1,250
7,589
4,366
0
3,451
4,123
11,604
223
W
Baron Samedi
L1-_-S-A-L-T
Baron Samedi
3,523
266
1,021
1,968
5,929
3,724
247
3,992
1,655
13,720
0
W
Ah Puch
LuvNyxx
Ah Puch
4,968
274
0
1,053
4,636
1,503
375
2,447
2,056
23,637
0
W
Chiron
8,195
3,157
240
1,806
7,334
2,622
656
3,960
3,112
0
28,354
L
Jing Wei
zQuak3
Jing Wei
912
725
0
6
2,788
804
0
1,258
1,513
0
3,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,562
Gold Earned
18,769
108
Minions Killed
69
0
Camps Cleared
0
432,644
Distance Traveled
360,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,938
991
30
4
0
136,455
0
L
Tiamat
6,460
923
25
4
0
123,033
1
W
Baron Samedi
7,411
1,059
22
3
0
151,620
0
W
Ah Puch
7,450
1,064
42
6
0
138,074
2
W
Chiron
7,701
1,100
44
6
0
142,950
0
L
Jing Wei
5,371
767
14
2
0
100,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role