Player Matchup

Ullr
Ullr
Blink181
Ullr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 136L
1,436 Elo+
Party 1
Zeus
Zeus
ZRSMK
Zeus
Level 13
God Stats
3W - 1L
1,625 SR
Queue Stats
24W - 30L
1,381 Elo+
Party 1
Ymir
Ymir
declann glo
Ymir
Level 124
God Stats
1W - 4L
1,362 SR
Queue Stats
191W - 195L
1,558 Elo+
Party 1
Team Averages
Level 69
1,495 SR
1,458 Elo+

VS

Team Averages
Level 114
1,477 SR
1,492 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Alphawolf3558
Hera
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
142W - 148L
1,479 Elo+
Party 2
Maui
Maui
Nodice77
Maui
Level 65
God Stats
1W - 2L
1,222 SR
Queue Stats
128W - 134L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
0 / 3 / 3
6,862
686
6,286
8,585
3,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
ZRSMK
Zeus
13
2 / 5 / 1
7,613
761
2,738
7,583
1,664
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 5 / 0
6,944
694
3,606
10,967
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
4 / 1 / 8
9,436
944
8,800
4,948
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
9 / 0 / 3
9,878
988
9,367
5,791
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
13
0 / 2 / 9
7,745
775
3,527
8,591
6,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
13
13
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
1
8
8
W
9
0
3
10.5
L
Ullr
0
3
3
0.5
W
Maui
0
2
9
2.25
L
Zeus
ZRSMK
Zeus
2
5
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,630
Damage
21,694
27,135
Taken
19,330
13,139
Mitigated
9,993
700
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,800
357
0
275
4,948
1,713
1,720
1,286
3,561
35,581
0
W
9,367
1,630
0
500
5,791
2,031
2,341
1,786
3,785
28,042
739
L
Ullr
6,286
1,406
0
450
8,585
3,047
0
6,930
1,258
0
11,547
W
Maui
3,527
958
0
190
8,591
6,249
160
3,312
5,015
6,507
0
L
Zeus
ZRSMK
Zeus
2,738
515
0
0
7,583
1,664
0
6,461
902
22,108
0
L
3,606
741
0
250
10,967
8,428
0
6,936
3,504
12,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
27,059
70
Minions Killed
119
0
Camps Cleared
0
508,867
Distance Traveled
527,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,436
944
64
6
0
171,953
0
W
Hera
9,878
988
40
4
0
173,043
0
L
Ullr
6,862
686
16
2
0
183,404
0
W
Maui
7,745
775
15
2
0
182,344
0
L
Zeus
7,613
761
41
4
0
153,402
0
L
Ymir
6,944
694
13
1
0
172,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role