Player Matchup

Chernobog
Chernobog
Coleworld461
Chernobog
Level 10
God Stats
2W - 1L
1,829 SR
Queue Stats
10W - 9L
1,587 Elo+
Party 1
Ullr
Ullr
LilGob
Ullr
Level 157
God Stats
46W - 37L
1,534 SR
Queue Stats
392W - 379L
1,501 Elo+
Party 3
Kuzenbo
Kuzenbo
SERSAMA7TWITCH
Kuzenbo
Level 26
God Stats
4W - 14L
1,338 SR
Queue Stats
60W - 71L
1,491 Elo+
Party 3
Baron Samedi
Baron Samedi
Uninteressant
Baron Samedi
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 66L
1,488 Elo+
Solo
Horus
Horus
alex332
Horus
Level 158
God Stats
0W - 4L
1,276 SR
Queue Stats
19W - 24L
1,476 Elo+
Party 1
Team Averages
Level 92
1,495 SR
1,509 Elo+

VS

Team Averages
Level 122
1,447 SR
1,561 Elo+
Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Josiro
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,615 Elo+
Party 2
Merlin
Merlin
KingVisnet
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,615 Elo+
Party 2
Olorun
Olorun
davidgl6743
Olorun
Level 96
God Stats
1W - 2L
1,234 SR
Queue Stats
19W - 16L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Coleworld461
Chernobog
10
1 / 3 / 2
6,154
473
2,819
7,104
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
LilGob
Ullr
11
1 / 3 / 0
6,391
492
5,966
10,878
3,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 1
5,408
416
4,634
12,558
11,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
Uninteressant
Baron Samedi
12
3 / 4 / 1
6,979
537
5,758
10,366
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
alex332
Horus
10
2 / 3 / 2
6,383
491
5,818
10,667
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 12
7,556
581
7,399
9,293
6,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
 
Shiva
12
4 / 0 / 3
7,341
565
8,644
8,635
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Josiro
Fenrir
13
4 / 1 / 4
7,303
562
6,271
12,531
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
KingVisnet
Merlin
13
2 / 3 / 4
7,438
572
5,711
6,663
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
12
4 / 4 / 2
7,237
557
6,396
7,876
3,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
8
Kills
15
16
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
0
12
7
W
Shiva
 
Shiva
4
0
3
5.5
L
Chernobog
Coleworld461
Chernobog
1
3
2
0.67
W
Fenrir
Josiro
Fenrir
4
1
4
6
W
Merlin
KingVisnet
Merlin
2
3
4
1.33
L
Ullr
LilGob
Ullr
1
3
0
0.33
L
1
3
1
0.5
L
Baron Samedi
Uninteressant
Baron Samedi
3
4
1
0.88
L
Horus
alex332
Horus
2
3
2
1
W
Olorun
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
34,421
51,573
Taken
44,998
25,596
Mitigated
23,167
14,581
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,399
825
2,200
2,707
9,293
6,154
0
2,497
6,725
21,992
1,528
W
Shiva
 
Shiva
8,644
1,484
256
2,890
8,635
5,326
0
1,353
7,282
0
43,422
L
Chernobog
Coleworld461
Chernobog
2,819
1,858
0
1,733
7,104
2,053
0
3,605
3,456
0
31,534
W
Fenrir
Josiro
Fenrir
6,271
1,966
0
3,184
12,531
6,505
0
2,566
9,965
0
51,502
W
Merlin
KingVisnet
Merlin
5,711
234
0
1,802
6,663
2,156
0
1,992
4,671
50,793
894
L
Ullr
LilGob
Ullr
5,966
2,536
0
3,491
10,878
3,342
0
3,183
7,362
0
53,788
L
4,634
1,130
0
4,038
12,558
11,998
0
5,014
7,476
16,652
1,141
L
Baron Samedi
Uninteressant
Baron Samedi
5,758
265
184
1,479
10,366
3,703
210
4,002
6,322
42,533
274
L
Horus
alex332
Horus
5,818
2,819
540
3,116
10,667
4,500
0
2,712
7,736
0
36,982
W
Olorun
6,396
3,288
158
1,374
7,876
3,026
0
2,003
5,619
46,883
7,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,315
Gold Earned
36,875
314
Minions Killed
338
0
Camps Cleared
0
1,267,014
Distance Traveled
1,408,944
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,556
581
33
3
0
302,320
6
W
Shiva
7,341
565
57
4
0
295,311
0
L
Chernobog
6,154
473
51
4
0
241,495
4
W
Fenrir
7,303
562
74
6
0
296,353
0
W
Merlin
7,438
572
88
7
0
265,299
0
L
Ullr
6,391
492
102
8
0
255,450
0
L
Kuzenbo
5,408
416
24
2
0
260,129
0
L
Baron Samedi
6,979
537
83
6
0
228,960
0
L
Horus
6,383
491
54
4
0
280,980
0
W
Olorun
7,237
557
86
7
0
249,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role