Player Matchup

Hera
Hera
Xandryus
Hera
Level 110
God Stats
18W - 17L
1,587 SR
Queue Stats
95W - 109L
1,418 Elo+
Solo
Terra
Terra
phia4eva
Terra
Level 66
God Stats
30W - 24L
1,499 SR
Queue Stats
231W - 256L
1,347 Elo+
Solo
Cliodhna
Cliodhna
zQuak3
Cliodhna
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,283 Elo+
Solo
Team Averages
Level 100
1,529 SR
1,350 Elo+

VS

Team Averages
Level 66
1,603 SR
1,463 Elo+
Ah Puch
Ah Puch
ATIVIDADE
Ah Puch
Level 59
God Stats
26W - 21L
1,561 SR
Queue Stats
155W - 227L
1,417 Elo+
Solo
Cerberus
Cerberus
LaitueFluff
Cerberus
Level 73
God Stats
35W - 21L
1,655 SR
Queue Stats
320W - 334L
1,500 Elo+
Solo
Horus
Horus
n3wl1F30826
Horus
Level 67
God Stats
20W - 9L
1,594 SR
Queue Stats
58W - 48L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
3 / 6 / 2
11,355
811
10,062
12,525
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
phia4eva
Terra
16
0 / 5 / 3
9,537
681
5,510
20,144
15,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cliodhna
zQuak3
Cliodhna
13
2 / 1 / 2
9,371
669
3,905
6,620
2,145
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ATIVIDADE
Ah Puch
19
8 / 1 / 4
13,011
929
17,720
8,742
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
LaitueFluff
Cerberus
18
1 / 2 / 10
12,061
862
8,822
17,609
10,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 2 / 8
11,606
829
6,986
13,478
13,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
12
12
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ATIVIDADE
Ah Puch
8
1
4
10
W
Cerberus
LaitueFluff
Cerberus
1
2
10
3
L
Hera
3
6
2
0.67
W
3
2
8
3.5
L
Terra
phia4eva
Terra
0
5
3
0.3
L
Cliodhna
zQuak3
Cliodhna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,477
Damage
33,528
39,289
Taken
39,829
21,635
Mitigated
27,981
2,656
Healing
13,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ATIVIDADE
Ah Puch
17,720
648
0
1,900
8,742
3,449
1,651
2,655
6,087
50,671
485
W
Cerberus
LaitueFluff
Cerberus
8,822
566
0
5,312
17,609
10,620
384
5,866
9,754
61,945
1,799
L
Hera
10,062
1,579
0
224
12,525
3,552
255
7,570
4,445
50,948
191
W
6,986
3,002
2,661
3,917
13,478
13,912
877
5,859
7,619
564
19,086
L
Terra
phia4eva
Terra
5,510
596
199
2,104
20,144
15,938
0
13,223
6,123
19,090
1,914
L
Cliodhna
zQuak3
Cliodhna
3,905
645
0
129
6,620
2,145
196
3,845
2,517
0
15,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
36,678
135
Minions Killed
229
0
Camps Cleared
0
651,654
Distance Traveled
813,659
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,011
929
82
6
0
282,073
1
W
Cerberus
12,061
862
115
8
0
260,781
0
L
Hera
11,355
811
86
6
0
221,799
0
W
Horus
11,606
829
32
2
0
270,805
0
L
Terra
9,537
681
34
2
0
252,134
0
L
Cliodhna
9,371
669
15
1
0
177,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role