Player Matchup

Chernobog
Chernobog
Platinum IV
ArmadylGosword
Chernobog
Platinum IV
Level 145
God Stats
2W - 1L
1,898 SR
Queue Stats
23W - 23L
1,759 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
KINGBOSSHOG
Xing Tian
Platinum IV
Level 108
God Stats
4W - 2L
1,646 SR
Queue Stats
31W - 29L
1,792 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum I
Sev7nthSword
Zhong Kui
Platinum I
Level 317
God Stats
4W - 2L
1,556 SR
Queue Stats
488W - 468L
1,856 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Skadihottie
Hun Batz
Platinum III
Level 70
God Stats
10W - 3L
1,768 SR
Queue Stats
95W - 86L
1,829 MMR
Solo
Thanatos
Thanatos
Gold I
XxwarchoxX
Thanatos
Gold I
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 47L
1,746 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,674 SR
1,796 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,528 SR
1,691 MMR
Surtr
Surtr
Platinum IV
 
Surtr
Platinum IV
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold III
 
Rama
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
Bambiigrl
Bacchus
Platinum V
Level 190
God Stats
10W - 20L
1,439 SR
Queue Stats
278W - 277L
1,744 MMR
Solo
Raijin
Raijin
Platinum IV
Lawiz
Raijin
Platinum IV
Level 117
God Stats
1W - 2L
1,478 SR
Queue Stats
51W - 41L
1,861 MMR
Solo
Bastet
Bastet
Platinum II
PlanSimple
Bastet
Platinum II
Level 206
God Stats
9W - 5L
1,722 SR
Queue Stats
67W - 59L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArmadylGosword
Chernobog
12
3 / 0 / 0
6,883
688
4,035
1,824
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xing Tian
KINGBOSSHOG
Xing Tian
10
1 / 0 / 4
6,158
616
5,579
12,324
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Sev7nthSword
Zhong Kui
13
4 / 3 / 4
7,136
714
5,905
7,876
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hun Batz
Skadihottie
Hun Batz
12
1 / 2 / 2
6,436
644
6,711
8,641
6,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Thanatos
XxwarchoxX
Thanatos
13
7 / 1 / 1
6,918
692
4,816
8,635
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KumbhakarnaChronosCabrakanSusano

VS

Bans
CupidPeleBake KujiraCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 2
5,942
594
4,941
11,198
7,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Rama
 
Rama
10
0 / 2 / 1
5,281
528
4,054
7,037
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Bambiigrl
Bacchus
10
1 / 1 / 0
5,681
568
1,553
7,456
6,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Lawiz
Raijin
12
3 / 5 / 1
6,835
684
5,096
7,181
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
PlanSimple
Bastet
12
2 / 5 / 2
6,691
669
6,366
10,703
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
2
0.33
L
Rama
 
Rama
0
2
1
0.25
W
Chernobog
ArmadylGosword
Chernobog
3
0
0
3
L
Bacchus
Bambiigrl
Bacchus
1
1
0
1
W
Xing Tian
KINGBOSSHOG
Xing Tian
1
0
4
3
L
Raijin
Lawiz
Raijin
3
5
1
0.7
L
Bastet
PlanSimple
Bastet
2
5
2
0.6
W
Zhong Kui
Sev7nthSword
Zhong Kui
4
3
4
2
W
Hun Batz
Skadihottie
Hun Batz
1
2
2
1
W
Thanatos
XxwarchoxX
Thanatos
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,046
Damage
22,010
39,300
Taken
43,575
20,909
Mitigated
21,158
22,133
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,941
1,690
0
2,874
11,198
7,617
6
40
11,158
2,501
34,616
L
Rama
 
Rama
4,054
3,534
0
2,047
7,037
2,092
0
2,833
4,192
0
35,007
W
Chernobog
ArmadylGosword
Chernobog
4,035
2,474
0
739
1,824
485
1,799
157
1,667
0
55,329
L
Bacchus
Bambiigrl
Bacchus
1,553
161
0
1,719
7,456
6,054
0
869
6,587
16,836
0
W
Xing Tian
KINGBOSSHOG
Xing Tian
5,579
931
1,365
4,835
12,324
5,409
22
1,302
10,992
20,179
1,707
L
Raijin
Lawiz
Raijin
5,096
425
0
304
7,181
2,141
0
3,329
3,640
45,287
0
L
Bastet
PlanSimple
Bastet
6,366
2,230
0
4,620
10,703
3,254
0
3,665
6,806
0
46,385
W
Zhong Kui
Sev7nthSword
Zhong Kui
5,905
221
0
3,054
7,876
5,405
567
2,627
4,969
36,097
2,311
W
Hun Batz
Skadihottie
Hun Batz
6,711
1,024
0
2,974
8,641
6,781
0
1,321
7,320
0
46,268
W
Thanatos
XxwarchoxX
Thanatos
4,816
1,229
0
9,166
8,635
2,829
0
1,203
7,286
0
45,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,531
Gold Earned
30,430
378
Minions Killed
351
0
Camps Cleared
0
1,134,733
Distance Traveled
1,112,284
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,942
594
64
6
0
228,704
2
L
Rama
5,281
528
77
8
0
207,470
0
W
Chernobog
6,883
688
91
9
0
204,397
3
L
Bacchus
5,681
568
29
3
0
237,682
4
W
Xing Tian
6,158
616
33
3
0
241,468
7
L
Raijin
6,835
684
107
11
0
202,550
0
L
Bastet
6,691
669
74
7
0
235,878
0
W
Zhong Kui
7,136
714
93
9
0
216,496
0
W
Hun Batz
6,436
644
81
8
0
222,442
2
W
Thanatos
6,918
692
80
8
0
249,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role