Player Matchup

Serqet
Serqet
Masters
GaroldKill
Serqet
Masters
Level 141
God Stats
73W - 35L
1,805 SR
Queue Stats
322W - 232L
2,520 MMR
Party 1
Xbalanque
Xbalanque
Masters
Vângola
Xbalanque
Masters
Level 167
God Stats
47W - 32L
1,727 SR
Queue Stats
568W - 442L
2,469 MMR
Party 1
Ymir
Ymir
Diamond III
Акциум
Ymir
Diamond III
Level 191
God Stats
14W - 7L
1,644 SR
Queue Stats
75W - 46L
2,095 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 166
1,725 SR
2,361 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,835 SR
2,075 MMR
Cerberus
Cerberus
Diamond I
Aunq
Cerberus
Diamond I
Level 174
God Stats
2W - 1L
1,979 SR
Queue Stats
39W - 30L
2,536 MMR
Solo
Ganesha
Ganesha
Platinum III
JustARandomPro_
Ganesha
Platinum III
Level 120
God Stats
1W - 2L
1,690 SR
Queue Stats
64W - 77L
1,958 MMR
Solo
Arachne
Arachne
Platinum I
Madsnow_Ryuk
Arachne
Platinum I
Level 116
God Stats
3W - 3L
1,837 SR
Queue Stats
320W - 344L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GaroldKill
Serqet
18
3 / 0 / 8
11,208
801
8,314
7,412
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xbalanque
Vângola
Xbalanque
19
6 / 1 / 4
12,941
924
23,666
13,288
4,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 1 / 8
11,126
795
8,529
12,134
12,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Hou YiFafnirAchillesCthulhuGeb

VS

Bans
KuzenboCharybdisXing TianArtemisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aunq
Cerberus
17
2 / 2 / 0
10,353
740
9,870
18,850
19,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
0 / 4 / 2
9,105
650
4,457
15,794
13,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Madsnow_Ryuk
Arachne
14
0 / 5 / 2
9,203
657
8,879
10,955
11,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aunq
Cerberus
2
2
0
1
W
Serqet
GaroldKill
Serqet
3
0
8
7
L
0
4
2
0.25
L
Arachne
Madsnow_Ryuk
Arachne
0
5
2
0.2
W
Xbalanque
Vângola
Xbalanque
6
1
4
8
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,509
Damage
23,206
32,834
Taken
45,599
24,195
Mitigated
44,531
13,171
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aunq
Cerberus
9,870
67
0
6,724
18,850
19,214
0
2,175
15,587
44,895
0
W
Serqet
GaroldKill
Serqet
8,314
1,669
0
1,679
7,412
7,577
70
3,024
4,015
0
33,670
L
4,457
54
0
1,328
15,794
13,922
0
2,425
13,009
29,555
747
L
Arachne
Madsnow_Ryuk
Arachne
8,879
5,806
0
1,987
10,955
11,395
0
2,532
7,491
0
20,108
W
Xbalanque
Vângola
Xbalanque
23,666
13,163
0
8,182
13,288
4,544
3,692
6,278
6,506
0
101,174
W
8,529
635
0
3,310
12,134
12,074
0
4,246
7,091
34,822
4,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,275
Gold Earned
28,661
279
Minions Killed
164
0
Camps Cleared
0
750,981
Distance Traveled
768,379
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,353
740
101
7
0
267,534
7
W
Serqet
11,208
801
50
4
0
293,743
0
L
Ganesha
9,105
650
0
0
0
231,545
2
L
Arachne
9,203
657
63
5
0
269,300
0
W
Xbalanque
12,941
924
166
12
0
236,923
0
W
Ymir
11,126
795
63
5
0
220,315
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role