Player Matchup

Tsukuyomi
Tsukuyomi
Alex100tifyko
Tsukuyomi
Level 29
God Stats
1W - 2L
1,238 SR
Queue Stats
30W - 56L
1,370 Elo+
Party 2
Discordia
Discordia
LaaPoloo
Discordia
Level 18
God Stats
1W - 9L
1,226 SR
Queue Stats
3W - 20L
1,244 Elo+
Party 2
Sobek
Sobek
elmachaca
Sobek
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 52L
1,357 Elo+
Party 2
Neith
Neith
laamoraless
Neith
Level 11
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Amaterasu
Amaterasu
yy3br44
Amaterasu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 32L
1,282 Elo+
Party 2
Team Averages
Level 32
1,338 SR
1,311 Elo+

VS

Team Averages
Level 135
1,646 SR
1,505 Elo+
Baba Yaga
Baba Yaga
DLH Schnulli
Baba Yaga
Level 148
God Stats
3W - 3L
1,814 SR
Queue Stats
533W - 522L
1,551 Elo+
Party 1
Bacchus
Bacchus
NoT_Darkx7
Bacchus
Level 135
God Stats
19W - 18L
1,531 SR
Queue Stats
253W - 253L
1,499 Elo+
Party 3
Hun Batz
Hun Batz
Young Swyfu
Hun Batz
Level 129
God Stats
1W - 0L
1,765 SR
Queue Stats
435W - 403L
1,440 Elo+
Solo
Anubis
Anubis
Zigarrah
Anubis
Level 192
God Stats
9W - 5L
1,578 SR
Queue Stats
663W - 616L
1,546 Elo+
Party 1
Medusa
Medusa
josepablogr98
Medusa
Level 69
God Stats
37W - 28L
1,544 SR
Queue Stats
135W - 130L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alex100tifyko
Tsukuyomi
14
6 / 7 / 2
8,586
537
9,568
14,020
3,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
LaaPoloo
Discordia
12
0 / 3 / 0
6,787
424
3,922
5,792
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
elmachaca
Sobek
11
1 / 4 / 4
6,894
431
6,349
17,444
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 4 / 0
6,447
403
4,341
8,726
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
yy3br44
Amaterasu
14
2 / 6 / 1
8,177
511
5,953
16,643
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DLH Schnulli
Baba Yaga
14
2 / 2 / 5
8,250
516
5,812
6,919
2,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NoT_Darkx7
Bacchus
13
1 / 1 / 9
8,510
532
4,730
11,295
13,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Young Swyfu
Hun Batz
15
4 / 2 / 9
8,583
536
9,093
11,106
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Zigarrah
Anubis
18
13 / 3 / 3
11,536
721
20,457
13,123
5,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 2
8,635
540
6,801
5,685
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
24
24
Deaths
9
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alex100tifyko
Tsukuyomi
6
7
2
1
W
Baba Yaga
DLH Schnulli
Baba Yaga
2
2
5
2.25
L
Discordia
LaaPoloo
Discordia
0
3
0
0
W
Bacchus
NoT_Darkx7
Bacchus
1
1
9
5.5
W
Hun Batz
Young Swyfu
Hun Batz
4
2
9
4.25
W
Anubis
Zigarrah
Anubis
13
3
3
4.83
L
Sobek
elmachaca
Sobek
1
4
4
0.75
W
4
1
2
5
L
0
4
0
0
L
Amaterasu
yy3br44
Amaterasu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
46,893
62,625
Taken
48,128
30,460
Mitigated
28,626
16,754
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alex100tifyko
Tsukuyomi
9,568
2,397
0
3,345
14,020
3,458
16
7,518
6,300
0
48,189
W
Baba Yaga
DLH Schnulli
Baba Yaga
5,812
320
0
965
6,919
2,561
0
1,859
4,974
47,340
2,598
L
Discordia
LaaPoloo
Discordia
3,922
95
0
0
5,792
1,465
0
2,137
3,423
35,225
0
W
Bacchus
NoT_Darkx7
Bacchus
4,730
894
0
3,048
11,295
13,822
0
3,480
7,782
18,389
0
W
Hun Batz
Young Swyfu
Hun Batz
9,093
1,610
0
897
11,106
4,513
0
1,989
8,970
0
67,206
W
Anubis
Zigarrah
Anubis
20,457
654
0
7,226
13,123
5,548
44
1,675
11,080
89,754
0
L
Sobek
elmachaca
Sobek
6,349
446
0
6,190
17,444
15,053
0
5,719
11,491
25,288
0
W
6,801
2,359
0
694
5,685
2,182
1,013
1,268
4,417
0
67,602
L
4,341
1,468
0
1,206
8,726
2,212
312
3,048
5,678
0
36,825
L
Amaterasu
yy3br44
Amaterasu
5,953
1,906
0
6,013
16,643
8,272
0
11,672
4,931
0
32,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,891
Gold Earned
45,514
306
Minions Killed
456
0
Camps Cleared
0
1,522,964
Distance Traveled
1,549,068
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,586
537
86
5
0
332,383
2
W
Baba Yaga
8,250
516
89
6
0
296,434
0
L
Discordia
6,787
424
62
4
0
284,749
0
W
Bacchus
8,510
532
20
1
0
327,186
0
W
Hun Batz
8,583
536
103
6
0
352,782
1
W
Anubis
11,536
721
145
9
0
270,063
0
L
Sobek
6,894
431
33
2
0
321,884
0
W
Medusa
8,635
540
99
6
0
302,603
0
L
Neith
6,447
403
65
4
0
260,394
0
L
Amaterasu
8,177
511
60
4
0
323,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role