Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Ciulpk3Bybius
Cupid
Level 82
God Stats
1W - 2L
1,830 SR
Queue Stats
6W - 8L
1,422 Elo+
Solo
Cthulhu
Cthulhu
IOEscanorOI
Cthulhu
Level 123
God Stats
0W - 3L
1,298 SR
Queue Stats
525W - 534L
1,485 Elo+
Solo
King Arthur
King Arthur
WildcardCooper
King Arthur
Level 142
God Stats
1W - 4L
1,340 SR
Queue Stats
96W - 84L
1,549 Elo+
Party 2
Mercury
Mercury
johnfootwalker
Mercury
Level 67
God Stats
1W - 4L
1,370 SR
Queue Stats
5W - 10L
1,333 Elo+
Solo
Team Averages
Level 113
1,467 SR
1,458 Elo+

VS

Team Averages
Level 100
1,435 SR
1,471 Elo+
Scylla
Scylla
ElPetaca
Scylla
Level 40
God Stats
1W - 0L
1,077 SR
Queue Stats
4W - 5L
1,347 Elo+
Solo
Neith
Neith
Moxxis7
Neith
Level 48
God Stats
2W - 0L
1,762 SR
Queue Stats
74W - 55L
1,554 Elo+
Solo
Sylvanus
Sylvanus
RedDevilDZ
Sylvanus
Level 159
God Stats
2W - 0L
1,469 SR
Queue Stats
25W - 22L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
RedShadow3
Amaterasu
Level 126
God Stats
24W - 20L
1,546 SR
Queue Stats
25W - 22L
1,491 Elo+
Party 1
Ao Kuang
Ao Kuang
RedShield22
Ao Kuang
Level 127
God Stats
1W - 1L
1,322 SR
Queue Stats
15W - 17L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 3 / 3
6,080
468
4,181
7,293
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 8 / 0
6,425
494
5,373
11,347
3,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
IOEscanorOI
Cthulhu
5
0 / 1 / 2
4,785
368
2,095
3,501
1,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
WildcardCooper
King Arthur
10
0 / 2 / 2
5,925
456
4,459
9,505
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 6 / 2
5,971
459
1,815
11,280
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ElPetaca
Scylla
14
4 / 0 / 5
8,358
643
4,807
3,908
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
Moxxis7
Neith
13
1 / 3 / 6
7,853
604
6,630
8,013
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sylvanus
RedDevilDZ
Sylvanus
14
6 / 1 / 4
8,685
668
5,924
8,428
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
RedShadow3
Amaterasu
13
4 / 0 / 2
8,279
637
6,802
11,780
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ao Kuang
RedShield22
Ao Kuang
13
5 / 4 / 2
7,681
591
5,607
8,081
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
20
20
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
3
0.5
L
4
8
0
0.5
W
Scylla
ElPetaca
Scylla
4
0
5
6.5
L
Cthulhu
IOEscanorOI
Cthulhu
0
1
2
1
W
Neith
Moxxis7
Neith
1
3
6
1.33
W
Sylvanus
RedDevilDZ
Sylvanus
6
1
4
8
W
Amaterasu
RedShadow3
Amaterasu
4
0
2
5
W
Ao Kuang
RedShield22
Ao Kuang
5
4
2
1.5
L
King Arthur
WildcardCooper
King Arthur
0
2
2
0.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
29,770
42,926
Taken
40,210
16,506
Mitigated
23,722
8,740
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,181
429
193
1,413
7,293
2,460
0
4,611
2,637
31,683
0
L
5,373
2,496
511
2,545
11,347
3,489
0
5,000
6,347
0
33,334
W
Scylla
ElPetaca
Scylla
4,807
404
0
1,609
3,908
1,123
794
302
3,552
42,598
945
L
Cthulhu
IOEscanorOI
Cthulhu
2,095
132
0
1,506
3,501
1,769
0
791
2,710
10,915
0
W
Neith
Moxxis7
Neith
6,630
1,546
0
1,667
8,013
2,608
1,958
1,379
6,616
0
55,230
W
Sylvanus
RedDevilDZ
Sylvanus
5,924
2,539
792
2,663
8,428
6,701
792
1,465
6,817
35,274
20,000
W
Amaterasu
RedShadow3
Amaterasu
6,802
2,210
0
4,014
11,780
10,767
1,721
1,115
10,580
0
46,575
W
Ao Kuang
RedShield22
Ao Kuang
5,607
1,593
0
1,132
8,081
2,523
150
1,556
6,369
33,023
471
L
King Arthur
WildcardCooper
King Arthur
4,459
410
0
1,872
9,505
5,124
0
1,584
7,549
0
35,111
L
1,815
778
0
700
11,280
3,664
0
3,371
7,785
0
40,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
40,856
285
Minions Killed
421
0
Camps Cleared
0
1,067,076
Distance Traveled
1,319,442
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,080
468
69
5
0
222,641
3
L
Cupid
6,425
494
81
6
0
264,699
0
W
Scylla
8,358
643
98
8
0
274,171
0
L
Cthulhu
4,785
368
5
0
0
79,515
0
W
Neith
7,853
604
92
7
0
233,345
0
W
Sylvanus
8,685
668
87
7
0
244,313
0
W
Amaterasu
8,279
637
96
7
0
279,497
0
W
Ao Kuang
7,681
591
48
4
0
288,116
0
L
King Arthur
5,925
456
63
5
0
216,467
1
L
Mercury
5,971
459
67
5
0
283,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role