Player Matchup

Jing Wei
Jing Wei
Auofsky
Jing Wei
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 69L
1,427 Elo+
Solo
Tiamat
Tiamat
Svezhoye_myaso
Tiamat
Level 85
God Stats
3W - 2L
1,713 SR
Queue Stats
27W - 25L
1,539 Elo+
Solo
Agni
Agni
lazto
Agni
Level 52
God Stats
133W - 152L
1,530 SR
Queue Stats
135W - 157L
1,451 Elo+
Party 2
Cliodhna
Cliodhna
rallee93
Cliodhna
Level 50
God Stats
109W - 137L
1,481 SR
Queue Stats
115W - 150L
1,430 Elo+
Party 2
Fenrir
Fenrir
ramin138
Fenrir
Level 104
God Stats
134W - 113L
1,452 SR
Queue Stats
332W - 330L
1,455 Elo+
Solo
Team Averages
Level 76
1,535 SR
1,460 Elo+

VS

Team Averages
Level 85
1,590 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Arzaryci
Ganesha
Level 80
God Stats
1W - 1L
1,741 SR
Queue Stats
30W - 34L
1,578 Elo+
Solo
Cernunnos
Cernunnos
AzcuRaw
Cernunnos
Level 87
God Stats
13W - 5L
1,762 SR
Queue Stats
537W - 601L
1,452 Elo+
Party 1
Skadi
Skadi
ImpalingGod
Skadi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,466 Elo+
Solo
Susano
Susano
Paleface
Susano
Level 78
God Stats
39W - 53L
1,445 SR
Queue Stats
481W - 534L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Auofsky
Jing Wei
12
3 / 1 / 9
6,902
1,380
3,867
2,737
731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 10
6,860
1,372
4,061
3,393
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
lazto
Agni
12
5 / 1 / 7
7,214
1,443
6,399
2,971
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
rallee93
Cliodhna
11
2 / 1 / 6
6,436
1,287
4,019
5,522
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
ramin138
Fenrir
11
2 / 1 / 10
6,563
1,313
5,448
4,661
1,694
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

412

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 4 / 3
5,999
1,200
4,904
4,298
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Arzaryci
Ganesha
11
0 / 3 / 3
6,060
1,212
3,355
7,485
6,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
AzcuRaw
Cernunnos
10
1 / 3 / 3
6,081
1,216
3,515
5,800
1,847
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
0 / 0 / 0
5,124
1,025
242
667
167
Susano
Paleface
Susano
11
2 / 5 / 3
6,653
1,331
4,541
8,758
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
15
Kills
4
5
Deaths
15
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
L
Ganesha
Arzaryci
Ganesha
0
3
3
0.5
W
Jing Wei
Auofsky
Jing Wei
3
1
9
7.5
L
Cernunnos
AzcuRaw
Cernunnos
1
3
3
0.83
L
0
0
0
0
L
Susano
Paleface
Susano
2
5
3
0.7
W
3
1
10
8
W
Agni
lazto
Agni
5
1
7
8.5
W
Cliodhna
rallee93
Cliodhna
2
1
6
5
W
Fenrir
ramin138
Fenrir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,794
Damage
16,557
19,284
Taken
27,008
7,341
Mitigated
12,543
2,064
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,904
911
98
63
4,298
1,173
0
1,378
2,920
14,507
380
L
Ganesha
Arzaryci
Ganesha
3,355
0
838
619
7,485
6,541
0
2,974
4,511
9,079
0
W
Jing Wei
Auofsky
Jing Wei
3,867
2,348
0
413
2,737
731
0
1,103
1,634
0
7,550
L
Cernunnos
AzcuRaw
Cernunnos
3,515
1,436
0
542
5,800
1,847
0
2,383
3,417
0
13,083
L
242
12
0
0
667
167
0
265
402
0
1,152
L
Susano
Paleface
Susano
4,541
497
0
250
8,758
2,815
0
3,460
5,298
0
11,502
W
4,061
163
0
142
3,393
2,310
0
1,334
2,059
10,442
0
W
Agni
lazto
Agni
6,399
275
0
140
2,971
842
0
1,586
1,385
25,107
0
W
Cliodhna
rallee93
Cliodhna
4,019
380
0
501
5,522
1,764
0
2,033
3,489
0
15,312
W
Fenrir
ramin138
Fenrir
5,448
1,248
0
868
4,661
1,694
0
2,085
2,576
0
11,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
29,917
115
Minions Killed
66
5
Camps Cleared
2
568,596
Distance Traveled
361,584
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,999
1,200
27
5
0
74,652
0
L
Ganesha
6,060
1,212
0
0
0
95,636
0
W
Jing Wei
6,902
1,380
10
2
1
123,213
0
L
Cernunnos
6,081
1,216
30
6
0
77,547
0
L
Skadi
5,124
1,025
1
0
1
19,654
0
L
Susano
6,653
1,331
8
2
1
94,095
0
W
Tiamat
6,860
1,372
20
4
1
107,648
0
W
Agni
7,214
1,443
40
8
1
115,452
0
W
Cliodhna
6,436
1,287
33
7
2
109,957
0
W
Fenrir
6,563
1,313
12
2
0
112,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role