Player Matchup

Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Jokey-oates9_MJK
Raijin
Level 137
God Stats
7W - 8L
1,361 SR
Queue Stats
692W - 788L
1,354 Elo+
Party 1
Bacchus
Bacchus
SPK_Mr_BooGie
Bacchus
Level 128
God Stats
2W - 7L
1,260 SR
Queue Stats
811W - 920L
1,353 Elo+
Party 1
Team Averages
Level 101
1,374 SR
1,402 Elo+

VS

Team Averages
Level 64
1,547 SR
1,500 Elo+
Cthulhu
Cthulhu
Charli-Perez94
Cthulhu
Level 23
God Stats
2W - 1L
1,573 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Jeysonucles14
Skadi
Level 82
God Stats
3W - 1L
1,587 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Nox
Nox
Spectro-57
Nox
Level 88
God Stats
2W - 0L
1,482 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 2 / 1
4,276
855
2,066
3,870
1,458
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

6
0 / 2 / 0
3,962
792
913
1,884
478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
6
0 / 2 / 0
3,817
763
914
1,990
1,362
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,218
1,044
1,614
3,626
1,435
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 1 / 3
5,029
1,006
2,641
2,234
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

9
1 / 0 / 3
4,885
977
1,913
2,649
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
0
Kills
6
6
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
3
1
3
4.5
W
2
1
3
3.5
L
0
2
0
0
L
Bacchus
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,893
Damage
6,168
7,744
Taken
8,509
3,298
Mitigated
2,972
1,171
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,066
1,464
0
864
3,870
1,458
0
2,275
1,595
0
4,455
W
1,614
239
193
939
3,626
1,435
0
339
3,287
10,906
0
W
2,641
1,730
116
436
2,234
682
252
1,108
1,126
0
10,006
L
913
202
0
197
1,884
478
0
415
1,469
8,976
171
L
Bacchus
914
154
0
110
1,990
1,362
0
870
1,120
2,871
0
W
1,913
671
96
375
2,649
855
371
361
2,288
9,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,055
Gold Earned
15,132
29
Minions Killed
65
0
Camps Cleared
0
178,674
Distance Traveled
260,248
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,276
855
9
2
0
82,991
0
W
Cthulhu
5,218
1,044
16
3
0
96,515
2
W
Skadi
5,029
1,006
25
5
0
76,979
0
L
Raijin
3,962
792
13
3
0
42,427
0
L
Bacchus
3,817
763
7
1
0
53,256
0
W
Nox
4,885
977
24
5
0
86,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role