Player Matchup

Anubis
Anubis
 
Anubis
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
MasmaH
Anhur
Level 155
God Stats
1W - 4L
1,110 SR
Queue Stats
121W - 130L
1,404 Elo+
Party 2
Artio
Artio
RockMacaroon68
Artio
Level 158
God Stats
73W - 57L
1,621 SR
Queue Stats
534W - 564L
1,462 Elo+
Solo
Hera
Hera
Snufzz
Hera
Level 121
God Stats
10W - 3L
1,797 SR
Queue Stats
349W - 316L
1,482 Elo+
Party 1
Arachne
Arachne
ThorÒnCrack
Arachne
Level 100
God Stats
19W - 9L
1,723 SR
Queue Stats
342W - 317L
1,502 Elo+
Party 1
Team Averages
Level 147
1,550 SR
1,470 Elo+

VS

Team Averages
Level 136
1,512 SR
1,512 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AldiAllstar
Nox
Level 139
God Stats
0W - 1L
1,296 SR
Queue Stats
100W - 98L
1,477 Elo+
Party 3
Zeus
Zeus
ELLHOL
Zeus
Level 109
God Stats
12W - 6L
1,650 SR
Queue Stats
75W - 63L
1,554 Elo+
Party 3
Fenrir
Fenrir
Insomniaque5756
Fenrir
Level 140
God Stats
4W - 1L
1,642 SR
Queue Stats
67W - 66L
1,520 Elo+
Solo
Janus
Janus
Mungo4690
Janus
Level 145
God Stats
77W - 114L
1,472 SR
Queue Stats
486W - 459L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 0
7,098
789
3,752
3,430
1,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anhur
MasmaH
Anhur
10
1 / 0 / 1
5,734
637
1,426
2,987
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 1
5,545
616
1,519
6,003
3,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
Snufzz
Hera
13
2 / 0 / 1
7,317
813
3,178
3,355
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ThorÒnCrack
Arachne
11
3 / 0 / 2
5,698
633
3,493
6,498
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 2 / 0
4,481
498
1,065
7,440
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 1 / 1
5,165
574
1,848
3,137
1,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
ELLHOL
Zeus
8
0 / 1 / 1
4,633
515
4,055
2,394
481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,067
563
648
7,274
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Mungo4690
Janus
9
0 / 2 / 0
4,868
541
1,966
3,986
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
1
1
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
0
1
1
0.5
L
Zeus
ELLHOL
Zeus
0
1
1
0.5
L
1
2
0
0.5
W
Anhur
MasmaH
Anhur
1
0
1
1.5
L
Janus
Mungo4690
Janus
0
2
0
0
W
0
1
1
0.5
W
Hera
Snufzz
Hera
2
0
1
2.5
W
Arachne
ThorÒnCrack
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,368
Damage
9,582
22,273
Taken
24,231
9,446
Mitigated
7,955
10,314
Healing
8,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,752
350
0
2,488
3,430
1,256
520
0
3,280
48,536
2,039
L
Gilgamesh
 
Gilgamesh
1,065
294
0
1,896
7,440
2,975
0
3,605
3,835
0
23,756
L
1,848
419
0
1,038
3,137
1,099
0
800
2,337
18,536
242
L
Zeus
ELLHOL
Zeus
4,055
779
0
358
2,394
481
0
559
1,835
30,467
0
L
648
97
0
4,439
7,274
2,221
0
781
6,493
0
32,882
W
Anhur
MasmaH
Anhur
1,426
282
0
1,306
2,987
889
0
1,663
1,324
0
32,653
L
Janus
Mungo4690
Janus
1,966
89
0
572
3,986
1,179
0
2,301
1,685
31,936
668
W
1,519
132
100
2,494
6,003
3,854
162
3,378
2,625
17,291
1,475
W
Hera
Snufzz
Hera
3,178
849
0
1,403
3,355
978
503
1,397
1,958
61,515
2,490
W
Arachne
ThorÒnCrack
Arachne
3,493
2,615
0
2,523
6,498
2,469
0
1,470
4,995
0
30,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
24,214
364
Minions Killed
272
0
Camps Cleared
0
1,028,762
Distance Traveled
857,507
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,098
789
85
9
0
187,357
4
L
Gilgamesh
4,481
498
31
3
0
175,890
0
L
Nox
5,165
574
44
5
0
155,090
1
L
Zeus
4,633
515
56
6
0
155,665
0
L
Fenrir
5,067
563
78
9
0
216,271
0
W
Anhur
5,734
637
72
8
0
172,291
2
L
Janus
4,868
541
63
7
0
154,591
1
W
Artio
5,545
616
32
4
0
202,107
4
W
Hera
7,317
813
132
15
0
211,016
0
W
Arachne
5,698
633
43
5
0
255,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role