Player Matchup

Fenrir
Fenrir
Alex100tifyko
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 56L
1,362 Elo+
Party 1
Erlang Shen
Erlang Shen
Dwarandpecci
Erlang Shen
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,224 Elo+
Party 1
Discordia
Discordia
LaaPoloo
Discordia
Level 18
God Stats
1W - 9L
1,076 SR
Queue Stats
3W - 20L
1,185 Elo+
Party 1
Kuzenbo
Kuzenbo
elmachaca
Kuzenbo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
yy3br44
Danzaburou
Level 20
God Stats
3W - 4L
1,417 SR
Queue Stats
9W - 32L
1,258 Elo+
Party 1
Team Averages
Level 34
1,399 SR
1,275 Elo+

VS

Team Averages
Level 128
1,567 SR
1,462 Elo+
Cthulhu
Cthulhu
BigFishBazza
Cthulhu
Level 59
God Stats
80W - 67L
1,516 SR
Queue Stats
106W - 109L
1,432 Elo+
Solo
Jormungandr
Jormungandr
CK-162
Jormungandr
Level 159
God Stats
3W - 3L
1,521 SR
Queue Stats
148W - 145L
1,503 Elo+
Solo
Artemis
Artemis
HanmaBl00dline
Artemis
Level 159
God Stats
0W - 1L
1,561 SR
Queue Stats
102W - 118L
1,477 Elo+
Party 2
Camazotz
Camazotz
LUKEIMYOURDADDY
Camazotz
Level 136
God Stats
4W - 3L
1,734 SR
Queue Stats
127W - 124L
1,442 Elo+
Solo
Poseidon
Poseidon
lFiendfyre
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 39L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
8,474
565
5,990
13,302
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Dwarandpecci
Erlang Shen
12
0 / 2 / 3
7,116
474
3,091
10,475
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
LaaPoloo
Discordia
12
1 / 6 / 2
7,002
467
4,094
7,821
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
elmachaca
Kuzenbo
12
1 / 1 / 8
7,432
495
5,092
9,212
9,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
yy3br44
Danzaburou
17
8 / 1 / 3
10,496
700
12,557
7,712
3,189
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigFishBazza
Cthulhu
13
0 / 3 / 0
7,218
481
2,586
9,557
6,587
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Jormungandr
CK-162
Jormungandr
14
4 / 2 / 1
8,892
593
8,874
11,883
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 3 / 3
8,467
564
10,962
12,706
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
6
0 / 2 / 1
5,519
368
1,230
4,034
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
lFiendfyre
Poseidon
13
2 / 6 / 4
8,110
541
6,030
9,167
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
16
Kills
12
13
Deaths
16
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Cthulhu
BigFishBazza
Cthulhu
0
3
0
0
L
Jormungandr
CK-162
Jormungandr
4
2
1
2.25
W
Erlang Shen
Dwarandpecci
Erlang Shen
0
2
3
0.75
L
6
3
3
2.5
L
Camazotz
0
2
1
0.25
W
Discordia
LaaPoloo
Discordia
1
6
2
0.33
W
Kuzenbo
elmachaca
Kuzenbo
1
1
8
5
L
Poseidon
lFiendfyre
Poseidon
2
6
4
0.67
W
Danzaburou
yy3br44
Danzaburou
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
29,682
48,522
Taken
47,347
27,859
Mitigated
25,470
17,475
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,990
1,015
0
5,678
13,302
5,447
0
1,848
11,454
0
57,998
L
Cthulhu
BigFishBazza
Cthulhu
2,586
118
0
958
9,557
6,587
0
807
8,750
38,083
2,172
L
Jormungandr
CK-162
Jormungandr
8,874
2,556
0
4,107
11,883
10,684
0
2,132
9,751
61,397
3,478
W
Erlang Shen
Dwarandpecci
Erlang Shen
3,091
1,417
0
4,323
10,475
7,909
147
4,760
5,715
0
30,613
L
10,962
4,978
0
2,065
12,706
4,772
399
2,478
10,228
0
62,461
L
Camazotz
1,230
304
0
2,205
4,034
914
0
379
3,655
0
13,414
W
Discordia
LaaPoloo
Discordia
4,094
307
0
500
7,821
2,017
0
3,073
4,748
32,617
0
W
Kuzenbo
elmachaca
Kuzenbo
5,092
2,460
0
2,335
9,212
9,297
0
4,705
4,483
18,285
0
L
Poseidon
lFiendfyre
Poseidon
6,030
851
0
250
9,167
2,513
557
3,390
5,777
54,979
0
W
Danzaburou
yy3br44
Danzaburou
12,557
6,912
0
4,639
7,712
3,189
1,661
2,092
5,592
0
87,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
38,206
362
Minions Killed
432
0
Camps Cleared
0
1,502,215
Distance Traveled
1,202,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,474
565
98
7
0
348,920
0
L
Cthulhu
7,218
481
73
5
0
276,265
6
L
Jormungandr
8,892
593
112
7
0
239,857
0
W
Erlang Shen
7,116
474
49
3
0
297,042
0
L
Artemis
8,467
564
105
7
0
280,349
0
L
Camazotz
5,519
368
32
2
0
119,622
0
W
Discordia
7,002
467
40
3
0
281,091
0
W
Kuzenbo
7,432
495
23
2
0
266,727
0
L
Poseidon
8,110
541
110
7
0
286,617
1
W
Danzaburou
10,496
700
152
10
0
308,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role