Player Matchup

Charybdis
Charybdis
ConfusedM3RC
Charybdis
Level 142
God Stats
6W - 4L
1,939 SR
Queue Stats
376W - 370L
1,531 Elo+
Solo
Merlin
Merlin
Jx-ike
Merlin
Level 129
God Stats
3W - 5L
1,550 SR
Queue Stats
234W - 233L
1,572 Elo+
Solo
Medusa
Medusa
MrScofield1
Medusa
Level 85
God Stats
0W - 1L
1,285 SR
Queue Stats
37W - 29L
1,587 Elo+
Solo
Neith
Neith
Rithendel
Neith
Level 136
God Stats
5W - 5L
1,433 SR
Queue Stats
392W - 394L
1,490 Elo+
Solo
Ne Zha
Ne Zha
redunht
Ne Zha
Level 85
God Stats
0W - 4L
1,345 SR
Queue Stats
144W - 142L
1,528 Elo+
Solo
Team Averages
Level 115
1,510 SR
1,541 Elo+

VS

Team Averages
Level 122
1,616 SR
1,507 Elo+
Cernunnos
Cernunnos
LAMURALLA
Cernunnos
Level 119
God Stats
12W - 3L
1,851 SR
Queue Stats
645W - 680L
1,475 Elo+
Solo
Agni
Agni
coryr92
Agni
Level 117
God Stats
4W - 4L
1,446 SR
Queue Stats
241W - 255L
1,459 Elo+
Solo
Hera
Hera
gotofwaar12
Hera
Level 156
God Stats
4W - 5L
1,459 SR
Queue Stats
167W - 179L
1,551 Elo+
Solo
Rama
Rama
the_spamclam
Rama
Level 106
God Stats
3W - 1L
1,665 SR
Queue Stats
325W - 341L
1,479 Elo+
Solo
Danzaburou
Danzaburou
uranfgtbro
Danzaburou
Level 112
God Stats
18W - 11L
1,657 SR
Queue Stats
530W - 530L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ConfusedM3RC
Charybdis
17
5 / 4 / 8
10,088
841
6,560
10,362
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
Jx-ike
Merlin
17
4 / 4 / 7
9,497
791
5,967
9,970
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
6 / 4 / 4
9,320
777
9,405
7,669
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Neith
Rithendel
Neith
15
1 / 4 / 10
8,723
727
8,921
10,486
4,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
redunht
Ne Zha
14
0 / 5 / 5
7,735
645
10,711
11,564
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LAMURALLA
Cernunnos
16
8 / 5 / 9
10,369
864
9,647
11,305
6,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
coryr92
Agni
15
2 / 2 / 7
9,703
809
7,356
7,476
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 3 / 8
11,528
961
11,616
9,284
3,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 5
8,607
717
4,732
8,631
2,889
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
uranfgtbro
Danzaburou
18
4 / 4 / 7
10,658
888
11,557
12,740
8,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
16
Kills
21
21
Deaths
17
34
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ConfusedM3RC
Charybdis
5
4
8
2.25
L
Merlin
Jx-ike
Merlin
4
4
7
1.88
W
Cernunnos
LAMURALLA
Cernunnos
8
5
9
2.5
L
Medusa
6
4
4
2
L
Neith
Rithendel
Neith
1
4
10
1.5
W
Agni
coryr92
Agni
2
2
7
2.75
W
7
3
8
3.67
L
Ne Zha
redunht
Ne Zha
0
5
5
0.5
W
0
3
5
0.83
W
Danzaburou
uranfgtbro
Danzaburou
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
44,908
50,051
Taken
49,436
18,806
Mitigated
23,581
15,182
Healing
15,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ConfusedM3RC
Charybdis
6,560
2,866
393
2,166
10,362
4,016
349
3,374
6,988
0
23,088
L
Merlin
Jx-ike
Merlin
5,967
104
1,278
2,368
9,970
3,565
0
4,082
5,888
18,021
0
W
Cernunnos
LAMURALLA
Cernunnos
9,647
3,821
1,276
2,148
11,305
6,412
1,634
1,832
9,473
0
17,807
L
Medusa
9,405
3,315
876
1,125
7,669
2,434
0
2,715
4,954
0
16,573
L
Neith
Rithendel
Neith
8,921
3,514
295
2,552
10,486
4,111
737
3,560
6,926
0
20,974
W
Agni
coryr92
Agni
7,356
463
789
1,856
7,476
2,141
1,702
666
6,810
17,087
655
W
11,616
1,654
0
2,053
9,284
3,189
1,958
1,204
8,080
25,313
304
L
Ne Zha
redunht
Ne Zha
10,711
622
1,668
2,461
11,564
4,680
0
4,743
6,821
0
21,007
W
4,732
1,621
1,342
2,720
8,631
2,889
970
287
8,344
0
12,880
W
Danzaburou
uranfgtbro
Danzaburou
11,557
2,238
430
3,202
12,740
8,950
1,544
1,978
10,762
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
50,865
137
Minions Killed
139
0
Camps Cleared
0
937,138
Distance Traveled
1,121,967
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,088
841
46
4
0
193,007
0
L
Merlin
9,497
791
25
2
0
205,951
0
W
Cernunnos
10,369
864
22
2
0
209,640
0
L
Medusa
9,320
777
23
2
0
130,891
0
L
Neith
8,723
727
26
2
0
207,614
0
W
Agni
9,703
809
24
2
0
241,167
0
W
Hera
11,528
961
28
2
0
248,054
0
L
Ne Zha
7,735
645
17
1
0
199,675
2
W
Rama
8,607
717
25
2
0
226,824
0
W
Danzaburou
10,658
888
40
3
0
196,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role