Player Matchup

Sol
Sol
DeaddPrezzHell
Sol
Level 28
God Stats
2W - 2L
1,265 SR
Queue Stats
69W - 66L
1,495 Elo+
Solo
Aphrodite
Aphrodite
Miihaai10
Aphrodite
Level 95
God Stats
0W - 3L
1,249 SR
Queue Stats
186W - 192L
1,465 Elo+
Solo
Poseidon
Poseidon
Mooraless
Poseidon
Level 110
God Stats
1W - 2L
1,628 SR
Queue Stats
34W - 65L
1,308 Elo+
Solo
He Bo
He Bo
anana-a
He Bo
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
98W - 110L
1,475 Elo+
Solo
Xbalanque
Xbalanque
snc freeman
Xbalanque
Level 151
God Stats
2W - 8L
1,287 SR
Queue Stats
466W - 477L
1,409 Elo+
Solo
Team Averages
Level 90
1,429 SR
1,430 Elo+

VS

Team Averages
Level 118
1,513 SR
1,471 Elo+
Khepri
Khepri
BarlyPL
Khepri
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
291W - 286L
1,489 Elo+
Party 1
Yemoja
Yemoja
DøgøN
Yemoja
Level 145
God Stats
6W - 3L
1,893 SR
Queue Stats
423W - 457L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Gooosiek13
Nu Wa
Level 87
God Stats
13W - 6L
1,479 SR
Queue Stats
336W - 340L
1,472 Elo+
Party 1
Tyr
Tyr
ReaAssaultGaming
Tyr
Level 143
God Stats
2W - 2L
1,176 SR
Queue Stats
160W - 153L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
Tryk26
Kuzenbo
Level 108
God Stats
13W - 11L
1,516 SR
Queue Stats
278W - 275L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 5
12,511
736
28,001
16,980
4,755
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Aphrodite
Miihaai10
Aphrodite
20
2 / 6 / 9
11,436
673
15,763
22,771
10,349
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Mooraless
Poseidon
8
0 / 3 / 2
7,939
467
527
3,552
397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
anana-a
He Bo
17
0 / 12 / 6
9,987
587
13,574
21,126
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
snc freeman
Xbalanque
19
5 / 9 / 10
11,884
699
28,332
18,023
6,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BarlyPL
Khepri
19
3 / 4 / 18
12,606
742
11,726
37,139
47,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
DøgøN
Yemoja
20
5 / 1 / 18
13,058
768
7,596
19,303
13,708
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Nu Wa
19
11 / 5 / 13
12,887
758
25,844
15,056
6,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 5 / 19
13,072
769
11,072
30,889
29,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
Tryk26
Kuzenbo
20
9 / 3 / 16
13,680
805
19,023
29,891
39,291
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
17
Kills
34
34
Deaths
18
32
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Khepri
BarlyPL
Khepri
3
4
18
3
L
10
4
5
3.13
W
Yemoja
DøgøN
Yemoja
5
1
18
14
W
Nu Wa
11
5
13
3.5
L
Aphrodite
Miihaai10
Aphrodite
2
6
9
1.08
L
Poseidon
Mooraless
Poseidon
0
3
2
0.33
W
6
5
19
3.1
W
Kuzenbo
Tryk26
Kuzenbo
9
3
16
5.67
L
He Bo
anana-a
He Bo
0
12
6
0.25
L
Xbalanque
snc freeman
Xbalanque
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,197
Damage
75,261
82,452
Taken
132,278
28,597
Mitigated
136,121
28,916
Healing
75,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BarlyPL
Khepri
11,726
878
2,036
4,241
37,139
47,572
462
14,549
22,590
18,694
3,817
L
28,001
10,473
986
7,027
16,980
4,755
245
12,145
4,835
54,868
1,578
W
Yemoja
DøgøN
Yemoja
7,596
2,763
45,969
12,104
19,303
13,708
1,539
12,623
6,680
19,867
0
W
Nu Wa
25,844
5,249
785
328
15,056
6,436
2,943
8,545
5,662
44,902
434
L
Aphrodite
Miihaai10
Aphrodite
15,763
1,578
6,303
10,963
22,771
10,349
0
17,396
5,375
51,186
1,575
L
Poseidon
Mooraless
Poseidon
527
126
0
0
3,552
397
0
3,480
72
1,063
0
W
11,072
1,536
1,134
4,516
30,889
29,114
1,528
9,646
19,871
0
29,227
W
Kuzenbo
Tryk26
Kuzenbo
19,023
4,824
1,502
3,062
29,891
39,291
1,189
11,653
17,487
44,927
0
L
He Bo
anana-a
He Bo
13,574
2,133
380
1,128
21,126
6,344
0
17,337
3,789
29,635
0
L
Xbalanque
snc freeman
Xbalanque
28,332
11,861
915
1,214
18,023
6,752
0
11,171
6,852
0
47,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
65,303
209
Minions Killed
158
0
Camps Cleared
0
895,218
Distance Traveled
1,392,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,606
742
28
2
0
266,543
0
L
Sol
12,511
736
60
4
0
247,882
0
W
Yemoja
13,058
768
23
1
0
272,187
0
W
Nu Wa
12,887
758
36
2
0
249,133
0
L
Aphrodite
11,436
673
74
4
0
216,052
0
L
Poseidon
7,939
467
2
0
0
24,298
0
W
Tyr
13,072
769
32
2
0
291,922
0
W
Kuzenbo
13,680
805
39
2
0
312,965
0
L
He Bo
9,987
587
37
2
0
201,206
0
L
Xbalanque
11,884
699
36
2
0
205,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role