Player Matchup

Hercules
Hercules
ClicksOnQuack
Hercules
Level 149
God Stats
10W - 13L
1,495 SR
Queue Stats
295W - 288L
1,559 Elo+
Solo
Ullr
Ullr
CobaltDevil8716
Ullr
Level 149
God Stats
7W - 10L
1,598 SR
Queue Stats
327W - 388L
1,415 Elo+
Solo
Anubis
Anubis
Dhespair
Anubis
Level 152
God Stats
2W - 6L
1,333 SR
Queue Stats
281W - 290L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
Dumbest2089
Ne Zha
Level 156
God Stats
46W - 42L
1,602 SR
Queue Stats
353W - 347L
1,552 Elo+
Solo
Sobek
Sobek
RiellRR
Sobek
Level 129
God Stats
6W - 4L
1,663 SR
Queue Stats
431W - 396L
1,562 Elo+
Party 2
Team Averages
Level 147
1,538 SR
1,522 Elo+

VS

Team Averages
Level 134
1,555 SR
1,561 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
OliveMiester
Horus
Level 107
God Stats
6W - 3L
1,601 SR
Queue Stats
91W - 78L
1,596 Elo+
Party 1
Skadi
Skadi
Pezaint
Skadi
Level 148
God Stats
20W - 9L
1,680 SR
Queue Stats
478W - 420L
1,631 Elo+
Party 1
Nemesis
Nemesis
SQUIRRELXD1999
Nemesis
Level 158
God Stats
27W - 26L
1,521 SR
Queue Stats
117W - 118L
1,560 Elo+
Solo
Agni
Agni
renuchiswowo
Agni
Level 100
God Stats
4W - 5L
1,470 SR
Queue Stats
121W - 123L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ClicksOnQuack
Hercules
12
2 / 1 / 0
7,352
613
3,024
9,931
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 2
5,601
467
3,474
9,447
3,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Dhespair
Anubis
11
1 / 3 / 4
6,469
539
4,674
7,258
2,805
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
13
7 / 1 / 2
7,389
616
8,824
9,937
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
RiellRR
Sobek
11
0 / 1 / 3
6,045
504
5,138
12,720
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 3 / 1
6,856
571
4,810
5,426
1,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 0 / 5
7,131
594
5,088
11,091
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Pezaint
Skadi
12
2 / 2 / 1
6,909
576
8,199
6,143
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
6 / 1 / 1
7,697
641
8,999
8,476
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
6,888
574
7,239
7,534
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
9
9
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
3
1
0.17
L
Hercules
ClicksOnQuack
Hercules
2
1
0
2
L
0
3
2
0.33
L
Anubis
Dhespair
Anubis
1
3
4
1
L
Ne Zha
7
1
2
8
W
0
0
5
2.5
W
Skadi
Pezaint
Skadi
2
2
1
1.25
L
Sobek
RiellRR
Sobek
0
1
3
1.5
W
6
1
1
6.5
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,134
Damage
34,335
49,293
Taken
38,670
26,751
Mitigated
18,757
18,928
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,810
259
0
2,342
5,426
1,544
0
0
5,426
44,875
0
L
Hercules
ClicksOnQuack
Hercules
3,024
888
0
3,976
9,931
6,066
0
4,545
5,346
0
47,643
L
3,474
798
0
1,780
9,447
3,257
0
836
8,553
0
38,550
L
Anubis
Dhespair
Anubis
4,674
120
0
3,080
7,258
2,805
0
2,167
4,919
42,351
0
L
Ne Zha
8,824
1,592
0
5,470
9,937
3,496
0
1,659
7,968
0
50,860
W
5,088
2,186
949
4,869
11,091
9,786
0
4,207
6,884
0
16,616
W
Skadi
Pezaint
Skadi
8,199
2,319
0
1,429
6,143
2,142
662
2,140
4,003
0
58,427
L
Sobek
RiellRR
Sobek
5,138
812
0
4,622
12,720
11,127
0
1,669
10,887
25,449
0
W
8,999
4,162
0
3,940
8,476
3,253
0
1,288
7,188
0
57,445
W
7,239
502
0
1,233
7,534
2,032
0
2,519
5,015
44,659
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,856
Gold Earned
35,481
381
Minions Killed
372
0
Camps Cleared
0
1,172,913
Distance Traveled
1,281,897
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,856
571
80
7
0
220,424
0
L
Hercules
7,352
613
109
9
0
221,496
0
L
Ullr
5,601
467
65
5
0
229,083
0
L
Anubis
6,469
539
91
8
0
191,588
0
L
Ne Zha
7,389
616
79
7
0
283,688
0
W
Horus
7,131
594
20
2
0
264,674
2
W
Skadi
6,909
576
103
9
0
244,888
2
L
Sobek
6,045
504
37
3
0
247,058
0
W
Nemesis
7,697
641
88
7
0
308,576
0
W
Agni
6,888
574
81
7
0
243,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role