Player Matchup

Neith
Neith
 
Neith
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IamKratos1998
Bastet
Level 147
God Stats
4W - 0L
1,886 SR
Queue Stats
60W - 46L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
SlimAddictionz
Sun Wukong
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
WomanHater
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,471 Elo+
Party 2
Anubis
Anubis
XxKavLauxX69
Anubis
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,186 Elo+
Solo
Team Averages
Level 112
1,577 SR
1,431 Elo+

VS

Team Averages
Level 109
1,580 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
StraitNickel186
Janus
Level 107
God Stats
6W - 5L
1,576 SR
Queue Stats
106W - 112L
1,488 Elo+
Solo
Ganesha
Ganesha
miso_sorri
Ganesha
Level 159
God Stats
4W - 2L
1,649 SR
Queue Stats
591W - 593L
1,501 Elo+
Solo
Nike
Nike
shaiiac
Nike
Level 88
God Stats
68W - 55L
1,651 SR
Queue Stats
379W - 343L
1,518 Elo+
Solo
Ah Puch
Ah Puch
spicywicey
Ah Puch
Level 23
God Stats
1W - 1L
1,523 SR
Queue Stats
24W - 27L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 1 / 0
6,392
581
3,140
5,114
1,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 0 / 2
6,349
577
2,320
6,726
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
SlimAddictionz
Sun Wukong
11
2 / 0 / 1
6,780
616
2,944
5,099
3,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
WomanHater
Sylvanus
10
0 / 0 / 3
6,098
554
1,048
3,004
1,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
11
1 / 3 / 2
6,490
590
2,097
6,554
2,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
3 / 5 / 1
5,451
496
5,213
9,389
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

4
0 / 2 / 1
3,921
356
510
1,526
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
miso_sorri
Ganesha
5
0 / 0 / 1
4,357
396
1,164
4,210
2,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
shaiiac
Nike
4
0 / 1 / 0
3,998
363
722
2,116
692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
spicywicey
Ah Puch
9
1 / 1 / 3
5,521
502
4,339
4,010
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
4
4
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
L
Thanatos
 
Thanatos
3
5
1
0.7
W
2
0
2
3
W
Sun Wukong
SlimAddictionz
Sun Wukong
2
0
1
2.5
L
0
2
1
0.25
W
Sylvanus
WomanHater
Sylvanus
0
0
3
1.5
W
Anubis
1
3
2
0.67
L
Ganesha
miso_sorri
Ganesha
0
0
1
0.5
L
Nike
shaiiac
Nike
0
1
0
0
L
Ah Puch
spicywicey
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,549
Damage
11,948
26,497
Taken
21,251
9,985
Mitigated
6,814
10,083
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,140
1,116
0
697
5,114
1,451
2,003
763
4,305
0
50,255
L
Thanatos
 
Thanatos
5,213
2,004
0
6,062
9,389
2,687
0
758
8,631
0
28,898
W
2,320
463
0
3,234
6,726
1,984
235
1,133
5,429
0
33,831
W
Sun Wukong
SlimAddictionz
Sun Wukong
2,944
607
0
958
5,099
3,300
702
0
4,895
0
38,385
L
510
44
31
60
1,526
304
0
0
1,526
7,164
0
W
Sylvanus
WomanHater
Sylvanus
1,048
700
1,389
1,214
3,004
1,073
1,013
1,261
1,488
12,072
0
W
Anubis
2,097
90
0
2,591
6,554
2,177
358
2,035
4,163
42,395
1,245
L
Ganesha
miso_sorri
Ganesha
1,164
206
0
1,124
4,210
2,093
0
940
3,270
9,015
0
L
Nike
shaiiac
Nike
722
0
0
955
2,116
692
0
0
2,116
0
7,405
L
Ah Puch
spicywicey
Ah Puch
4,339
134
0
1,452
4,010
1,038
0
1,404
2,606
24,222
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
23,248
337
Minions Killed
153
0
Camps Cleared
0
939,357
Distance Traveled
655,650
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,392
581
89
8
0
171,480
0
L
Thanatos
5,451
496
55
5
0
183,195
4
W
Bastet
6,349
577
67
6
0
246,752
2
W
Sun Wukong
6,780
616
63
6
0
191,220
1
L
Janus
3,921
356
21
2
0
66,348
0
W
Sylvanus
6,098
554
25
2
0
156,930
0
W
Anubis
6,490
590
93
8
0
172,975
0
L
Ganesha
4,357
396
6
1
0
137,102
0
L
Nike
3,998
363
18
2
0
87,863
0
L
Ah Puch
5,521
502
53
5
0
181,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role