Player Matchup

Chernobog
Chernobog
AstroZence
Chernobog
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,346 Elo+
Party 1
Raijin
Raijin
Bas1C_Syndr0m3
Raijin
Level 107
God Stats
10W - 12L
1,487 SR
Queue Stats
202W - 195L
1,455 Elo+
Party 2
Mulan
Mulan
Basic_Sharingan
Mulan
Level 121
God Stats
5W - 2L
1,768 SR
Queue Stats
236W - 235L
1,461 Elo+
Party 2
Osiris
Osiris
CRWZ21
Osiris
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,330 Elo+
Party 1
Ares
Ares
daud01
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 40L
1,325 Elo+
Party 1
Team Averages
Level 65
1,551 SR
1,383 Elo+

VS

Team Averages
Level 113
1,479 SR
1,474 Elo+
Sylvanus
Sylvanus
Bandits fit
Sylvanus
Level 109
God Stats
8W - 7L
1,570 SR
Queue Stats
206W - 218L
1,496 Elo+
Solo
Neith
Neith
Donkete2
Neith
Level 127
God Stats
2W - 0L
1,495 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MadEd
Aphrodite
Level 128
God Stats
3W - 3L
1,274 SR
Queue Stats
57W - 58L
1,420 Elo+
Solo
Tyr
Tyr
Spl_winner
Tyr
Level 141
God Stats
63W - 86L
1,446 SR
Queue Stats
520W - 504L
1,495 Elo+
Solo
Fenrir
Fenrir
sewix52
Fenrir
Level 61
God Stats
12W - 6L
1,612 SR
Queue Stats
66W - 70L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AstroZence
Chernobog
11
0 / 5 / 0
6,185
412
6,202
11,308
3,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 5 / 1
8,584
572
11,587
12,525
4,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 2
7,153
477
6,593
11,341
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
CRWZ21
Osiris
11
0 / 2 / 0
6,392
426
6,539
11,479
11,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
daud01
Ares
11
0 / 4 / 0
6,354
424
4,673
15,988
14,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bandits fit
Sylvanus
15
4 / 3 / 3
8,953
597
9,795
12,969
5,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Donkete2
Neith
12
3 / 0 / 6
7,536
502
11,799
9,032
3,372
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
MadEd
Aphrodite
13
3 / 0 / 8
8,633
576
9,143
10,079
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 0 / 2
8,984
599
6,883
13,548
12,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
sewix52
Fenrir
15
6 / 1 / 1
8,770
585
7,382
12,550
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
17
17
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AstroZence
Chernobog
0
5
0
0
W
Sylvanus
Bandits fit
Sylvanus
4
3
3
1.83
L
3
5
1
0.7
L
1
1
2
2
L
Osiris
CRWZ21
Osiris
0
2
0
0
W
Neith
Donkete2
Neith
3
0
6
6
W
Aphrodite
MadEd
Aphrodite
3
0
8
7
W
1
0
2
2
L
Ares
daud01
Ares
0
4
0
0
W
Fenrir
sewix52
Fenrir
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,594
Damage
45,002
62,641
Taken
58,178
38,254
Mitigated
34,282
16,174
Healing
26,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AstroZence
Chernobog
6,202
2,963
0
3,126
11,308
3,699
0
3,930
7,378
0
44,912
W
Sylvanus
Bandits fit
Sylvanus
9,795
1,406
902
3,862
12,969
5,703
0
6,727
6,242
55,115
1,328
L
11,587
338
0
4,232
12,525
4,145
0
5,971
6,554
69,206
292
L
6,593
719
0
2,478
11,341
4,737
0
2,747
8,594
0
55,641
L
Osiris
CRWZ21
Osiris
6,539
1,469
0
3,486
11,479
11,046
0
825
10,654
0
33,442
W
Neith
Donkete2
Neith
11,799
5,429
0
2,584
9,032
3,372
776
3,089
5,943
0
47,969
W
Aphrodite
MadEd
Aphrodite
9,143
1,330
2,996
6,353
10,079
6,291
36
2,660
7,419
32,822
0
W
6,883
535
0
6,003
13,548
12,900
384
1,588
10,952
0
70,307
L
Ares
daud01
Ares
4,673
571
0
2,852
15,988
14,627
0
5,424
10,564
19,350
491
W
Fenrir
sewix52
Fenrir
7,382
3,255
0
3,748
12,550
6,016
0
2,133
10,417
0
66,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,668
Gold Earned
42,876
368
Minions Killed
420
0
Camps Cleared
0
1,502,712
Distance Traveled
1,528,552
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,185
412
70
5
0
279,893
0
W
Sylvanus
8,953
597
88
6
0
264,767
2
L
Raijin
8,584
572
130
9
0
283,355
1
L
Mulan
7,153
477
90
6
0
339,742
5
L
Osiris
6,392
426
58
4
0
326,308
2
W
Neith
7,536
502
71
5
0
309,304
0
W
Aphrodite
8,633
576
47
3
0
292,576
6
W
Tyr
8,984
599
105
7
0
317,003
5
L
Ares
6,354
424
20
1
0
273,414
0
W
Fenrir
8,770
585
109
7
0
344,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role