Player Matchup

Cu Chulainn
Cu Chulainn
Bobuson
Cu Chulainn
Level 62
God Stats
22W - 23L
1,435 SR
Queue Stats
73W - 75L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
Level 186
God Stats
4W - 10L
1,501 SR
Queue Stats
223W - 237L
1,534 Elo+
Solo
Cabrakan
Cabrakan
Hobodarkness
Cabrakan
Level 156
God Stats
5W - 6L
1,487 SR
Queue Stats
19W - 26L
1,451 Elo+
Solo
He Bo
He Bo
abcdeff
He Bo
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,493 Elo+
Solo
Rama
Rama
xdHI0
Rama
Level 127
God Stats
1W - 10L
1,381 SR
Queue Stats
562W - 558L
1,495 Elo+
Solo
Team Averages
Level 141
1,461 SR
1,485 Elo+

VS

Team Averages
Level 140
1,535 SR
1,501 Elo+
Ares
Ares
EOD B711
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Juanzzini
Gilgamesh
Level 128
God Stats
6W - 4L
1,722 SR
Queue Stats
206W - 201L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Legionpayload
Nu Wa
Level 127
God Stats
14W - 27L
1,391 SR
Queue Stats
691W - 663L
1,476 Elo+
Solo
Hou Yi
Hou Yi
spencyspice
Hou Yi
Level 143
God Stats
8W - 6L
1,456 SR
Queue Stats
559W - 563L
1,453 Elo+
Solo
Shiva
Shiva
xXMrPenguin
Shiva
Level 184
God Stats
1W - 0L
1,606 SR
Queue Stats
37W - 23L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bobuson
Cu Chulainn
11
1 / 8 / 0
6,742
482
9,957
17,856
12,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
13
0 / 0 / 0
7,634
545
5,490
7,952
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Hobodarkness
Cabrakan
9
1 / 3 / 4
6,231
445
4,635
10,666
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
abcdeff
He Bo
11
1 / 4 / 1
6,087
435
4,575
9,811
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
xdHI0
Rama
14
4 / 1 / 2
8,119
580
8,778
8,080
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 4 / 5
7,190
514
3,500
13,316
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Juanzzini
Gilgamesh
12
1 / 1 / 4
6,926
495
3,057
10,928
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 2
7,975
570
6,037
7,315
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 1 / 2
6,397
457
6,603
6,746
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
12 / 1 / 1
10,520
751
16,727
14,815
9,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
16
16
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bobuson
Cu Chulainn
1
8
0
0.13
L
Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
0
0
0
0
W
Ares
1
4
5
0.88
L
Cabrakan
Hobodarkness
Cabrakan
1
3
4
1
W
Gilgamesh
Juanzzini
Gilgamesh
1
1
4
3
W
2
0
2
3
L
He Bo
abcdeff
He Bo
1
4
1
0.38
W
Hou Yi
0
1
2
1
W
12
1
1
12.5
L
Rama
xdHI0
Rama
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,435
Damage
35,924
54,365
Taken
53,120
29,933
Mitigated
27,906
8,661
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bobuson
Cu Chulainn
9,957
3,237
0
4,147
17,856
12,534
0
969
16,819
0
45,649
L
Ah Muzen Cab
Cal Yentay
Ah Muzen Cab
5,490
546
0
554
7,952
2,128
0
3,673
3,949
0
78,995
W
Ares
3,500
254
0
1,650
13,316
9,925
0
2,891
10,341
25,214
425
L
Cabrakan
Hobodarkness
Cabrakan
4,635
684
0
1,636
10,666
10,216
0
1,556
9,101
12,234
0
W
Gilgamesh
Juanzzini
Gilgamesh
3,057
593
0
612
10,928
4,524
27
1,938
8,774
0
53,941
W
6,037
1,338
0
1,282
7,315
1,958
0
1,944
5,117
55,828
0
L
He Bo
abcdeff
He Bo
4,575
164
0
1,008
9,811
2,363
0
1,451
8,279
38,727
0
W
Hou Yi
6,603
3,190
0
3,261
6,746
2,152
0
836
5,870
0
48,484
W
16,727
5,029
0
4,396
14,815
9,347
0
967
13,808
274
82,322
L
Rama
xdHI0
Rama
8,778
7,823
0
1,316
8,080
2,692
0
1,404
6,618
0
75,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
39,008
432
Minions Killed
486
0
Camps Cleared
0
1,350,506
Distance Traveled
1,341,135
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,742
482
65
5
0
262,519
0
L
Ah Muzen Cab
7,634
545
155
11
0
279,913
4
W
Ares
7,190
514
41
3
0
259,555
4
L
Cabrakan
6,231
445
11
1
0
268,336
8
W
Gilgamesh
6,926
495
97
7
0
303,514
0
W
Nu Wa
7,975
570
134
10
0
258,344
0
L
He Bo
6,087
435
65
5
0
274,067
0
W
Hou Yi
6,397
457
83
6
0
244,699
6
W
Shiva
10,520
751
131
9
0
275,023
0
L
Rama
8,119
580
136
10
0
265,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role