Player Matchup

Freya
Freya
CPFC-Apple
Freya
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
240W - 217L
1,482 Elo+
Party 1
Arachne
Arachne
CornudoMoroso
Arachne
Level 30
God Stats
4W - 6L
1,503 SR
Queue Stats
19W - 28L
1,415 Elo+
Solo
Ra
Ra
EdenDemise
Ra
Level 145
God Stats
27W - 19L
1,576 SR
Queue Stats
218W - 216L
1,501 Elo+
Solo
Fafnir
Fafnir
VELooper
Fafnir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Zakk TG
Amaterasu
Level 69
God Stats
5W - 7L
1,553 SR
Queue Stats
371W - 342L
1,489 Elo+
Party 1
Team Averages
Level 67
1,477 SR
1,478 Elo+

VS

Team Averages
Level 114
1,486 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Quematix
Scylla
Level 51
God Stats
1W - 1L
1,649 SR
Queue Stats
45W - 46L
1,345 Elo+
Solo
Da Ji
Da Ji
dyrachy0
Da Ji
Level 127
God Stats
1W - 2L
1,279 SR
Queue Stats
22W - 24L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
8
0 / 4 / 2
4,716
472
1,720
5,705
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
8
0 / 5 / 0
4,850
485
1,587
7,134
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 2 / 0
6,328
633
4,132
4,841
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
VELooper
Fafnir
9
2 / 1 / 2
5,914
591
3,396
9,156
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Zakk TG
Amaterasu
9
0 / 5 / 2
5,069
507
4,553
10,915
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 1 / 2
6,678
668
5,384
6,339
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
 
Sylvanus
10
2 / 0 / 6
6,225
623
5,089
7,564
5,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
 
Ullr
10
1 / 1 / 3
5,706
571
5,057
5,321
1,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Quematix
Scylla
10
3 / 2 / 1
6,066
607
3,944
4,550
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Da Ji
dyrachy0
Da Ji
11
7 / 1 / 1
6,653
665
4,731
6,990
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
17
17
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
W
Sylvanus
 
Sylvanus
2
0
6
5
W
Ullr
 
Ullr
1
1
3
2.5
L
Freya
0
4
2
0.25
L
Arachne
0
5
0
0
L
3
2
0
1.5
W
Scylla
Quematix
Scylla
3
2
1
1.75
L
Fafnir
VELooper
Fafnir
2
1
2
3
L
Amaterasu
Zakk TG
Amaterasu
0
5
2
0.2
W
Da Ji
dyrachy0
Da Ji
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
24,205
37,751
Taken
30,764
15,897
Mitigated
12,841
12,786
Healing
6,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,384
2,472
0
1,606
6,339
2,063
871
1,409
4,826
0
44,710
W
Sylvanus
 
Sylvanus
5,089
1,190
1,929
2,130
7,564
5,069
639
1,909
5,393
19,150
1,071
W
Ullr
 
Ullr
5,057
1,676
0
767
5,321
1,691
0
2,129
3,072
0
42,662
L
Freya
1,720
309
0
943
5,705
1,558
0
1,336
4,369
16,107
2,676
L
Arachne
1,587
1,114
0
1,874
7,134
1,791
0
1,027
6,067
0
17,225
L
4,132
21
240
1,787
4,841
1,449
180
1,079
3,622
40,844
1,216
W
Scylla
Quematix
Scylla
3,944
377
0
500
4,550
1,231
336
1,714
2,735
31,314
0
L
Fafnir
VELooper
Fafnir
3,396
712
0
3,438
9,156
7,121
50
2,668
6,402
10,012
0
L
Amaterasu
Zakk TG
Amaterasu
4,553
2,189
0
4,504
10,915
3,978
119
2,562
8,258
0
28,318
W
Da Ji
dyrachy0
Da Ji
4,731
1,223
0
64
6,990
2,787
0
1,299
5,642
0
35,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,877
Gold Earned
31,328
231
Minions Killed
309
0
Camps Cleared
0
972,043
Distance Traveled
955,805
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,678
668
84
8
0
190,452
1
W
Sylvanus
6,225
623
30
3
0
195,993
0
W
Ullr
5,706
571
62
6
0
187,084
0
L
Freya
4,716
472
37
4
0
203,944
1
L
Arachne
4,850
485
38
4
0
178,088
0
L
Ra
6,328
633
87
9
0
190,525
5
W
Scylla
6,066
607
68
7
0
178,257
0
L
Fafnir
5,914
591
15
2
0
183,002
2
L
Amaterasu
5,069
507
54
5
0
216,484
0
W
Da Ji
6,653
665
65
7
0
204,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role