Player Matchup

Ne Zha
Ne Zha
Platinum III
Sternritter
Ne Zha
Platinum III
Level 119
God Stats
13W - 2L
1,844 SR
Queue Stats
228W - 215L
1,907 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,844 SR
1,907 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 94
1,468 SR
1,139 MMR
Scylla
Scylla
Bronze IV
Bacjaw
Scylla
Bronze IV
Level 94
God Stats
0W - 5L
1,468 SR
Queue Stats
0W - 11L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
6 / 0 / 0
11,666
1,167
7,110
10,225
6,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AnhurAnubisHadesCu ChulainnUllr

VS

Bans
ChaacMedusaDiscordiaHou YiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bacjaw
Scylla
12
0 / 6 / 0
8,053
805
1,860
8,024
1,535
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bacjaw
Scylla
0
6
0
0
W
Ne Zha
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,110
Damage
1,860
10,225
Taken
8,024
6,097
Mitigated
1,535
3,987
Healing
648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bacjaw
Scylla
1,860
176
0
648
8,024
1,535
0
312
7,712
27,541
47
W
Ne Zha
7,110
1,203
0
3,987
10,225
6,097
1,536
2,326
7,899
0
62,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,666
Gold Earned
8,053
122
Minions Killed
71
9
Camps Cleared
1
231,174
Distance Traveled
132,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,053
805
71
7
1
132,347
0
W
Ne Zha
11,666
1,167
122
12
9
231,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role