Player Matchup

Cthulhu
Cthulhu
ElGrenas3009_YT
Cthulhu
Level 24
God Stats
23W - 17L
1,432 SR
Queue Stats
32W - 24L
1,458 Elo+
Party 1
Tiamat
Tiamat
guskeUNVME
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Solo
Cu Chulainn
Cu Chulainn
peruvian_bubble1
Cu Chulainn
Level 124
God Stats
3W - 1L
1,514 SR
Queue Stats
67W - 66L
1,434 Elo+
Party 1
Team Averages
Level 84
1,482 SR
1,362 Elo+

VS

Team Averages
Level 107
1,852 SR
1,800 Elo+
Nu Wa
Nu Wa
OG Demon 4L
Nu Wa
Level 146
God Stats
47W - 29L
1,549 SR
Queue Stats
64W - 59L
1,409 Elo+
Solo
Ah Puch
Ah Puch
fEELßÂÐman
Ah Puch
Level 107
God Stats
1W - 0L
1,633 SR
Queue Stats
267W - 38L
1,812 Elo+
Solo
Erlang Shen
Erlang Shen
κRΛZΞR
Erlang Shen
Level 68
God Stats
161W - 1L
2,374 SR
Queue Stats
986W - 32L
2,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,383
638
4,551
12,289
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
guskeUNVME
Tiamat
12
0 / 6 / 0
6,628
663
3,240
9,193
3,541
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
peruvian_bubble1
Cu Chulainn
12
1 / 7 / 0
6,916
692
5,024
13,660
10,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 15
8,997
900
9,919
3,658
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
15
5 / 1 / 13
9,635
964
9,292
7,986
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
κRΛZΞR
Erlang Shen
16
13 / 0 / 7
10,975
1,098
12,045
7,316
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
55
1
Kills
20
20
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
2
0
15
9.5
W
Ah Puch
5
1
13
11.5
L
Tiamat
guskeUNVME
Tiamat
0
6
0
0
L
Cu Chulainn
peruvian_bubble1
Cu Chulainn
1
7
0
0.14
W
Erlang Shen
κRΛZΞR
Erlang Shen
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,815
Damage
31,256
35,142
Taken
18,960
23,409
Mitigated
8,490
2,104
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,551
243
55
387
12,289
8,926
0
8,172
3,933
15,711
0
W
9,919
4,210
0
597
3,658
1,162
1,544
1,665
1,831
31,949
0
W
Ah Puch
9,292
639
0
4,849
7,986
2,877
551
3,715
4,064
28,724
798
L
Tiamat
guskeUNVME
Tiamat
3,240
209
0
823
9,193
3,541
0
5,528
3,459
22,655
0
L
Cu Chulainn
peruvian_bubble1
Cu Chulainn
5,024
1,798
20
819
13,660
10,942
0
5,532
7,648
0
21,449
W
Erlang Shen
κRΛZΞR
Erlang Shen
12,045
6,787
0
3,706
7,316
4,451
903
1,992
5,187
0
44,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
29,607
100
Minions Killed
161
0
Camps Cleared
0
454,818
Distance Traveled
563,357
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,383
638
23
2
0
155,529
0
W
Nu Wa
8,997
900
42
4
0
165,026
0
W
Ah Puch
9,635
964
49
5
0
192,517
0
L
Tiamat
6,628
663
46
5
0
148,698
1
L
Cu Chulainn
6,916
692
31
3
0
150,591
3
W
Erlang Shen
10,975
1,098
70
7
0
205,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role