Player Matchup

Odin
Odin
DANN99
Odin
Level 168
God Stats
4W - 5L
1,519 SR
Queue Stats
146W - 134L
1,587 Elo+
Solo
Medusa
Medusa
ElzoniteGaming
Medusa
Level 158
God Stats
11W - 17L
1,559 SR
Queue Stats
441W - 405L
1,476 Elo+
Solo
Thanatos
Thanatos
GrayHollow
Thanatos
Level 68
God Stats
6W - 5L
1,594 SR
Queue Stats
268W - 256L
1,471 Elo+
Party 1
Hel
Hel
NOVA VIl
Hel
Level 104
God Stats
3W - 1L
1,484 SR
Queue Stats
145W - 170L
1,470 Elo+
Solo
Sobek
Sobek
ROSEOFDEATH7659
Sobek
Level 116
God Stats
4W - 7L
1,167 SR
Queue Stats
109W - 105L
1,457 Elo+
Party 1
Team Averages
Level 123
1,465 SR
1,492 Elo+

VS

Team Averages
Level 120
1,613 SR
1,529 Elo+
Artemis
Artemis
Caonabo12
Artemis
Level 124
God Stats
20W - 8L
1,721 SR
Queue Stats
226W - 217L
1,550 Elo+
Party 2
Athena
Athena
IIlDaniel
Athena
Level 117
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 5L
1,488 Elo+
Party 2
Tiamat
Tiamat
Lks_sim
Tiamat
Level 128
God Stats
0W - 3L
1,338 SR
Queue Stats
213W - 201L
1,548 Elo+
Party 3
Hercules
Hercules
WolfPeeSipper
Hercules
Level 141
God Stats
6W - 9L
1,562 SR
Queue Stats
186W - 158L
1,519 Elo+
Solo
Bakasura
Bakasura
huisant
Bakasura
Level 88
God Stats
4W - 3L
1,708 SR
Queue Stats
126W - 107L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DANN99
Odin
10
1 / 4 / 0
5,733
573
3,343
7,891
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
6 / 0 / 1
6,456
646
3,802
3,123
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
GrayHollow
Thanatos
12
8 / 4 / 4
6,766
677
7,551
10,296
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 5
6,047
605
3,311
6,219
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 6
5,986
599
1,953
6,264
3,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caonabo12
Artemis
6
0 / 4 / 0
4,111
411
3,279
4,402
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Athena
IIlDaniel
Athena
9
0 / 3 / 4
5,283
528
1,140
6,905
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Lks_sim
Tiamat
10
1 / 6 / 2
5,924
592
5,559
7,357
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hercules
WolfPeeSipper
Hercules
12
5 / 0 / 0
7,331
733
6,559
6,716
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
huisant
Bakasura
10
3 / 4 / 1
5,761
576
3,859
8,593
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
16
Kills
9
10
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Caonabo12
Artemis
0
4
0
0
W
Odin
DANN99
Odin
1
4
0
0.25
W
6
0
1
6.5
W
Thanatos
GrayHollow
Thanatos
8
4
4
2.5
L
Athena
IIlDaniel
Athena
0
3
4
0.67
L
Tiamat
Lks_sim
Tiamat
1
6
2
0.33
W
0
1
5
2.5
W
1
1
6
4
L
Hercules
WolfPeeSipper
Hercules
5
0
0
5
L
Bakasura
huisant
Bakasura
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,960
Damage
20,396
33,793
Taken
33,973
12,632
Mitigated
15,563
17,547
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Caonabo12
Artemis
3,279
454
0
350
4,402
1,009
0
711
3,691
0
20,223
W
Odin
DANN99
Odin
3,343
433
0
1,890
7,891
2,633
0
0
7,891
0
33,258
W
3,802
1,618
0
738
3,123
953
342
314
2,779
0
48,695
W
Thanatos
GrayHollow
Thanatos
7,551
2,130
0
7,950
10,296
3,145
0
1,500
8,503
0
39,116
L
Athena
IIlDaniel
Athena
1,140
276
0
1,505
6,905
4,721
0
1,133
5,772
18,500
0
L
Tiamat
Lks_sim
Tiamat
5,559
520
0
985
7,357
3,435
0
2,788
4,569
34,153
0
W
3,311
18
495
3,412
6,219
1,934
0
3,803
2,081
37,729
1,182
W
1,953
76
0
3,062
6,264
3,967
305
712
5,525
19,261
1,552
L
Hercules
WolfPeeSipper
Hercules
6,559
2,620
0
2,561
6,716
3,108
0
0
6,716
0
53,664
L
Bakasura
huisant
Bakasura
3,859
3,202
0
1,821
8,593
3,290
19
410
8,183
0
30,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,988
Gold Earned
28,410
313
Minions Killed
326
0
Camps Cleared
0
1,070,241
Distance Traveled
936,766
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,111
411
31
3
0
119,931
0
W
Odin
5,733
573
74
7
0
213,069
2
W
Medusa
6,456
646
73
7
0
206,098
2
W
Thanatos
6,766
677
61
6
0
248,683
0
L
Athena
5,283
528
44
4
0
217,128
1
L
Tiamat
5,924
592
67
7
0
188,090
0
W
Hel
6,047
605
72
7
0
210,765
0
W
Sobek
5,986
599
33
3
0
191,626
1
L
Hercules
7,331
733
116
12
0
186,305
0
L
Bakasura
5,761
576
68
7
0
225,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role