Player Matchup

Maui
Maui
 
Maui
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AlexBrs
Guan Yu
Level 159
God Stats
1W - 1L
1,760 SR
Queue Stats
245W - 258L
1,550 Elo+
Solo
Thoth
Thoth
Bernice_Poutine
Thoth
Level 49
God Stats
0W - 2L
1,306 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo
Thor
Thor
DarkTrevaS
Thor
Level 237
God Stats
2W - 2L
1,393 SR
Queue Stats
130W - 124L
1,520 Elo+
Solo
Anhur
Anhur
ILUC4SI
Anhur
Level 156
God Stats
8W - 3L
1,547 SR
Queue Stats
63W - 54L
1,572 Elo+
Solo
Team Averages
Level 160
1,501 SR
1,525 Elo+

VS

Team Averages
Level 156
1,494 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Luckizis
Scylla
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,506 Elo+
Solo
Danzaburou
Danzaburou
SwitDown
Danzaburou
Level 119
God Stats
12W - 9L
1,445 SR
Queue Stats
165W - 148L
1,547 Elo+
Solo
Yemoja
Yemoja
carloshenrii
Yemoja
Level 143
God Stats
3W - 4L
1,526 SR
Queue Stats
223W - 223L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 2
4,441
555
484
4,648
2,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
AlexBrs
Guan Yu
8
2 / 4 / 0
4,441
555
3,784
9,708
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
0 / 4 / 1
3,824
478
689
3,293
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
2 / 0 / 0
4,529
566
2,263
5,397
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
ILUC4SI
Anhur
9
1 / 3 / 0
4,934
617
3,761
5,591
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 2 / 0
5,561
695
6,072
8,698
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
 
Fenrir
10
4 / 1 / 1
5,129
641
4,490
4,338
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Luckizis
Scylla
8
2 / 1 / 2
4,747
593
3,977
2,703
592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SwitDown
Danzaburou
9
2 / 1 / 0
4,793
599
2,909
4,189
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
8
0 / 0 / 2
4,727
591
1,224
2,395
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
11
11
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
2
1
W
King Arthur
 
King Arthur
3
2
0
1.5
W
Fenrir
 
Fenrir
4
1
1
4.5
L
Guan Yu
AlexBrs
Guan Yu
2
4
0
0.5
L
0
4
1
0.13
L
2
0
0
2
L
Anhur
ILUC4SI
Anhur
1
3
0
0.33
W
Scylla
Luckizis
Scylla
2
1
2
3
W
Danzaburou
SwitDown
Danzaburou
2
1
0
2
W
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,981
Damage
18,672
28,637
Taken
22,323
11,405
Mitigated
10,214
8,439
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
484
76
0
1,194
4,648
2,129
0
1,032
3,616
11,464
0
W
King Arthur
 
King Arthur
6,072
1,137
0
2,080
8,698
6,323
0
0
8,698
129
39,149
W
Fenrir
 
Fenrir
4,490
1,290
0
2,231
4,338
1,337
0
316
3,982
0
27,465
L
Guan Yu
AlexBrs
Guan Yu
3,784
790
0
2,617
9,708
5,377
0
932
8,776
0
21,820
L
689
327
0
0
3,293
838
0
1,192
2,101
11,797
0
L
2,263
862
0
2,846
5,397
1,477
0
1,226
4,171
0
23,039
L
Anhur
ILUC4SI
Anhur
3,761
2,225
0
1,782
5,591
1,584
0
831
4,760
0
32,899
W
Scylla
Luckizis
Scylla
3,977
566
0
500
2,703
592
0
496
2,151
20,358
275
W
Danzaburou
SwitDown
Danzaburou
2,909
1,015
0
765
4,189
867
0
265
3,924
0
34,907
W
Yemoja
1,224
171
589
1,064
2,395
1,095
0
0
2,395
11,952
535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,169
Gold Earned
24,957
193
Minions Killed
240
0
Camps Cleared
0
726,444
Distance Traveled
798,343
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,441
555
25
3
0
164,359
4
W
King Arthur
5,561
695
71
9
0
142,827
0
W
Fenrir
5,129
641
48
6
0
185,092
3
L
Guan Yu
4,441
555
35
4
0
172,308
0
L
Thoth
3,824
478
22
3
0
103,527
1
L
Thor
4,529
566
56
7
0
146,107
0
L
Anhur
4,934
617
55
7
0
140,143
0
W
Scylla
4,747
593
36
5
0
150,345
0
W
Danzaburou
4,793
599
68
9
0
164,012
2
W
Yemoja
4,727
591
17
2
0
156,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role