Player Matchup

Charybdis
Charybdis
Brockchen5034
Charybdis
Level 159
God Stats
2W - 9L
1,284 SR
Queue Stats
320W - 320L
1,459 Elo+
Solo
Athena
Athena
ConnorCannibal
Athena
Level 164
God Stats
23W - 21L
1,510 SR
Queue Stats
817W - 825L
1,500 Elo+
Party 2
Ra
Ra
Lupus1998
Ra
Level 151
God Stats
2W - 3L
1,480 SR
Queue Stats
91W - 87L
1,370 Elo+
Solo
Bakasura
Bakasura
YaBioKilz567
Bakasura
Level 125
God Stats
11W - 10L
1,593 SR
Queue Stats
612W - 601L
1,475 Elo+
Party 2
Osiris
Osiris
sergog200315
Osiris
Level 127
God Stats
14W - 9L
1,616 SR
Queue Stats
266W - 262L
1,516 Elo+
Solo
Team Averages
Level 145
1,497 SR
1,464 Elo+

VS

Team Averages
Level 86
1,336 SR
1,450 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EvanGR44
Odin
Level 43
God Stats
3W - 9L
1,034 SR
Queue Stats
29W - 34L
1,452 Elo+
Solo
Thor
Thor
Mateo2609v
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,398 Elo+
Party 1
Discordia
Discordia
zDaRk-ViZionAryZ
Discordia
Level 64
God Stats
1W - 3L
1,147 SR
Queue Stats
44W - 52L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brockchen5034
Charybdis
10
0 / 3 / 0
5,180
576
1,052
5,259
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 4
5,890
654
2,429
7,171
3,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 2
5,999
667
2,577
3,386
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
YaBioKilz567
Bakasura
11
4 / 2 / 3
5,774
642
3,908
9,943
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
9
0 / 4 / 1
5,160
573
4,248
7,522
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
6 / 0 / 0
6,895
766
6,726
7,088
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
 
Sol
11
5 / 1 / 0
6,620
736
4,486
3,511
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Odin
9
1 / 0 / 3
5,332
592
3,788
5,414
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 4 / 2
4,718
524
1,406
6,111
1,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
8
0 / 3 / 0
4,540
504
1,166
4,100
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
8
Kills
12
12
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
0
0
6
W
Sol
 
Sol
5
1
0
5
L
Charybdis
Brockchen5034
Charybdis
0
3
0
0
L
2
2
4
2
W
Odin
1
0
3
2.5
L
2
1
2
3
W
0
4
2
0.25
L
Bakasura
YaBioKilz567
Bakasura
4
2
3
2.75
L
Osiris
0
4
1
0.13
W
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,214
Damage
17,572
33,281
Taken
26,224
16,287
Mitigated
11,505
11,751
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,726
1,960
0
3,418
7,088
4,601
0
456
6,148
0
42,571
W
Sol
 
Sol
4,486
1,990
0
1,264
3,511
916
700
789
2,582
40,215
3,486
L
Charybdis
Brockchen5034
Charybdis
1,052
674
0
1,612
5,259
1,472
0
2,411
2,756
0
31,618
L
2,429
563
1,185
1,082
7,171
3,844
13
1,155
5,815
14,636
0
W
Odin
3,788
1,224
0
854
5,414
3,013
0
1,467
3,947
0
23,928
L
2,577
97
24
982
3,386
1,128
310
923
2,313
33,230
1,148
W
1,406
574
0
15
6,111
1,951
0
422
5,223
0
23,497
L
Bakasura
YaBioKilz567
Bakasura
3,908
2,435
0
5,116
9,943
3,541
0
1,076
8,867
0
41,247
L
Osiris
4,248
1,346
0
1,750
7,522
6,302
0
0
7,030
0
26,628
W
Discordia
1,166
109
0
0
4,100
1,024
0
1,832
2,138
19,132
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,003
Gold Earned
28,105
261
Minions Killed
277
0
Camps Cleared
0
888,915
Distance Traveled
862,988
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,895
766
76
8
0
188,296
2
W
Sol
6,620
736
85
9
0
186,154
1
L
Charybdis
5,180
576
65
7
0
169,125
0
L
Athena
5,890
654
13
1
0
202,275
2
W
Odin
5,332
592
39
4
0
201,016
3
L
Ra
5,999
667
59
7
0
146,508
2
W
Thor
4,718
524
38
4
0
119,863
0
L
Bakasura
5,774
642
77
9
0
228,733
2
L
Osiris
5,160
573
47
5
0
142,274
1
W
Discordia
4,540
504
39
4
0
167,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role