Player Matchup

Kali
Kali
Diamond II
AvengerLioN
Kali
Diamond II
Level 129
God Stats
9W - 16L
1,543 SR
Queue Stats
156W - 174L
2,232 MMR
Solo
Cthulhu
Cthulhu
Masters
EternalSoül
Cthulhu
Masters
Level 202
God Stats
4W - 11L
1,528 SR
Queue Stats
124W - 139L
2,420 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
RebelCrawdad67
Ah Muzen Cab
Platinum I
Level 83
God Stats
3W - 6L
1,642 SR
Queue Stats
308W - 359L
1,963 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,571 SR
2,205 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,669 SR
2,445 MMR
Jormungandr
Jormungandr
Platinum II
Hur4K4N
Jormungandr
Platinum II
Level 212
God Stats
7W - 7L
1,535 SR
Queue Stats
614W - 686L
1,917 MMR
Solo
Hun Batz
Hun Batz
Grandmaster
Unsuccess
Hun Batz
Grandmaster
Level 143
God Stats
28W - 8L
1,849 SR
Queue Stats
2,103W - 228L
3,500 MMR
Solo
Xbalanque
Xbalanque
Platinum II
bpslimj1m2
Xbalanque
Platinum II
Level 145
God Stats
40W - 25L
1,623 SR
Queue Stats
344W - 311L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,733
728
4,785
11,719
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
EternalSoül
Cthulhu
15
0 / 3 / 4
8,830
736
10,742
14,550
13,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
RebelCrawdad67
Ah Muzen Cab
14
2 / 6 / 2
9,163
764
7,566
13,200
4,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
KuzenboCerberusKumbhakarnaFafnirSerqet

VS

Bans
SobekXing TianAphroditeGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hur4K4N
Jormungandr
17
2 / 1 / 12
10,121
843
8,806
13,986
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
Unsuccess
Hun Batz
18
5 / 0 / 8
11,178
932
13,915
12,716
8,545
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
bpslimj1m2
Xbalanque
18
7 / 3 / 6
11,134
928
11,998
7,368
2,648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
14
14
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Cthulhu
EternalSoül
Cthulhu
0
3
4
0.67
W
Jormungandr
Hur4K4N
Jormungandr
2
1
12
8
L
Ah Muzen Cab
RebelCrawdad67
Ah Muzen Cab
2
6
2
0.5
W
Hun Batz
Unsuccess
Hun Batz
5
0
8
9
W
Xbalanque
bpslimj1m2
Xbalanque
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,093
Damage
34,719
39,469
Taken
34,070
23,452
Mitigated
21,521
7,076
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,785
2,009
0
1,911
11,719
5,307
0
815
10,613
0
24,338
L
Cthulhu
EternalSoül
Cthulhu
10,742
497
198
3,206
14,550
13,521
0
3,536
10,478
34,838
0
W
Jormungandr
Hur4K4N
Jormungandr
8,806
1,011
0
3,792
13,986
10,328
598
4,798
9,157
20,062
774
L
Ah Muzen Cab
RebelCrawdad67
Ah Muzen Cab
7,566
2,052
0
1,761
13,200
4,624
0
2,980
9,673
0
29,750
W
Hun Batz
Unsuccess
Hun Batz
13,915
3,410
0
4,299
12,716
8,545
0
3,558
9,142
0
72,361
W
Xbalanque
bpslimj1m2
Xbalanque
11,998
7,056
0
2,521
7,368
2,648
2,989
2,501
4,867
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
32,433
148
Minions Killed
225
0
Camps Cleared
0
652,864
Distance Traveled
736,404
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,733
728
35
3
0
228,925
0
L
Cthulhu
8,830
736
57
5
0
214,562
0
W
Jormungandr
10,121
843
28
2
0
228,926
5
L
Ah Muzen Cab
9,163
764
56
5
0
209,377
0
W
Hun Batz
11,178
932
118
10
0
286,701
0
W
Xbalanque
11,134
928
79
7
0
220,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role