Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BabaXYoda
Odin
Level 138
God Stats
1W - 1L
1,689 SR
Queue Stats
17W - 11L
1,546 Elo+
Solo
Vulcan
Vulcan
M1sterSpud
Vulcan
Level 62
God Stats
8W - 9L
1,229 SR
Queue Stats
304W - 320L
1,395 Elo+
Party 2
Mulan
Mulan
ManLikeBerry
Mulan
Level 120
God Stats
48W - 43L
1,588 SR
Queue Stats
504W - 508L
1,486 Elo+
Party 2
Ra
Ra
vikingshadow94
Ra
Level 83
God Stats
16W - 21L
1,542 SR
Queue Stats
330W - 359L
1,391 Elo+
Party 2
Team Averages
Level 110
1,510 SR
1,464 Elo+

VS

Team Averages
Level 61
1,480 SR
1,341 Elo+
Cerberus
Cerberus
HollieO2
Cerberus
Level 48
God Stats
14W - 13L
1,526 SR
Queue Stats
175W - 180L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
Issei 71
Tsukuyomi
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 19L
1,186 Elo+
Party 3
Vulcan
Vulcan
Nekso4
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,186 Elo+
Party 3
Skadi
Skadi
boutef_lika00
Skadi
Level 89
God Stats
2W - 5L
1,284 SR
Queue Stats
121W - 109L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
koka31163
Cthulhu
Level 109
God Stats
18W - 14L
1,589 SR
Queue Stats
158W - 143L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 4 / 0
7,218
451
4,792
12,029
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
13
0 / 2 / 0
6,820
426
4,626
10,777
7,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
M1sterSpud
Vulcan
13
2 / 2 / 4
7,185
449
6,977
7,971
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 4
7,821
489
12,972
12,172
7,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

14
1 / 2 / 2
8,763
548
3,710
6,553
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HollieO2
Cerberus
12
0 / 5 / 3
7,809
488
4,816
18,869
11,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Issei 71
Tsukuyomi
13
5 / 1 / 3
8,477
530
6,646
8,690
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Nekso4
Vulcan
13
0 / 2 / 1
7,531
471
4,547
6,485
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 2
7,609
476
8,057
8,989
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
koka31163
Cthulhu
17
5 / 0 / 1
10,155
635
10,740
12,282
10,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
11
Kills
12
12
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
4
0
1
L
Odin
0
2
0
0
W
Cerberus
HollieO2
Cerberus
0
5
3
0.3
W
Tsukuyomi
Issei 71
Tsukuyomi
5
1
3
6.5
L
Vulcan
M1sterSpud
Vulcan
2
2
4
2
L
4
2
4
3
W
Vulcan
Nekso4
Vulcan
0
2
1
0.25
W
2
3
2
1
W
Cthulhu
koka31163
Cthulhu
5
0
1
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,077
Damage
34,806
49,502
Taken
55,315
23,872
Mitigated
29,524
12,642
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,792
4,470
0
2,594
12,029
4,723
0
4,084
7,884
0
41,470
L
Odin
4,626
793
381
4,455
10,777
7,665
0
5,382
5,395
0
44,006
W
Cerberus
HollieO2
Cerberus
4,816
540
2,821
6,906
18,869
11,305
110
4,358
14,144
29,755
0
W
Tsukuyomi
Issei 71
Tsukuyomi
6,646
1,703
302
3,749
8,690
2,843
255
125
8,565
0
46,390
L
Vulcan
M1sterSpud
Vulcan
6,977
235
0
992
7,971
1,968
126
3,972
3,959
41,940
521
L
12,972
2,318
0
2,789
12,172
7,353
0
2,718
9,454
0
47,252
W
Vulcan
Nekso4
Vulcan
4,547
53
0
1,010
6,485
2,136
350
2,464
3,943
54,766
0
W
8,057
2,705
0
1,042
8,989
2,708
253
2,435
6,268
0
55,074
W
Cthulhu
koka31163
Cthulhu
10,740
823
349
4,771
12,282
10,532
396
538
11,064
71,643
3,433
L
3,710
183
72
1,359
6,553
2,163
656
3,190
3,043
71,360
1,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
41,581
430
Minions Killed
453
0
Camps Cleared
0
1,482,464
Distance Traveled
1,535,168
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,218
451
70
4
0
283,892
0
L
Odin
6,820
426
72
5
0
300,762
5
W
Cerberus
7,809
488
76
5
0
285,012
4
W
Tsukuyomi
8,477
530
84
5
0
368,400
6
L
Vulcan
7,185
449
52
3
0
313,705
0
L
Mulan
7,821
489
92
6
0
287,421
0
W
Vulcan
7,531
471
93
6
0
285,129
6
W
Skadi
7,609
476
76
5
0
285,859
0
W
Cthulhu
10,155
635
124
8
0
310,768
0
L
Ra
8,763
548
144
9
0
296,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role