Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
chA1ili
Nox
Level 146
God Stats
13W - 18L
1,489 SR
Queue Stats
669W - 694L
1,450 Elo+
Solo
Merlin
Merlin
coxxken
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 112L
1,452 Elo+
Solo
Neith
Neith
oPtiC_Sancho027
Neith
Level 107
God Stats
3W - 2L
1,301 SR
Queue Stats
297W - 330L
1,446 Elo+
Solo
Team Averages
Level 121
1,458 SR
1,470 Elo+

VS

Team Averages
Level 127
1,577 SR
1,513 Elo+
Danzaburou
Danzaburou
Gwragh
Danzaburou
Level 142
God Stats
26W - 7L
1,783 SR
Queue Stats
139W - 84L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
Lxrdbayron
Baron Samedi
Level 111
God Stats
69W - 54L
1,540 SR
Queue Stats
720W - 714L
1,451 Elo+
Solo
Ne Zha
Ne Zha
goldnghts
Ne Zha
Level 128
God Stats
144W - 132L
1,538 SR
Queue Stats
547W - 587L
1,479 Elo+
Solo
Hades
Hades
mildera
Hades
Level 149
God Stats
64W - 78L
1,453 SR
Queue Stats
879W - 937L
1,500 Elo+
Solo
Xing Tian
Xing Tian
sergioac
Xing Tian
Level 106
God Stats
39W - 35L
1,570 SR
Queue Stats
148W - 127L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
2 / 5 / 4
7,614
1,269
7,748
11,664
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
 
Artemis
11
1 / 3 / 2
6,538
1,090
3,581
4,277
1,025
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
12
1 / 2 / 4
6,921
1,154
4,834
6,504
2,075
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
coxxken
Merlin
12
1 / 4 / 3
7,163
1,194
4,293
8,115
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 3
7,079
1,180
6,415
7,428
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gwragh
Danzaburou
13
4 / 2 / 9
8,258
1,376
11,349
9,131
9,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Lxrdbayron
Baron Samedi
14
4 / 0 / 10
8,515
1,419
4,354
2,052
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ne Zha
goldnghts
Ne Zha
13
3 / 1 / 9
7,721
1,287
7,558
3,977
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
mildera
Hades
13
4 / 3 / 10
8,060
1,343
5,693
7,288
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
sergioac
Xing Tian
13
3 / 0 / 9
8,079
1,347
6,364
8,054
8,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
6
Kills
18
18
Deaths
6
16
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
4
0.8
L
Artemis
 
Artemis
1
3
2
0.67
W
Danzaburou
Gwragh
Danzaburou
4
2
9
4.25
W
Baron Samedi
Lxrdbayron
Baron Samedi
4
0
10
9
L
Nox
1
2
4
1.5
L
Merlin
coxxken
Merlin
1
4
3
0.63
W
Ne Zha
goldnghts
Ne Zha
3
1
9
7.5
W
Hades
mildera
Hades
4
3
10
3
L
1
4
3
0.63
W
Xing Tian
sergioac
Xing Tian
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
35,318
37,988
Taken
30,502
10,450
Mitigated
23,790
1,027
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,748
779
0
0
11,664
3,104
0
3,963
7,341
19,330
0
L
Artemis
 
Artemis
3,581
1,530
0
0
4,277
1,025
0
2,879
1,324
0
5,045
W
Danzaburou
Gwragh
Danzaburou
11,349
3,354
190
3,128
9,131
9,432
0
5,077
4,054
0
21,135
W
Baron Samedi
Lxrdbayron
Baron Samedi
4,354
279
622
1,044
2,052
1,051
0
1,103
949
23,052
569
L
Nox
4,834
687
0
210
6,504
2,075
0
2,105
4,211
10,264
0
L
Merlin
coxxken
Merlin
4,293
584
0
20
8,115
2,398
0
2,646
5,205
20,764
0
W
Ne Zha
goldnghts
Ne Zha
7,558
687
0
356
3,977
1,555
0
2,359
1,618
0
20,234
W
Hades
mildera
Hades
5,693
511
39
996
7,288
3,207
0
3,266
4,022
10,946
0
L
6,415
1,905
0
797
7,428
1,848
0
4,129
2,993
0
18,445
W
Xing Tian
sergioac
Xing Tian
6,364
468
0
1,957
8,054
8,545
0
5,070
2,984
12,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
40,633
111
Minions Killed
138
3
Camps Cleared
7
498,080
Distance Traveled
614,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,614
1,269
25
4
0
104,467
0
L
Artemis
6,538
1,090
8
1
0
56,476
0
W
Danzaburou
8,258
1,376
21
4
0
114,480
0
W
Baron Samedi
8,515
1,419
55
9
3
122,129
0
L
Nox
6,921
1,154
15
3
0
125,900
0
L
Merlin
7,163
1,194
45
8
0
97,266
0
W
Ne Zha
7,721
1,287
38
6
1
119,703
0
W
Hades
8,060
1,343
10
2
2
116,435
0
L
Neith
7,079
1,180
18
3
3
113,971
0
W
Xing Tian
8,079
1,347
14
2
1
141,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role