Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Elhad69
Chaac
Level 117
God Stats
2W - 2L
1,407 SR
Queue Stats
340W - 317L
1,565 Elo+
Solo
Hera
Hera
Marlok19
Hera
Level 156
God Stats
2W - 2L
1,185 SR
Queue Stats
24W - 23L
1,464 Elo+
Party 1
Nut
Nut
pradasejea
Nut
Level 156
God Stats
10W - 8L
1,500 SR
Queue Stats
61W - 60L
1,474 Elo+
Party 1
Team Averages
Level 129
1,419 SR
1,500 Elo+

VS

Team Averages
Level 83
1,480 SR
1,314 Elo+
Cupid
Cupid
 
Cupid
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
PabloKoniak
Discordia
Level 29
God Stats
2W - 2L
1,300 SR
Queue Stats
3W - 16L
1,068 Elo+
Party 2
Thanatos
Thanatos
PszczulkaGucio
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,068 Elo+
Party 2
Maui
Maui
TF_DRAGONIGNEO84
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 264L
1,435 Elo+
Solo
Nu Wa
Nu Wa
eby1234
Nu Wa
Level 118
God Stats
20W - 14L
1,601 SR
Queue Stats
480W - 436L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
5 / 0 / 5
6,813
681
4,595
6,178
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
 
Ares
9
3 / 3 / 6
6,066
607
3,136
8,727
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Elhad69
Chaac
12
4 / 1 / 1
6,955
696
4,908
7,877
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hera
12
3 / 3 / 2
6,877
688
3,764
3,568
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
6,477
648
4,709
3,611
969
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 4 / 1
5,603
560
3,956
6,549
1,934
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
PabloKoniak
Discordia
10
0 / 1 / 2
4,977
498
2,369
4,208
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
6 / 7 / 0
6,069
607
4,081
11,741
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
0 / 4 / 3
5,376
538
1,404
8,402
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
eby1234
Nu Wa
10
0 / 3 / 1
5,472
547
6,006
5,433
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
19
Kills
8
8
Deaths
19
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
5
7.5
W
Ares
 
Ares
3
3
6
2
L
Cupid
 
Cupid
2
4
1
0.63
W
Chaac
Elhad69
Chaac
4
1
1
4.5
W
Hera
3
3
2
1.33
L
Discordia
PabloKoniak
Discordia
0
1
2
1
L
Thanatos
6
7
0
0.86
L
0
4
3
0.38
L
Nu Wa
eby1234
Nu Wa
0
3
1
0.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
17,816
29,961
Taken
36,333
14,461
Mitigated
13,088
10,443
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,595
1,000
0
3,688
6,178
2,352
0
709
5,365
0
43,179
W
Ares
 
Ares
3,136
446
0
1,386
8,727
5,443
0
2,208
6,451
12,922
562
L
Cupid
 
Cupid
3,956
2,311
202
2,307
6,549
1,934
557
629
5,920
0
33,033
W
Chaac
Elhad69
Chaac
4,908
403
0
3,540
7,877
4,837
0
4,170
3,030
0
39,994
W
Hera
3,764
412
0
745
3,568
860
206
1,201
2,351
45,107
1,226
L
Discordia
PabloKoniak
Discordia
2,369
218
0
1,089
4,208
1,056
0
1,981
2,227
26,821
941
L
Thanatos
4,081
869
0
6,518
11,741
3,445
33
1,685
9,937
0
27,003
L
1,404
835
0
1,379
8,402
5,540
217
2,454
5,948
18,350
0
L
Nu Wa
eby1234
Nu Wa
6,006
1,063
0
1,029
5,433
1,113
12
0
4,988
31,089
0
W
4,709
2,611
0
1,084
3,611
969
510
552
2,985
0
40,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
27,497
327
Minions Killed
251
0
Camps Cleared
0
1,090,472
Distance Traveled
1,010,817
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,813
681
83
8
0
262,273
1
W
Ares
6,066
607
22
2
0
218,883
0
L
Cupid
5,603
560
54
5
0
194,824
0
W
Chaac
6,955
696
72
7
0
208,673
4
W
Hera
6,877
688
75
8
0
211,347
2
L
Discordia
4,977
498
52
5
0
206,506
0
L
Thanatos
6,069
607
52
5
0
214,448
0
L
Maui
5,376
538
35
4
0
200,428
0
L
Nu Wa
5,472
547
58
6
0
194,611
0
W
Nut
6,477
648
75
8
0
189,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role