Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Harlanthekiller
Fafnir
Level 122
God Stats
1W - 1L
1,708 SR
Queue Stats
22W - 17L
1,464 Elo+
Party 1
Medusa
Medusa
JorgIto524
Medusa
Level 27
God Stats
7W - 4L
1,542 SR
Queue Stats
22W - 17L
1,464 Elo+
Party 1
Osiris
Osiris
KungFuWinslow
Osiris
Level 123
God Stats
16W - 22L
1,533 SR
Queue Stats
423W - 405L
1,457 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,477 Elo+

VS

Team Averages
Level 109
1,580 SR
1,447 Elo+
Danzaburou
Danzaburou
Gotrunks30000
Danzaburou
Level 106
God Stats
42W - 36L
1,559 SR
Queue Stats
405W - 418L
1,476 Elo+
Solo
Sol
Sol
Lashudi
Sol
Level 63
God Stats
75W - 82L
1,441 SR
Queue Stats
187W - 202L
1,434 Elo+
Solo
Arachne
Arachne
MHen OTBC
Arachne
Level 84
God Stats
2W - 1L
1,526 SR
Queue Stats
29W - 35L
1,436 Elo+
Solo
Nu Wa
Nu Wa
ReaAssaultGaming
Nu Wa
Level 143
God Stats
191W - 143L
1,522 SR
Queue Stats
319W - 321L
1,378 Elo+
Solo
Khepri
Khepri
daikrus
Khepri
Level 147
God Stats
9W - 3L
1,853 SR
Queue Stats
538W - 522L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 4 / 1
5,133
467
3,706
11,636
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
 
Kukulkan
3
0 / 1 / 0
3,905
355
0
1,055
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
5,372
488
2,591
9,680
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
JorgIto524
Medusa
8
1 / 4 / 0
4,626
421
4,384
7,438
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 2 / 0
6,720
611
4,426
8,937
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gotrunks30000
Danzaburou
10
2 / 1 / 1
6,394
581
3,552
5,433
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
14
7 / 0 / 3
8,338
758
10,184
10,417
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
MHen OTBC
Arachne
12
4 / 0 / 2
7,220
656
2,399
4,442
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 2
6,431
585
6,176
4,983
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
daikrus
Khepri
10
0 / 1 / 3
6,139
558
2,658
6,319
5,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
13
13
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
4
1
0.13
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Danzaburou
Gotrunks30000
Danzaburou
2
1
1
2.5
L
1
2
0
0.5
L
Medusa
JorgIto524
Medusa
1
4
0
0.25
L
2
2
0
1
W
Sol
7
0
3
8.5
W
Arachne
MHen OTBC
Arachne
4
0
2
5
W
0
2
2
0.5
W
Khepri
daikrus
Khepri
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,107
Damage
24,969
38,746
Taken
31,594
20,251
Mitigated
13,984
10,491
Healing
15,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,706
95
0
3,172
11,636
4,561
0
4,888
6,748
41,379
0
L
Kukulkan
 
Kukulkan
0
0
0
0
1,055
247
0
773
282
2,527
0
W
Danzaburou
Gotrunks30000
Danzaburou
3,552
903
0
2,575
5,433
2,105
1,157
710
4,723
0
49,273
L
2,591
676
0
2,253
9,680
6,900
1
4,237
5,443
12,730
811
L
Medusa
JorgIto524
Medusa
4,384
1,215
0
786
7,438
2,041
0
4,036
3,402
0
24,203
L
4,426
961
0
4,280
8,937
6,502
0
4,491
4,446
0
51,801
W
Sol
10,184
3,908
0
7,213
10,417
3,623
2,173
4,487
5,930
62,538
8,544
W
Arachne
MHen OTBC
Arachne
2,399
2,107
0
2,147
4,442
1,684
308
215
4,227
0
34,774
W
6,176
2,323
0
1,610
4,983
1,331
0
0
4,983
30,763
0
W
Khepri
daikrus
Khepri
2,658
125
0
1,836
6,319
5,241
277
1,526
4,793
9,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
34,522
217
Minions Killed
328
0
Camps Cleared
0
833,719
Distance Traveled
1,026,785
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,133
467
55
5
0
231,064
1
L
Kukulkan
3,905
355
6
1
0
31,279
0
W
Danzaburou
6,394
581
71
6
0
183,199
3
L
Fafnir
5,372
488
18
2
0
192,054
2
L
Medusa
4,626
421
40
4
0
200,929
0
L
Osiris
6,720
611
98
9
0
178,393
1
W
Sol
8,338
758
120
11
0
195,487
0
W
Arachne
7,220
656
68
6
0
223,809
0
W
Nu Wa
6,431
585
61
6
0
214,252
0
W
Khepri
6,139
558
8
1
0
210,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role