Player Matchup

Nu Wa
Nu Wa
BreakingCereal
Nu Wa
Level 154
God Stats
24W - 26L
1,548 SR
Queue Stats
677W - 678L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Celvip
Gilgamesh
Level 66
God Stats
6W - 8L
1,442 SR
Queue Stats
300W - 299L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Dodge_s2_Charger
Danzaburou
Level 131
God Stats
13W - 16L
1,489 SR
Queue Stats
294W - 293L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Escudero_Joe
Heimdallr
Level 241
God Stats
19W - 21L
1,541 SR
Queue Stats
730W - 735L
1,412 Elo+
Solo
Lancelot
Lancelot
tvChente
Lancelot
Level 151
God Stats
14W - 8L
1,751 SR
Queue Stats
178W - 188L
1,504 Elo+
Solo
Team Averages
Level 149
1,554 SR
1,479 Elo+

VS

Team Averages
Level 125
1,655 SR
1,522 Elo+
Sylvanus
Sylvanus
Agguss
Sylvanus
Level 121
God Stats
7W - 0L
1,989 SR
Queue Stats
101W - 92L
1,460 Elo+
Solo
Nu Wa
Nu Wa
ShinShoRyuGuile
Nu Wa
Level 155
God Stats
216W - 203L
1,573 SR
Queue Stats
814W - 896L
1,507 Elo+
Solo
Loki
Loki
WavveyTV
Loki
Level 128
God Stats
1W - 2L
1,546 SR
Queue Stats
34W - 37L
1,473 Elo+
Solo
Chiron
Chiron
thehunterer
Chiron
Level 79
God Stats
3W - 1L
1,464 SR
Queue Stats
160W - 149L
1,549 Elo+
Solo
Aphrodite
Aphrodite
vikall
Aphrodite
Level 144
God Stats
159W - 108L
1,703 SR
Queue Stats
243W - 222L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,185
553
7,734
5,777
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Celvip
Gilgamesh
11
2 / 0 / 1
6,934
533
4,606
13,060
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Dodge_s2_Charger
Danzaburou
12
2 / 2 / 1
6,880
529
5,290
5,416
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Escudero_Joe
Heimdallr
12
0 / 2 / 0
6,280
483
3,203
9,047
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
tvChente
Lancelot
11
0 / 3 / 1
5,899
454
3,060
9,453
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agguss
Sylvanus
11
2 / 2 / 2
7,007
539
7,096
10,415
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 1 / 2
8,565
659
6,454
5,295
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
15
3 / 0 / 2
7,637
587
2,760
8,199
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
11
0 / 2 / 4
6,585
507
6,863
6,872
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
vikall
Aphrodite
15
4 / 0 / 0
9,281
714
8,710
7,844
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
5
Kills
11
11
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Agguss
Sylvanus
2
2
2
1.5
L
1
4
1
0.38
L
Gilgamesh
Celvip
Gilgamesh
2
0
1
2.5
L
Danzaburou
Dodge_s2_Charger
Danzaburou
2
2
1
1.25
L
Heimdallr
Escudero_Joe
Heimdallr
0
2
0
0
W
2
1
2
3
W
Loki
3
0
2
4
W
Chiron
0
2
4
1
L
Lancelot
tvChente
Lancelot
0
3
1
0.17
W
Aphrodite
vikall
Aphrodite
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,893
Damage
31,883
42,753
Taken
38,625
15,314
Mitigated
16,772
10,834
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Agguss
Sylvanus
7,096
2,727
735
3,340
10,415
7,727
221
1,210
9,205
27,451
11,589
L
7,734
1,285
0
634
5,777
1,216
0
4,271
1,253
65,484
0
L
Gilgamesh
Celvip
Gilgamesh
4,606
961
0
3,452
13,060
8,137
0
3,966
8,930
0
21,536
L
Danzaburou
Dodge_s2_Charger
Danzaburou
5,290
2,924
0
2,196
5,416
1,473
426
2,211
3,176
0
53,095
L
Heimdallr
Escudero_Joe
Heimdallr
3,203
342
0
1,229
9,047
1,742
0
5,789
2,863
0
35,088
W
6,454
1,849
0
1,850
5,295
1,425
311
3,574
1,721
73,215
1,498
W
Loki
2,760
658
0
5,446
8,199
2,803
0
1,226
6,973
0
56,441
W
Chiron
6,863
1,757
284
1,852
6,872
2,200
0
868
6,004
0
32,497
L
Lancelot
tvChente
Lancelot
3,060
1,378
0
3,323
9,453
2,746
0
3,782
5,425
0
37,990
W
Aphrodite
vikall
Aphrodite
8,710
750
435
6,280
7,844
2,617
2,340
856
6,988
62,547
2,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,178
Gold Earned
39,075
377
Minions Killed
476
0
Camps Cleared
0
1,334,102
Distance Traveled
1,392,338
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,007
539
64
5
0
255,270
0
L
Nu Wa
7,185
553
109
8
0
232,596
0
L
Gilgamesh
6,934
533
31
2
0
288,467
6
L
Danzaburou
6,880
529
94
7
0
268,381
0
L
Heimdallr
6,280
483
66
5
0
225,180
2
W
Nu Wa
8,565
659
137
11
0
273,026
5
W
Loki
7,637
587
98
8
0
311,608
0
W
Chiron
6,585
507
42
3
0
277,630
0
L
Lancelot
5,899
454
77
6
0
319,478
0
W
Aphrodite
9,281
714
135
10
0
274,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role