Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BaybyBear
Ra
Level 127
God Stats
4W - 7L
1,434 SR
Queue Stats
352W - 368L
1,500 Elo+
Solo
Lancelot
Lancelot
k_komochik_k
Lancelot
Level 92
God Stats
7W - 4L
1,635 SR
Queue Stats
300W - 300L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
million-winner9
Cu Chulainn
Level 68
God Stats
37W - 35L
1,510 SR
Queue Stats
100W - 94L
1,475 Elo+
Party 1
Neith
Neith
xThePunisher_97
Neith
Level 123
God Stats
1W - 4L
1,423 SR
Queue Stats
90W - 82L
1,526 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,494 Elo+

VS

Team Averages
Level 91
1,658 SR
1,584 Elo+
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BoboSpaider
Fenrir
Level 21
God Stats
4W - 0L
1,777 SR
Queue Stats
10W - 2L
1,720 Elo+
Party 2
Vamana
Vamana
Compyyt
Vamana
Level 121
God Stats
3W - 0L
1,777 SR
Queue Stats
13W - 4L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
xCAM-M-Ozil_10
Cthulhu
Level 105
God Stats
2W - 0L
1,736 SR
Queue Stats
28W - 20L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
3 / 1 / 3
6,586
599
5,046
8,962
6,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 1 / 2
7,374
670
8,321
7,391
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
k_komochik_k
Lancelot
10
3 / 2 / 3
5,765
524
3,305
6,610
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
million-winner9
Cu Chulainn
10
0 / 3 / 1
5,757
523
4,945
10,615
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 4 / 3
5,511
501
4,283
6,742
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 2 / 2
6,261
569
5,762
7,072
1,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nu Wa
 
Nu Wa
11
0 / 3 / 1
5,897
536
2,437
4,684
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 3 / 4
5,727
521
4,976
7,457
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Compyyt
Vamana
12
5 / 1 / 0
7,042
640
8,575
9,498
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 1
5,092
463
3,521
10,700
4,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
12
Kills
11
11
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
3
1
3
4.5
W
Hachiman
 
Hachiman
3
2
2
2
W
Nu Wa
 
Nu Wa
0
3
1
0.17
L
5
1
2
6
W
Fenrir
2
3
4
1.33
W
Vamana
Compyyt
Vamana
5
1
0
5
L
Lancelot
k_komochik_k
Lancelot
3
2
3
2.25
L
Cu Chulainn
million-winner9
Cu Chulainn
0
3
1
0.17
W
1
3
1
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,900
Damage
25,271
40,320
Taken
39,411
21,174
Mitigated
17,349
12,820
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,046
901
0
1,814
8,962
6,121
0
1,655
7,242
22,129
1,846
W
Hachiman
 
Hachiman
5,762
3,749
0
2,908
7,072
1,912
1,300
1,858
5,214
0
39,836
W
Nu Wa
 
Nu Wa
2,437
1,092
0
692
4,684
1,122
0
2,401
2,283
39,285
0
L
8,321
1,461
1,108
4,838
7,391
3,683
0
2,258
5,044
62,659
902
W
Fenrir
4,976
1,750
0
2,693
7,457
2,449
0
2,583
4,847
0
28,913
W
Vamana
Compyyt
Vamana
8,575
4,104
0
2,733
9,498
7,459
0
1,657
7,841
0
46,425
L
Lancelot
k_komochik_k
Lancelot
3,305
494
0
2,282
6,610
2,341
0
929
5,608
0
27,628
L
Cu Chulainn
million-winner9
Cu Chulainn
4,945
549
0
1,683
10,615
6,717
0
132
9,952
0
38,418
W
3,521
324
181
2,701
10,700
4,407
0
4,598
6,102
18,422
0
L
4,283
1,863
0
1,095
6,742
2,312
0
1,065
5,637
0
30,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
30,019
309
Minions Killed
304
0
Camps Cleared
0
1,137,657
Distance Traveled
1,066,297
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,586
599
32
3
0
232,093
0
W
Hachiman
6,261
569
59
5
0
194,602
0
W
Nu Wa
5,897
536
87
8
0
192,428
5
L
Ra
7,374
670
109
10
0
249,798
2
W
Fenrir
5,727
521
47
4
0
220,968
0
W
Vamana
7,042
640
86
8
0
236,186
0
L
Lancelot
5,765
524
54
5
0
246,044
0
L
Cu Chulainn
5,757
523
64
6
0
215,419
4
W
Cthulhu
5,092
463
25
2
0
222,113
4
L
Neith
5,511
501
50
5
0
194,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role