Player Matchup

Geb
Geb
Platinum V
ColdIlusion
Geb
Platinum V
Level 159
God Stats
1W - 2L
1,650 SR
Queue Stats
61W - 78L
1,781 MMR
Solo
Anhur
Anhur
Gold I
EOBE_Cam
Anhur
Gold I
Level 124
God Stats
3W - 9L
1,459 SR
Queue Stats
191W - 193L
1,684 MMR
Solo
Chaac
Chaac
Platinum II
HunterFire
Chaac
Platinum II
Level 129
God Stats
34W - 30L
1,599 SR
Queue Stats
287W - 273L
1,988 MMR
Solo
Hera
Hera
Diamond V
Lofsnes
Hera
Diamond V
Level 174
God Stats
16W - 14L
1,653 SR
Queue Stats
289W - 274L
2,115 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum I
Yo bur
Ao Kuang
Platinum I
Level 158
God Stats
14W - 14L
1,682 SR
Queue Stats
259W - 254L
1,952 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,609 SR
1,904 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,560 SR
1,698 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Diamond V
 
Lancelot
Diamond V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
Dhahety
Izanami
Gold II
Level 56
God Stats
46W - 47L
1,556 SR
Queue Stats
51W - 52L
1,681 MMR
Solo
Aphrodite
Aphrodite
Platinum II
EXONA
Aphrodite
Platinum II
Level 230
God Stats
33W - 16L
1,663 SR
Queue Stats
99W - 93L
1,965 MMR
Solo
Bastet
Bastet
Platinum IV
NthTag61428140
Bastet
Platinum IV
Level 141
God Stats
28W - 23L
1,581 SR
Queue Stats
112W - 102L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,850
485
857
7,085
2,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
EOBE_Cam
Anhur
8
0 / 3 / 0
4,592
459
3,241
5,709
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
9
1 / 3 / 0
5,387
539
6,620
9,271
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
Lofsnes
Hera
10
0 / 4 / 1
5,228
523
4,047
5,128
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Yo bur
Ao Kuang
9
1 / 6 / 0
4,809
481
2,271
9,247
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
CthulhuCu ChulainnThorMulan

VS

Bans
AwilixBacchusSusanoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 0 / 2
7,001
700
4,547
4,645
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
 
Lancelot
11
8 / 1 / 2
6,597
660
6,165
5,809
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Dhahety
Izanami
13
1 / 0 / 2
6,692
669
5,234
5,658
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Aphrodite
EXONA
Aphrodite
11
0 / 0 / 8
6,257
626
1,524
4,578
2,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 1 / 2
7,186
719
5,846
9,132
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
2
6
W
Lancelot
 
Lancelot
8
1
2
9
L
0
0
0
0
W
Izanami
Dhahety
Izanami
1
0
2
2
L
Anhur
EOBE_Cam
Anhur
0
3
0
0
W
Aphrodite
EXONA
Aphrodite
0
0
8
4
L
Chaac
1
3
0
0.33
L
Hera
Lofsnes
Hera
0
4
1
0.13
W
2
1
2
3
L
Ao Kuang
Yo bur
Ao Kuang
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,036
Damage
23,316
36,440
Taken
29,822
13,852
Mitigated
11,143
9,465
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,547
754
0
590
4,645
1,505
426
3,443
1,202
48,746
1,104
W
Lancelot
 
Lancelot
6,165
761
0
2,435
5,809
2,079
0
1,416
4,393
0
35,554
L
857
68
0
2,388
7,085
2,804
0
1,041
6,044
14,181
263
W
Izanami
Dhahety
Izanami
5,234
3,912
0
2,099
5,658
1,710
994
577
5,081
0
70,955
L
Anhur
EOBE_Cam
Anhur
3,241
944
0
1,725
5,709
1,240
0
452
5,257
0
28,654
W
Aphrodite
EXONA
Aphrodite
1,524
414
2,632
2,607
4,578
2,692
0
1,170
3,408
14,908
0
L
Chaac
6,620
912
0
2,384
9,271
6,562
0
161
9,110
0
36,546
L
Hera
Lofsnes
Hera
4,047
708
0
658
5,128
1,171
0
2,842
2,286
42,332
0
W
5,846
2,430
0
4,755
9,132
3,157
0
908
8,224
0
49,983
L
Ao Kuang
Yo bur
Ao Kuang
2,271
563
0
2,310
9,247
2,075
0
1,499
7,748
20,014
6,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
33,733
257
Minions Killed
409
0
Camps Cleared
0
900,803
Distance Traveled
1,091,195
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,001
700
102
10
0
204,564
0
W
Lancelot
6,597
660
55
6
0
270,338
0
L
Geb
4,850
485
25
3
0
196,718
0
W
Izanami
6,692
669
134
13
0
193,516
1
L
Anhur
4,592
459
42
4
0
177,110
0
W
Aphrodite
6,257
626
28
3
0
210,279
4
L
Chaac
5,387
539
69
7
0
139,275
0
L
Hera
5,228
523
68
7
0
177,380
0
W
Bastet
7,186
719
90
9
0
212,498
0
L
Ao Kuang
4,809
481
53
5
0
210,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role