Player Matchup

Apollo
Apollo
AsierHGL
Apollo
Level 149
God Stats
1W - 2L
1,465 SR
Queue Stats
84W - 71L
1,581 Elo+
Solo
Medusa
Medusa
CJlblW
Medusa
Level 124
God Stats
1W - 2L
1,731 SR
Queue Stats
99W - 103L
1,562 Elo+
Solo
Awilix
Awilix
Praksiteles
Awilix
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 258L
1,531 Elo+
Party 1
Guan Yu
Guan Yu
Sanglier_Alpha
Guan Yu
Level 158
God Stats
4W - 2L
1,861 SR
Queue Stats
191W - 191L
1,541 Elo+
Solo
Serqet
Serqet
snapperyn
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 262L
1,549 Elo+
Party 1
Team Averages
Level 148
1,611 SR
1,553 Elo+

VS

Team Averages
Level 157
1,522 SR
1,501 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gibby_Gobson
Chang'e
Level 198
God Stats
2W - 2L
1,611 SR
Queue Stats
437W - 447L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AsierHGL
Apollo
12
1 / 4 / 3
7,734
773
6,638
11,196
4,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
CJlblW
Medusa
14
3 / 5 / 3
8,247
825
12,262
9,961
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
15
3 / 3 / 3
7,819
782
5,132
16,399
9,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 5
7,526
753
5,040
15,580
14,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Serqet
snapperyn
Serqet
13
0 / 1 / 5
7,594
759
4,366
9,697
9,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
7 / 2 / 5
9,460
946
13,742
7,387
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
 
Atlas
16
1 / 1 / 10
8,984
898
13,764
11,174
11,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
 
The Morrigan
15
4 / 2 / 7
8,617
862
13,114
6,171
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

King Arthur
 
King Arthur
13
1 / 2 / 7
8,072
807
7,056
10,044
10,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
Gibby_Gobson
Chang'e
16
3 / 1 / 12
8,870
887
9,691
6,522
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
7
Kills
16
16
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
5
4.75
W
Atlas
 
Atlas
1
1
10
6
W
The Morrigan
 
The Morrigan
4
2
7
3.75
W
King Arthur
 
King Arthur
1
2
7
2.25
L
Apollo
AsierHGL
Apollo
1
4
3
0.63
L
Medusa
CJlblW
Medusa
3
5
3
0.9
W
Chang'e
Gibby_Gobson
Chang'e
3
1
12
9
L
Awilix
3
3
3
1.5
L
0
3
5
0.83
L
Serqet
snapperyn
Serqet
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,438
Damage
57,367
62,833
Taken
41,298
43,556
Mitigated
33,252
28,704
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,742
2,032
453
1,457
7,387
3,543
1,541
0
7,387
0
24,499
W
Atlas
 
Atlas
13,764
3,988
1,153
1,899
11,174
11,200
520
0
11,072
30,541
3,696
W
The Morrigan
 
The Morrigan
13,114
3,169
252
606
6,171
2,541
300
0
6,020
16,310
7,632
W
King Arthur
 
King Arthur
7,056
346
1,811
1,052
10,044
10,138
209
0
9,855
1,715
9,812
L
Apollo
AsierHGL
Apollo
6,638
2,092
461
2,496
11,196
4,380
688
3,845
7,311
0
24,673
L
Medusa
CJlblW
Medusa
12,262
3,684
1,160
443
9,961
4,582
108
6,021
3,914
0
40,045
W
Chang'e
Gibby_Gobson
Chang'e
9,691
245
11,897
3,938
6,522
5,830
715
0
6,420
16,991
0
L
Awilix
5,132
994
1,638
5,264
16,399
9,675
0
8,569
7,700
0
15,904
L
5,040
738
8,508
7,165
15,580
14,951
0
7,507
7,971
0
9,788
L
Serqet
snapperyn
Serqet
4,366
566
794
775
9,697
9,968
0
4,307
5,378
0
6,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
44,003
116
Minions Killed
126
0
Camps Cleared
0
945,287
Distance Traveled
1,050,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,460
946
38
4
0
218,209
0
W
Atlas
8,984
898
36
4
0
214,682
0
W
The Morrigan
8,617
862
26
3
0
176,953
0
W
King Arthur
8,072
807
12
1
0
218,286
0
L
Apollo
7,734
773
43
4
0
136,224
0
L
Medusa
8,247
825
43
4
0
195,687
0
W
Chang'e
8,870
887
14
1
0
222,280
0
L
Awilix
7,819
782
18
2
0
199,666
0
L
Guan Yu
7,526
753
9
1
0
204,694
0
L
Serqet
7,594
759
3
0
0
209,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role