Player Matchup

Horus
Horus
 
Horus
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
L3gUman
Khepri
Level 143
God Stats
4W - 3L
1,690 SR
Queue Stats
310W - 293L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
RockThibs
Kuzenbo
Level 65
God Stats
5W - 7L
1,468 SR
Queue Stats
122W - 114L
1,489 Elo+
Party 1
Discordia
Discordia
thornorse
Discordia
Level 120
God Stats
4W - 7L
1,340 SR
Queue Stats
555W - 548L
1,464 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,498 Elo+

VS

Team Averages
Level 88
1,521 SR
1,496 Elo+
Persephone
Persephone
 
Persephone
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DeusVulT-Licorne
Thanatos
Level 35
God Stats
1W - 3L
1,396 SR
Queue Stats
40W - 39L
1,538 Elo+
Party 2
Ix Chel
Ix Chel
Mrs_Loressi9946
Ix Chel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 177L
1,474 Elo+
Solo
Fafnir
Fafnir
ShYnOosRaKe
Fafnir
Level 81
God Stats
1W - 1L
1,709 SR
Queue Stats
40W - 39L
1,538 Elo+
Party 2
Ares
Ares
anthoskeDa
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 1 / 8
8,712
871
6,639
12,130
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
 
Janus
14
5 / 0 / 4
8,702
870
10,249
1,900
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
L3gUman
Khepri
13
0 / 0 / 10
7,512
751
6,450
7,017
6,878
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
RockThibs
Kuzenbo
14
2 / 0 / 5
8,422
842
6,751
15,126
11,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
thornorse
Discordia
14
1 / 0 / 10
8,022
802
11,080
2,759
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
0 / 1 / 1
7,077
708
7,607
5,857
2,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 6 / 0
6,072
607
3,936
10,044
4,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 1 / 0
6,537
654
5,015
6,792
3,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fafnir
13
0 / 1 / 1
7,660
766
6,414
12,018
12,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 0
7,291
729
5,850
12,292
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
12
Kills
1
1
Deaths
12
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
8
8
W
Janus
 
Janus
5
0
4
7
L
Persephone
 
Persephone
0
1
1
0.5
L
0
6
0
0
W
Khepri
L3gUman
Khepri
0
0
10
5
L
0
1
0
0
W
Kuzenbo
RockThibs
Kuzenbo
2
0
5
4.5
L
Fafnir
0
1
1
0.5
L
1
3
0
0.33
W
Discordia
thornorse
Discordia
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
28,822
38,932
Taken
47,003
29,771
Mitigated
36,976
25,654
Healing
16,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,639
2,881
3,436
6,968
12,130
8,961
199
7,694
4,436
0
11,666
W
Janus
 
Janus
10,249
622
474
234
1,900
1,072
738
1,340
560
23,436
0
L
Persephone
 
Persephone
7,607
672
0
1,251
5,857
2,770
0
4,580
1,061
15,280
0
L
3,936
169
266
2,896
10,044
4,791
0
7,232
2,628
0
8,884
W
Khepri
L3gUman
Khepri
6,450
59
1,735
2,103
7,017
6,878
522
3,774
3,243
13,058
902
L
5,015
185
1,944
1,776
6,792
3,112
0
4,886
1,732
23,244
707
W
Kuzenbo
RockThibs
Kuzenbo
6,751
2,658
2,308
6,841
15,126
11,814
43
10,415
4,711
9,361
0
L
Fafnir
6,414
2,053
2,601
3,937
12,018
12,229
0
8,228
3,432
13,446
0
L
5,850
569
0
1,456
12,292
14,074
0
7,968
3,898
9,341
0
W
Discordia
thornorse
Discordia
11,080
761
823
732
2,759
1,046
413
1,437
1,322
28,506
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
34,637
106
Minions Killed
95
0
Camps Cleared
0
1,009,759
Distance Traveled
900,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,712
871
12
1
0
201,317
0
W
Janus
8,702
870
33
3
0
201,758
0
L
Persephone
7,077
708
18
2
0
174,401
0
L
Thanatos
6,072
607
12
1
0
157,073
0
W
Khepri
7,512
751
12
1
0
206,091
0
L
Ix Chel
6,537
654
46
5
0
179,103
0
W
Kuzenbo
8,422
842
8
1
0
203,467
0
L
Fafnir
7,660
766
10
1
0
207,831
0
L
Ares
7,291
729
9
1
0
181,594
0
W
Discordia
8,022
802
41
4
0
197,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role