Player Matchup

Khepri
Khepri
IVIаx
Khepri
Level 155
God Stats
4W - 4L
1,669 SR
Queue Stats
80W - 64L
1,625 Elo+
Party 1
Vamana
Vamana
InVKakashi
Vamana
Level 89
God Stats
3W - 0L
1,925 SR
Queue Stats
153W - 162L
1,524 Elo+
Party 1
Scylla
Scylla
Neçroddy
Scylla
Level 261
God Stats
4W - 0L
1,617 SR
Queue Stats
139W - 96L
1,594 Elo+
Party 1
Thanatos
Thanatos
Rubyl
Thanatos
Level 182
God Stats
1W - 1L
1,279 SR
Queue Stats
56W - 47L
1,550 Elo+
Party 1
Medusa
Medusa
aialax
Medusa
Level 138
God Stats
13W - 7L
1,633 SR
Queue Stats
179W - 216L
1,496 Elo+
Party 1
Team Averages
Level 165
1,625 SR
1,558 Elo+

VS

Team Averages
Level 89
1,628 SR
1,485 Elo+
Morgan Le Fay
Morgan Le Fay
ByMaGnuuss
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,739 SR
Queue Stats
206W - 194L
1,550 Elo+
Party 2
Maui
Maui
TheBanned3000
Maui
Level 23
God Stats
10W - 8L
1,634 SR
Queue Stats
58W - 54L
1,511 Elo+
Party 2
Cthulhu
Cthulhu
Utenety
Cthulhu
Level 60
God Stats
1W - 1L
1,353 SR
Queue Stats
8W - 10L
1,322 Elo+
Solo
Serqet
Serqet
albertovaldayo
Serqet
Level 129
God Stats
5W - 3L
1,665 SR
Queue Stats
280W - 290L
1,494 Elo+
Party 2
Ishtar
Ishtar
elonzuk
Ishtar
Level 105
God Stats
16W - 4L
1,751 SR
Queue Stats
86W - 74L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IVIаx
Khepri
15
0 / 1 / 18
10,160
535
6,668
14,025
12,936
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
InVKakashi
Vamana
17
3 / 7 / 7
11,357
598
7,069
15,270
11,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Neçroddy
Scylla
20
13 / 0 / 6
12,579
662
22,313
8,281
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Rubyl
Thanatos
19
8 / 3 / 12
11,198
589
16,749
15,389
6,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
aialax
Medusa
17
3 / 0 / 5
11,020
580
6,816
7,053
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByMaGnuuss
Morgan Le Fay
14
0 / 9 / 2
8,429
444
8,667
15,179
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 5
10,459
550
9,076
19,015
14,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Utenety
Cthulhu
13
1 / 3 / 0
7,418
390
3,366
16,346
7,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 7 / 2
9,101
479
9,165
16,544
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
elonzuk
Ishtar
17
0 / 3 / 1
9,513
501
4,111
9,659
3,174
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
27
Kills
11
11
Deaths
27
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ByMaGnuuss
Morgan Le Fay
0
9
2
0.11
W
Khepri
IVIаx
Khepri
0
1
18
9
W
Vamana
InVKakashi
Vamana
3
7
7
0.93
W
Scylla
Neçroddy
Scylla
13
0
6
16
W
Thanatos
Rubyl
Thanatos
8
3
12
4.67
L
4
5
5
1.3
L
Cthulhu
Utenety
Cthulhu
1
3
0
0.33
W
Medusa
aialax
Medusa
3
0
5
5.5
L
6
7
2
1
L
Ishtar
elonzuk
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,615
Damage
34,385
60,018
Taken
76,743
37,296
Mitigated
34,687
29,657
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ByMaGnuuss
Morgan Le Fay
8,667
438
0
1,717
15,179
3,286
0
8,929
5,868
54,803
1,102
W
Khepri
IVIаx
Khepri
6,668
739
0
3,075
14,025
12,936
0
4,768
8,835
30,296
4,783
W
Vamana
InVKakashi
Vamana
7,069
2,508
0
5,073
15,270
11,149
1,061
6,498
8,520
0
78,873
W
Scylla
Neçroddy
Scylla
22,313
2,584
0
3,448
8,281
3,445
54
3,987
3,984
107,377
288
W
Thanatos
Rubyl
Thanatos
16,749
4,891
0
14,384
15,389
6,579
0
3,968
10,153
0
91,254
L
9,076
1,594
0
3,883
19,015
14,803
0
6,232
12,165
63,254
8,129
L
Cthulhu
Utenety
Cthulhu
3,366
596
95
3,030
16,346
7,541
0
5,903
10,129
22,282
0
W
Medusa
aialax
Medusa
6,816
3,071
0
3,677
7,053
3,187
2,934
1,556
5,466
0
93,354
L
9,165
2,894
0
1,250
16,544
5,883
0
4,366
11,853
0
63,828
L
Ishtar
elonzuk
Ishtar
4,111
1,923
0
3,226
9,659
3,174
474
1,679
7,940
0
91,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
44,920
612
Minions Killed
541
0
Camps Cleared
0
1,975,989
Distance Traveled
1,722,706
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,429
444
105
6
0
340,790
0
W
Khepri
10,160
535
25
1
0
387,597
8
W
Vamana
11,357
598
127
7
0
356,046
0
W
Scylla
12,579
662
199
10
0
430,045
3
W
Thanatos
11,198
589
107
6
0
468,141
0
L
Maui
10,459
550
139
7
0
324,397
2
L
Cthulhu
7,418
390
35
2
0
343,437
0
W
Medusa
11,020
580
154
8
0
334,160
6
L
Serqet
9,101
479
93
5
0
376,023
0
L
Ishtar
9,513
501
169
9
0
338,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role