Player Matchup

Neith
Neith
Gold III
Baba yaga5473
Neith
Gold III
Level 148
God Stats
54W - 44L
1,509 SR
Queue Stats
291W - 338L
1,404 MMR
Solo
Bacchus
Bacchus
Gold II
Iil Jay
Bacchus
Gold II
Level 151
God Stats
43W - 44L
1,567 SR
Queue Stats
87W - 84L
1,538 MMR
Solo
Zeus
Zeus
Silver II
Tehnikk
Zeus
Silver II
Level 152
God Stats
8W - 6L
1,638 SR
Queue Stats
85W - 107L
1,217 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,571 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,582 SR
1,467 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
Nico90castro
Cabrakan
Gold III
Level 153
God Stats
4W - 2L
1,969 SR
Queue Stats
432W - 494L
1,531 MMR
Solo
Ullr
Ullr
Gold V
ZronnyZ
Ullr
Gold V
Level 134
God Stats
1W - 3L
1,277 SR
Queue Stats
59W - 74L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
8,058
806
7,399
8,604
2,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Iil Jay
Bacchus
16
8 / 1 / 1
10,268
1,027
5,065
9,770
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Tehnikk
Zeus
15
1 / 2 / 7
9,187
919
3,872
4,668
1,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaCthulhuNu WaKuzenboAchilles

VS

Bans
KumbhakarnaMartichorasAgniCupidVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 1 / 2
9,566
957
6,406
5,399
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Nico90castro
Cabrakan
10
1 / 2 / 2
7,331
733
3,252
4,863
3,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
ZronnyZ
Ullr
13
1 / 6 / 1
8,021
802
5,613
10,258
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
9
Kills
6
6
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
1
2
5
W
0
3
4
0.67
W
Bacchus
Iil Jay
Bacchus
8
1
1
8.5
L
Cabrakan
Nico90castro
Cabrakan
1
2
2
1
W
Zeus
Tehnikk
Zeus
1
2
7
2.25
L
Ullr
ZronnyZ
Ullr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
15,271
23,042
Taken
20,520
12,724
Mitigated
9,586
5,701
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,406
0
0
1,222
5,399
1,726
0
2,034
3,206
27,452
475
W
7,399
2,711
0
2,975
8,604
2,776
1,848
3,005
5,137
0
34,171
W
Bacchus
Iil Jay
Bacchus
5,065
478
0
2,726
9,770
8,576
744
2,975
6,197
16,352
882
L
Cabrakan
Nico90castro
Cabrakan
3,252
560
0
820
4,863
3,971
0
1,834
2,866
5,317
439
W
Zeus
Tehnikk
Zeus
3,872
80
0
0
4,668
1,372
991
2,138
2,119
27,872
449
L
Ullr
ZronnyZ
Ullr
5,613
1,381
0
702
10,258
3,889
0
4,551
5,490
0
19,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,513
Gold Earned
24,918
130
Minions Killed
100
0
Camps Cleared
0
589,423
Distance Traveled
453,014
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,566
957
60
6
0
173,175
0
W
Neith
8,058
806
54
5
0
175,527
1
W
Bacchus
10,268
1,027
19
2
0
222,461
2
L
Cabrakan
7,331
733
8
1
0
112,980
1
W
Zeus
9,187
919
57
6
0
191,435
1
L
Ullr
8,021
802
32
3
0
166,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role