Player Matchup

Sobek
Sobek
AkilesATR
Sobek
Level 68
God Stats
3W - 4L
1,559 SR
Queue Stats
139W - 159L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Antipatria
Cu Chulainn
Level 107
God Stats
0W - 1L
1,541 SR
Queue Stats
5W - 16L
1,393 Elo+
Solo
Ravana
Ravana
ISSL3Y
Ravana
Level 210
God Stats
0W - 1L
1,724 SR
Queue Stats
221W - 118L
1,664 Elo+
Solo
Serqet
Serqet
LightOfSplinter
Serqet
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 345L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Noisdecabritinho
Danzaburou
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 62L
1,512 Elo+
Solo
Team Averages
Level 133
1,565 SR
1,519 Elo+

VS

Team Averages
Level 163
1,543 SR
1,553 Elo+
Achilles
Achilles
 
Achilles
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Asheron8
Susano
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,573 Elo+
Solo
Tiamat
Tiamat
Nagatorosama
Tiamat
Level 159
God Stats
1W - 0L
1,715 SR
Queue Stats
25W - 9L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AkilesATR
Sobek
8
0 / 2 / 1
5,757
720
960
4,138
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Antipatria
Cu Chulainn
14
5 / 3 / 2
8,098
1,012
5,409
7,384
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
ISSL3Y
Ravana
14
2 / 3 / 5
7,113
889
9,179
9,464
6,188
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
5,840
730
1,812
5,022
2,161
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Noisdecabritinho
Danzaburou
14
0 / 1 / 7
7,140
893
9,109
5,942
2,549
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
8 / 1 / 2
8,160
1,020
9,089
8,813
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
 
Jormungandr
15
0 / 1 / 8
7,689
961
6,492
8,605
9,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
 
Hera
12
0 / 2 / 7
6,894
862
4,098
4,160
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Asheron8
Susano
13
2 / 2 / 6
7,274
909
4,251
7,692
3,465
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
12
0 / 2 / 9
6,969
871
4,928
6,272
3,865
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
7
Kills
10
11
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
1
2
9
W
Jormungandr
 
Jormungandr
0
1
8
4
W
Hera
 
Hera
0
2
7
1.75
L
Sobek
AkilesATR
Sobek
0
2
1
0.25
L
Cu Chulainn
Antipatria
Cu Chulainn
5
3
2
2
W
Susano
Asheron8
Susano
2
2
6
2.5
L
Ravana
ISSL3Y
Ravana
2
3
5
1.5
L
0
2
1
0.25
W
Tiamat
0
2
9
2.25
L
Danzaburou
Noisdecabritinho
Danzaburou
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
28,858
31,950
Taken
35,542
20,669
Mitigated
29,582
9,531
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,089
1,180
1,682
1,945
8,813
10,836
196
327
8,486
0
14,677
W
Jormungandr
 
Jormungandr
6,492
679
1,009
915
8,605
9,805
119
436
8,169
17,217
124
W
Hera
 
Hera
4,098
995
654
558
4,160
1,611
262
0
4,160
11,423
0
L
Sobek
AkilesATR
Sobek
960
0
0
277
4,138
3,516
0
1,993
1,937
1,363
0
L
Cu Chulainn
Antipatria
Cu Chulainn
5,409
259
0
1,305
7,384
6,255
0
2,478
4,518
0
14,880
W
Susano
Asheron8
Susano
4,251
296
0
1,621
7,692
3,465
382
96
7,596
0
11,276
L
Ravana
ISSL3Y
Ravana
9,179
1,376
1,022
2,580
9,464
6,188
0
4,633
4,207
0
16,922
L
1,812
99
510
1,240
5,022
2,161
0
1,864
2,630
0
2,984
W
Tiamat
4,928
596
445
2,181
6,272
3,865
0
101
5,795
12,033
0
L
Danzaburou
Noisdecabritinho
Danzaburou
9,109
3,064
729
1,868
5,942
2,549
0
2,990
2,542
0
28,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
36,986
87
Minions Killed
113
0
Camps Cleared
0
694,213
Distance Traveled
805,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,160
1,020
8
1
0
146,876
0
W
Jormungandr
7,689
961
29
4
0
172,667
0
W
Hera
6,894
862
27
3
0
153,095
0
L
Sobek
5,757
720
0
0
0
67,299
0
L
Cu Chulainn
8,098
1,012
12
2
0
144,589
0
W
Susano
7,274
909
17
2
0
181,445
0
L
Ravana
7,113
889
20
3
0
171,764
0
L
Serqet
5,840
730
7
1
0
145,117
0
W
Tiamat
6,969
871
32
4
0
151,640
0
L
Danzaburou
7,140
893
48
6
0
165,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role