Player Matchup

Kali
Kali
 
Kali
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Magicdisaster_
Rama
Level 180
God Stats
12W - 12L
1,553 SR
Queue Stats
918W - 953L
1,451 Elo+
Party 2
Freya
Freya
Sunrise_Elleth
Freya
Level 148
God Stats
2W - 6L
1,337 SR
Queue Stats
915W - 949L
1,451 Elo+
Party 2
Chiron
Chiron
sonnyb1312
Chiron
Level 90
God Stats
5W - 5L
1,587 SR
Queue Stats
148W - 132L
1,553 Elo+
Party 1
Horus
Horus
temp-1259744
Horus
Level 86
God Stats
0W - 1L
1,418 SR
Queue Stats
29W - 41L
1,396 Elo+
Solo
Team Averages
Level 124
1,479 SR
1,470 Elo+

VS

Team Averages
Level 116
1,336 SR
1,466 Elo+
Cthulhu
Cthulhu
JohnDestor
Cthulhu
Level 122
God Stats
4W - 1L
1,563 SR
Queue Stats
49W - 41L
1,522 Elo+
Solo
Ra
Ra
Overkyl
Ra
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
71W - 89L
1,408 Elo+
Solo
Chernobog
Chernobog
Per_S75
Chernobog
Level 66
God Stats
1W - 2L
1,158 SR
Queue Stats
90W - 88L
1,476 Elo+
Solo
Cernunnos
Cernunnos
StaMazing17
Cernunnos
Level 126
God Stats
2W - 10L
1,064 SR
Queue Stats
106W - 104L
1,491 Elo+
Solo
Chaac
Chaac
dwido
Chaac
Level 136
God Stats
4W - 1L
1,626 SR
Queue Stats
173W - 183L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 6 / 2
8,080
735
6,185
10,008
4,412
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 3
7,059
642
5,811
9,028
3,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
0 / 4 / 3
7,400
673
9,009
8,757
3,757
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
sonnyb1312
Chiron
16
3 / 2 / 4
8,637
785
15,370
11,614
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 2
7,859
714
4,801
17,606
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JohnDestor
Cthulhu
15
5 / 3 / 14
9,345
850
18,289
21,860
15,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 10
9,608
873
4,595
6,821
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Per_S75
Chernobog
16
4 / 3 / 12
9,527
866
10,466
10,729
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
StaMazing17
Cernunnos
16
6 / 1 / 8
9,858
896
9,696
7,589
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
dwido
Chaac
16
3 / 1 / 13
9,126
830
9,812
12,389
14,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
23
23
Deaths
9
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
6
2
0.5
W
Cthulhu
JohnDestor
Cthulhu
5
3
14
4
L
1
6
3
0.42
W
5
1
10
10
W
Chernobog
Per_S75
Chernobog
4
3
12
3.33
W
Cernunnos
StaMazing17
Cernunnos
6
1
8
10
L
0
4
3
0.38
W
Chaac
dwido
Chaac
3
1
13
9.5
L
Chiron
sonnyb1312
Chiron
3
2
4
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
52,858
57,013
Taken
59,388
29,847
Mitigated
39,657
17,673
Healing
31,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,185
1,844
0
1,856
10,008
4,412
0
3,843
6,165
0
11,209
W
Cthulhu
JohnDestor
Cthulhu
18,289
793
1,890
8,496
21,860
15,286
200
5,033
16,827
27,571
0
L
5,811
2,849
567
820
9,028
3,532
0
3,880
5,148
0
10,515
W
4,595
308
7,003
2,690
6,821
2,684
825
584
6,237
14,456
0
W
Chernobog
Per_S75
Chernobog
10,466
5,718
550
2,091
10,729
4,430
1,533
1,209
9,520
0
23,286
W
Cernunnos
StaMazing17
Cernunnos
9,696
2,902
1,463
1,788
7,589
3,092
3,673
131
7,458
0
29,889
L
9,009
3,308
272
984
8,757
3,757
0
3,921
4,836
19,999
0
W
Chaac
dwido
Chaac
9,812
364
1,540
4,090
12,389
14,165
77
2,052
10,337
0
16,699
L
Chiron
sonnyb1312
Chiron
15,370
4,417
1,071
2,943
11,614
5,576
0
4,918
6,632
0
33,869
L
4,801
2,282
2,950
6,210
17,606
12,570
0
6,258
11,348
0
8,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
47,464
84
Minions Killed
138
0
Camps Cleared
0
846,125
Distance Traveled
1,065,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,080
735
9
1
0
168,129
0
W
Cthulhu
9,345
850
25
2
0
224,249
0
L
Rama
7,059
642
7
1
0
115,050
0
W
Ra
9,608
873
30
3
0
219,212
0
W
Chernobog
9,527
866
23
2
0
200,947
0
W
Cernunnos
9,858
896
46
4
0
178,281
0
L
Freya
7,400
673
26
2
0
175,231
0
W
Chaac
9,126
830
14
1
0
242,312
0
L
Chiron
8,637
785
39
4
0
187,510
0
L
Horus
7,859
714
3
0
0
200,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role