Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BBQChicken10
Chiron
Level 55
God Stats
13W - 7L
1,626 SR
Queue Stats
165W - 171L
1,461 Elo+
Solo
Geb
Geb
Drakath1
Geb
Level 101
God Stats
2W - 4L
1,528 SR
Queue Stats
101W - 105L
1,538 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vynny21
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,576 SR
Queue Stats
194W - 215L
1,466 Elo+
Solo
Amaterasu
Amaterasu
zParzival
Amaterasu
Level 154
God Stats
6W - 8L
1,667 SR
Queue Stats
210W - 210L
1,507 Elo+
Solo
Team Averages
Level 117
1,579 SR
1,495 Elo+

VS

Team Averages
Level 143
1,474 SR
1,565 Elo+
Thoth
Thoth
Bυttlover
Thoth
Level 127
God Stats
1W - 0L
1,251 SR
Queue Stats
5W - 1L
1,850 Elo+
Solo
Fenrir
Fenrir
DeadPlayerMV
Fenrir
Level 162
God Stats
19W - 32L
1,458 SR
Queue Stats
282W - 306L
1,519 Elo+
Solo
Ishtar
Ishtar
Fashu_
Ishtar
Level 146
God Stats
5W - 3L
1,455 SR
Queue Stats
368W - 365L
1,461 Elo+
Solo
Chang'e
Chang'e
Wind-Kage-
Chang'e
Level 131
God Stats
18W - 10L
1,638 SR
Queue Stats
87W - 80L
1,510 Elo+
Solo
Geb
Geb
boombhole
Geb
Level 149
God Stats
543W - 449L
1,570 SR
Queue Stats
715W - 676L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 6 / 2
7,068
471
5,231
11,338
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
14
5 / 5 / 4
7,972
531
10,578
11,461
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
2 / 4 / 5
7,116
474
6,009
12,857
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Vynny21
Morgan Le Fay
12
1 / 4 / 4
7,278
485
7,811
11,302
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
zParzival
Amaterasu
14
3 / 2 / 3
8,274
552
6,155
15,312
9,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
5 / 4 / 6
8,867
591
12,016
6,895
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
17
11 / 2 / 7
9,662
644
16,102
13,826
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ishtar
Fashu_
Ishtar
13
3 / 2 / 11
7,945
530
6,481
7,973
2,471
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Wind-Kage-
Chang'e
13
1 / 3 / 6
7,450
497
9,091
10,104
3,143
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 8
6,875
458
3,809
12,068
7,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
13
Kills
21
21
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
2
0.5
L
Chiron
5
5
4
1.4
W
Thoth
5
4
6
2
W
Fenrir
11
2
7
7.25
L
2
4
5
1.13
W
Ishtar
Fashu_
Ishtar
3
2
11
4.25
L
Morgan Le Fay
Vynny21
Morgan Le Fay
1
4
4
0.75
W
Chang'e
Wind-Kage-
Chang'e
1
3
6
1.33
W
1
2
8
2.5
L
Amaterasu
zParzival
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,784
Damage
47,499
62,270
Taken
50,866
27,160
Mitigated
21,113
20,886
Healing
21,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,231
4,008
0
2,838
11,338
3,776
0
892
10,438
0
44,089
L
Chiron
10,578
3,312
455
3,846
11,461
3,333
0
3,081
7,897
0
53,363
W
Thoth
12,016
301
0
500
6,895
2,106
0
2,859
4,036
53,347
792
W
Fenrir
16,102
4,008
0
7,831
13,826
5,627
0
3,482
10,344
0
87,085
L
6,009
504
0
3,118
12,857
8,352
0
4,787
7,543
21,857
0
W
Ishtar
Fashu_
Ishtar
6,481
3,672
0
2,848
7,973
2,471
1,044
2,021
5,952
0
40,617
L
Morgan Le Fay
Vynny21
Morgan Le Fay
7,811
290
0
2,471
11,302
2,670
0
6,916
3,679
50,403
0
W
Chang'e
Wind-Kage-
Chang'e
9,091
859
680
5,008
10,104
3,143
0
1,261
8,843
38,262
1,858
W
3,809
169
265
4,127
12,068
7,766
0
4,197
7,871
16,121
0
L
Amaterasu
zParzival
Amaterasu
6,155
1,780
0
8,158
15,312
9,029
0
5,858
8,280
0
59,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,708
Gold Earned
40,799
408
Minions Killed
381
0
Camps Cleared
0
1,438,608
Distance Traveled
1,514,608
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,068
471
96
6
0
255,285
2
L
Chiron
7,972
531
72
5
0
305,601
0
W
Thoth
8,867
591
108
7
0
290,560
0
W
Fenrir
9,662
644
124
8
0
367,730
2
L
Geb
7,116
474
17
1
0
309,871
3
W
Ishtar
7,945
530
63
4
0
261,072
0
L
Morgan Le Fay
7,278
485
104
7
0
285,071
3
W
Chang'e
7,450
497
67
4
0
269,103
0
W
Geb
6,875
458
19
1
0
326,143
9
L
Amaterasu
8,274
552
119
8
0
282,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role