Player Matchup

Chiron
Chiron
JeromillOo
Chiron
Level 47
God Stats
47W - 29L
1,610 SR
Queue Stats
128W - 148L
1,435 Elo+
Solo
Bacchus
Bacchus
P4qit0
Bacchus
Level 41
God Stats
4W - 2L
1,641 SR
Queue Stats
38W - 42L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
illoompare
Morgan Le Fay
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,466 Elo+
Solo
Team Averages
Level 43
1,584 SR
1,471 Elo+

VS

Team Averages
Level 89
1,741 SR
1,504 Elo+
Fenrir
Fenrir
JDaWay
Fenrir
Level 152
God Stats
3W - 2L
1,692 SR
Queue Stats
105W - 100L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
tHeDokutaH
Sylvanus
Level 74
God Stats
8W - 2L
1,769 SR
Queue Stats
81W - 87L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
Доля
Nu Wa
Level 42
God Stats
41W - 19L
1,762 SR
Queue Stats
82W - 84L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JeromillOo
Chiron
14
0 / 1 / 0
8,109
676
3,910
7,684
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
P4qit0
Bacchus
14
0 / 2 / 1
8,415
701
4,929
12,335
11,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
illoompare
Morgan Le Fay
15
1 / 3 / 0
8,951
746
7,575
7,989
2,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JDaWay
Fenrir
16
4 / 1 / 2
10,155
846
8,043
9,712
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
tHeDokutaH
Sylvanus
15
0 / 0 / 5
8,867
739
6,872
8,550
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Доля
Nu Wa
18
2 / 0 / 4
10,479
873
9,353
5,416
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
JDaWay
Fenrir
4
1
2
5
L
Chiron
JeromillOo
Chiron
0
1
0
0
L
Bacchus
P4qit0
Bacchus
0
2
1
0.25
L
Morgan Le Fay
illoompare
Morgan Le Fay
1
3
0
0.33
W
Sylvanus
tHeDokutaH
Sylvanus
0
0
5
2.5
W
Nu Wa
Доля
Nu Wa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,414
Damage
24,268
28,008
Taken
23,678
16,771
Mitigated
16,897
6,259
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
JDaWay
Fenrir
8,043
2,104
0
2,376
9,712
6,244
0
4,034
5,663
0
35,229
L
Chiron
JeromillOo
Chiron
3,910
1,025
799
1,439
7,684
2,193
0
4,533
2,797
0
25,244
L
Bacchus
P4qit0
Bacchus
4,929
455
0
2,804
12,335
11,580
0
6,478
5,137
21,975
1,361
L
Morgan Le Fay
illoompare
Morgan Le Fay
7,575
207
0
1,217
7,989
2,998
0
4,140
3,523
38,833
0
W
Sylvanus
tHeDokutaH
Sylvanus
6,872
914
1,535
3,591
8,550
8,695
58
3,724
4,826
25,931
2,947
W
Nu Wa
Доля
Nu Wa
9,353
2,434
0
250
5,416
1,958
1,837
4,435
981
38,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
29,501
166
Minions Killed
160
0
Camps Cleared
0
647,766
Distance Traveled
704,926
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,155
846
50
4
0
270,334
2
L
Chiron
8,109
676
53
4
0
216,218
0
L
Bacchus
8,415
701
36
3
0
214,413
0
L
Morgan Le Fay
8,951
746
77
6
0
217,135
0
W
Sylvanus
8,867
739
34
3
0
202,042
1
W
Nu Wa
10,479
873
76
6
0
232,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role