Player Matchup

Da Ji
Da Ji
Gargorotth
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,346 Elo+
Solo
Ne Zha
Ne Zha
Ken3gZ
Ne Zha
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 39L
1,544 Elo+
Solo
Ganesha
Ganesha
Master0saudi
Ganesha
Level 108
God Stats
4W - 2L
1,730 SR
Queue Stats
540W - 531L
1,534 Elo+
Solo
Sol
Sol
Zyrdaxe
Sol
Level 112
God Stats
2W - 0L
1,736 SR
Queue Stats
63W - 50L
1,558 Elo+
Solo
Artio
Artio
linhausCZ
Artio
Level 108
God Stats
2W - 3L
1,419 SR
Queue Stats
194W - 194L
1,507 Elo+
Solo
Team Averages
Level 102
1,577 SR
1,498 Elo+

VS

Team Averages
Level 152
1,416 SR
1,520 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Lego_Mugabe
Bacchus
Level 119
God Stats
0W - 3L
1,180 SR
Queue Stats
109W - 110L
1,521 Elo+
Solo
Camazotz
Camazotz
degenkaboom
Camazotz
Level 212
God Stats
1W - 5L
1,406 SR
Queue Stats
446W - 449L
1,531 Elo+
Solo
Kukulkan
Kukulkan
mysteriousgirl
Kukulkan
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 85L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
sion77
Gilgamesh
Level 159
God Stats
3W - 4L
1,493 SR
Queue Stats
304W - 304L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 4 / 6
7,475
831
2,239
6,992
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
Ken3gZ
Ne Zha
15
3 / 3 / 6
8,711
968
9,153
7,631
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Master0saudi
Ganesha
16
0 / 2 / 8
8,258
918
3,918
9,036
9,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
15
3 / 1 / 8
9,123
1,014
7,659
6,007
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
linhausCZ
Artio
15
4 / 2 / 5
9,532
1,059
4,079
10,561
11,461
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
1
0 / 0 / 0
2,426
270
0
0
0
Bacchus
Lego_Mugabe
Bacchus
18
6 / 3 / 5
9,899
1,100
8,364
11,046
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Camazotz
degenkaboom
Camazotz
14
1 / 3 / 3
7,042
782
5,608
10,108
4,246
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
16
3 / 2 / 6
8,075
897
11,047
4,791
1,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sion77
Gilgamesh
8
0 / 3 / 4
5,962
662
3,115
4,480
3,742
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
11
Kills
10
12
Deaths
11
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Da Ji
1
4
6
1
W
Ne Zha
Ken3gZ
Ne Zha
3
3
6
2
L
Bacchus
Lego_Mugabe
Bacchus
6
3
5
2.83
W
Ganesha
Master0saudi
Ganesha
0
2
8
2
W
Sol
3
1
8
7
L
Camazotz
degenkaboom
Camazotz
1
3
3
0.83
W
Artio
linhausCZ
Artio
4
2
5
3.25
L
Kukulkan
3
2
6
3
L
Gilgamesh
sion77
Gilgamesh
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
28,134
40,227
Taken
30,425
30,868
Mitigated
24,088
13,673
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
2,239
577
121
405
6,992
3,269
1,063
3,713
3,279
0
6,256
W
Ne Zha
Ken3gZ
Ne Zha
9,153
1,329
456
1,777
7,631
3,683
779
2,098
5,462
0
24,092
L
Bacchus
Lego_Mugabe
Bacchus
8,364
805
177
2,522
11,046
14,119
0
4,331
6,715
14,577
2,049
W
Ganesha
Master0saudi
Ganesha
3,918
307
763
2,376
9,036
9,853
286
3,903
5,030
11,833
0
W
Sol
7,659
1,894
582
2,464
6,007
2,602
1,367
4,788
1,183
21,445
0
L
Camazotz
degenkaboom
Camazotz
5,608
412
814
5,032
10,108
4,246
0
6,138
3,970
0
10,622
W
Artio
linhausCZ
Artio
4,079
156
1,469
3,260
10,561
11,461
420
4,006
6,487
8,240
1,629
L
Kukulkan
11,047
377
251
248
4,791
1,981
0
1,884
2,907
32,009
0
L
Gilgamesh
sion77
Gilgamesh
3,115
612
144
229
4,480
3,742
0
2,645
1,835
0
4,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
33,404
112
Minions Killed
78
0
Camps Cleared
0
907,112
Distance Traveled
588,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,426
270
0
0
0
0
0
W
Da Ji
7,475
831
9
1
0
145,091
0
W
Ne Zha
8,711
968
32
4
0
195,184
0
L
Bacchus
9,899
1,100
17
2
0
195,620
0
W
Ganesha
8,258
918
3
0
0
186,226
0
W
Sol
9,123
1,014
49
5
0
197,710
0
L
Camazotz
7,042
782
14
2
0
136,500
0
W
Artio
9,532
1,059
19
2
0
182,901
0
L
Kukulkan
8,075
897
44
5
0
186,930
0
L
Gilgamesh
5,962
662
3
0
0
69,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role