Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold III
DukiSuzuki007
Chronos
Gold III
Level 75
God Stats
5W - 11L
1,414 SR
Queue Stats
165W - 179L
1,571 MMR
Solo
Ymir
Ymir
Silver I
Kyleheritage98
Ymir
Silver I
Level 102
God Stats
0W - 4L
1,367 SR
Queue Stats
47W - 55L
1,256 MMR
Solo
Anhur
Anhur
Silver I
migueraya
Anhur
Silver I
Level 128
God Stats
7W - 13L
1,418 SR
Queue Stats
139W - 156L
1,215 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,440 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,413 SR
1,352 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
EscuDog
Ao Kuang
Gold V
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 76L
1,417 MMR
Solo
Janus
Janus
Gold IV
JJFisch
Janus
Gold IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 60L
1,505 MMR
Solo
Geb
Geb
Bronze I
V_pekle_kral
Geb
Bronze I
Level 123
God Stats
1W - 2L
1,187 SR
Queue Stats
7W - 23L
1,039 MMR
Solo
King Arthur
King Arthur
Gold V
WakingRegent07
King Arthur
Gold V
Level 97
God Stats
8W - 10L
1,376 SR
Queue Stats
300W - 304L
1,298 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 7 / 0
6,599
550
4,310
8,599
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
 
Anubis
10
1 / 4 / 0
5,860
488
3,815
6,188
2,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos
11
0 / 1 / 2
6,186
516
5,175
5,191
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
0 / 3 / 1
5,455
455
3,332
8,581
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
migueraya
Anhur
10
0 / 3 / 0
5,407
451
3,048
7,070
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
MerlinBacchusMulanMaman Brigitte

VS

Bans
ThanatosHerculesKaliCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
6 / 0 / 1
7,477
623
8,557
5,559
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
EscuDog
Ao Kuang
14
8 / 1 / 1
7,701
642
6,209
9,732
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
JJFisch
Janus
12
1 / 0 / 2
6,850
571
4,695
3,461
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 5
6,142
512
2,441
8,574
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
WakingRegent07
King Arthur
12
3 / 1 / 1
7,539
628
3,966
8,504
4,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
18
18
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
0
0.29
L
Anubis
 
Anubis
1
4
0
0.25
W
Hou Yi
 
Hou Yi
6
0
1
6.5
L
Chronos
0
1
2
1
W
Ao Kuang
EscuDog
Ao Kuang
8
1
1
8.5
W
Janus
JJFisch
Janus
1
0
2
2
L
0
3
1
0.17
W
0
1
5
2.5
W
King Arthur
WakingRegent07
King Arthur
3
1
1
3.5
L
Anhur
migueraya
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
25,868
35,629
Taken
35,830
14,621
Mitigated
16,209
8,163
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,310
723
0
206
8,599
2,337
0
4,889
3,588
55,169
364
L
Anubis
 
Anubis
3,815
489
0
2,451
6,188
2,132
0
908
5,280
30,108
0
W
Hou Yi
 
Hou Yi
8,557
3,978
0
3,236
5,559
1,457
178
1,222
4,337
0
53,856
L
Chronos
5,175
695
0
1,268
5,191
1,437
0
3,726
1,277
38,097
51
W
Ao Kuang
EscuDog
Ao Kuang
6,209
1,705
0
6,079
9,732
2,941
0
4,993
4,583
54,105
1,012
W
Janus
JJFisch
Janus
4,695
139
0
631
3,461
931
0
2,719
554
43,840
0
L
3,332
774
0
2,054
8,581
6,866
0
2,312
6,213
16,621
0
W
2,441
215
0
2,195
8,574
6,166
126
3,619
4,853
18,137
0
W
King Arthur
WakingRegent07
King Arthur
3,966
199
0
1,940
8,504
4,714
145
3,599
4,905
701
46,957
L
Anhur
migueraya
Anhur
3,048
1,497
0
2,184
7,070
1,849
0
1,325
5,705
0
36,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
35,709
322
Minions Killed
385
0
Camps Cleared
0
1,100,192
Distance Traveled
1,233,578
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,599
550
87
7
0
231,756
0
L
Anubis
5,860
488
59
5
0
152,802
3
W
Hou Yi
7,477
623
84
7
0
228,112
1
L
Chronos
6,186
516
91
8
0
258,883
0
W
Ao Kuang
7,701
642
102
9
0
272,051
2
W
Janus
6,850
571
99
8
0
272,556
2
L
Ymir
5,455
455
27
2
0
238,753
0
W
Geb
6,142
512
26
2
0
223,937
3
W
King Arthur
7,539
628
74
6
0
236,922
2
L
Anhur
5,407
451
58
5
0
217,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role