Player Matchup

Hercules
Hercules
DauthisEgo
Hercules
Level 65
God Stats
4W - 1L
1,406 SR
Queue Stats
131W - 24L
1,869 Elo+
Party 1
Sobek
Sobek
FlapjackLegend
Sobek
Level 216
God Stats
4W - 1L
1,731 SR
Queue Stats
159W - 112L
1,670 Elo+
Party 1
Ix Chel
Ix Chel
WoaahStepBro
Ix Chel
Level 159
God Stats
8W - 3L
1,531 SR
Queue Stats
35W - 12L
1,670 Elo+
Party 1
Team Averages
Level 147
1,556 SR
1,736 Elo+

VS

Team Averages
Level 69
1,512 SR
1,482 Elo+
Ra
Ra
TiDye97
Ra
Level 44
God Stats
53W - 64L
1,476 SR
Queue Stats
91W - 111L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
dirtybubble
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,503 Elo+
Solo
Olorun
Olorun
jaded_tiger5
Olorun
Level 117
God Stats
17W - 11L
1,559 SR
Queue Stats
340W - 344L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DauthisEgo
Hercules
13
4 / 0 / 4
8,227
1,028
5,130
8,388
5,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 1 / 8
6,996
875
2,250
9,231
4,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
WoaahStepBro
Ix Chel
13
4 / 1 / 4
8,038
1,005
5,042
5,007
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,073
884
2,156
7,455
2,313
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kuzenbo
dirtybubble
Kuzenbo
7
0 / 2 / 0
5,398
675
287
2,683
1,367
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
7
0 / 3 / 0
5,428
679
838
3,485
977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
DauthisEgo
Hercules
4
0
4
6
W
0
1
8
4
L
1
3
1
0.5
W
Ix Chel
WoaahStepBro
Ix Chel
4
1
4
6
L
Kuzenbo
dirtybubble
Kuzenbo
0
2
0
0
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,422
Damage
3,281
22,626
Taken
13,623
11,042
Mitigated
4,657
9,367
Healing
1,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DauthisEgo
Hercules
5,130
1,232
0
3,258
8,388
5,132
744
1,268
7,120
0
24,681
W
2,250
193
0
3,583
9,231
4,284
512
1,457
6,927
14,292
582
L
2,156
98
139
665
7,455
2,313
0
4,265
2,959
21,633
0
W
Ix Chel
WoaahStepBro
Ix Chel
5,042
586
997
1,529
5,007
1,626
1,104
571
4,436
35,105
0
L
Kuzenbo
dirtybubble
Kuzenbo
287
101
0
0
2,683
1,367
0
1,301
1,314
1,145
0
L
Olorun
838
291
0
387
3,485
977
0
1,691
1,653
3,675
169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,261
Gold Earned
17,899
132
Minions Killed
38
0
Camps Cleared
0
511,900
Distance Traveled
238,895
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,227
1,028
42
5
0
193,924
0
W
Sobek
6,996
875
32
4
0
174,208
0
L
Ra
7,073
884
31
4
0
138,746
4
W
Ix Chel
8,038
1,005
58
7
0
143,768
0
L
Kuzenbo
5,398
675
3
0
0
46,778
0
L
Olorun
5,428
679
4
1
0
53,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role