Player Matchup

Apollo
Apollo
Gargorotth
Apollo
Level 35
God Stats
0W - 2L
950 SR
Queue Stats
3W - 10L
1,473 Elo+
Solo
Jing Wei
Jing Wei
TheZabota
Jing Wei
Level 82
God Stats
2W - 7L
1,433 SR
Queue Stats
177W - 184L
1,473 Elo+
Solo
Hera
Hera
antho_FRA_24
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,406 Elo+
Solo
Chaac
Chaac
piter17528
Chaac
Level 126
God Stats
14W - 7L
1,644 SR
Queue Stats
49W - 52L
1,411 Elo+
Solo
Loki
Loki
zeki-14
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,004 Elo+
Solo
Team Averages
Level 80
1,405 SR
1,353 Elo+

VS

Team Averages
Level 109
1,530 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AstralOutlaw
Izanami
Level 139
God Stats
14W - 6L
1,699 SR
Queue Stats
126W - 116L
1,473 Elo+
Solo
Ne Zha
Ne Zha
LeftClickEnjoyer
Ne Zha
Level 149
God Stats
6W - 6L
1,467 SR
Queue Stats
255W - 260L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Viqah_
Zhong Kui
Level 137
God Stats
3W - 1L
1,529 SR
Queue Stats
187W - 189L
1,481 Elo+
Solo
Arachne
Arachne
imogen_little
Arachne
Level 59
God Stats
15W - 11L
1,454 SR
Queue Stats
68W - 56L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gargorotth
Apollo
9
0 / 3 / 0
4,729
525
1,496
3,787
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
TheZabota
Jing Wei
1
0 / 0 / 0
3,329
370
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
3 / 4 / 1
4,872
541
2,019
4,477
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
8
0 / 2 / 0
4,209
468
3,584
9,544
4,245
Cudgel

Cudgel

+10
Physical Power
+50
Health

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Loki
zeki-14
Loki
9
2 / 1 / 1
4,749
528
2,286
5,496
1,227
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 1
6,012
668
3,021
4,485
1,617
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
AstralOutlaw
Izanami
12
3 / 0 / 1
6,935
771
2,360
3,661
983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 2 / 4
5,195
577
2,101
6,163
3,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Viqah_
Zhong Kui
10
2 / 1 / 0
6,328
703
5,376
6,855
4,080
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Arachne
9
1 / 0 / 0
4,852
539
1,223
6,452
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
9
10
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
1
1.25
W
Izanami
AstralOutlaw
Izanami
3
0
1
3.5
L
Apollo
Gargorotth
Apollo
0
3
0
0
W
1
2
4
1.5
L
Jing Wei
TheZabota
Jing Wei
0
0
0
0
W
Zhong Kui
Viqah_
Zhong Kui
2
1
0
2
L
3
4
1
0.88
W
Arachne
1
0
0
1
L
Chaac
0
2
0
0
L
Loki
zeki-14
Loki
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,385
Damage
14,081
23,304
Taken
27,616
7,269
Mitigated
12,052
5,343
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,021
268
0
2,011
4,485
1,617
301
1,628
2,857
34,353
2,055
W
Izanami
AstralOutlaw
Izanami
2,360
1,882
0
1,722
3,661
983
821
0
3,661
0
56,545
L
Apollo
Gargorotth
Apollo
1,496
1,012
0
263
3,787
879
0
0
3,787
0
23,760
W
2,101
430
0
1,630
6,163
3,188
0
239
5,924
0
10,372
L
Jing Wei
TheZabota
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Viqah_
Zhong Kui
5,376
1,165
0
4,891
6,855
4,080
0
152
6,703
39,401
1,960
L
2,019
607
0
250
4,477
918
85
1,425
3,052
18,222
0
W
Arachne
1,223
1,026
0
2,076
6,452
2,184
0
0
6,452
0
26,572
L
Chaac
3,584
381
0
2,707
9,544
4,245
0
5,423
4,121
0
19,157
L
Loki
zeki-14
Loki
2,286
472
0
2,123
5,496
1,227
0
1,418
4,078
0
21,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
29,322
143
Minions Killed
312
0
Camps Cleared
0
704,945
Distance Traveled
894,006
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,012
668
57
6
0
152,405
0
W
Izanami
6,935
771
106
12
0
187,081
5
L
Apollo
4,729
525
42
5
0
168,896
0
W
Ne Zha
5,195
577
12
1
0
185,968
0
L
Jing Wei
3,329
370
0
0
0
8,677
0
W
Zhong Kui
6,328
703
75
8
0
137,375
0
L
Hera
4,872
541
28
3
0
149,468
0
W
Arachne
4,852
539
62
7
0
231,177
0
L
Chaac
4,209
468
27
3
0
167,895
0
L
Loki
4,749
528
46
5
0
210,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role