Player Matchup

Mercury
Mercury
DBaena96
Mercury
Level 158
God Stats
4W - 2L
1,726 SR
Queue Stats
257W - 218L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
Firidrin
Ah Puch
Level 157
God Stats
3W - 0L
1,833 SR
Queue Stats
174W - 167L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
TheHellRage
Xing Tian
Level 144
God Stats
5W - 3L
1,633 SR
Queue Stats
340W - 334L
1,536 Elo+
Solo
Izanami
Izanami
VombatViking
Izanami
Level 107
God Stats
6W - 1L
1,776 SR
Queue Stats
303W - 300L
1,486 Elo+
Solo
Shiva
Shiva
manuamores
Shiva
Level 147
God Stats
89W - 73L
1,551 SR
Queue Stats
160W - 148L
1,520 Elo+
Party 1
Team Averages
Level 143
1,704 SR
1,522 Elo+

VS

Team Averages
Level 147
1,645 SR
1,526 Elo+
Chaac
Chaac
EmpressNayNay
Chaac
Level 149
God Stats
2W - 1L
1,875 SR
Queue Stats
24W - 23L
1,549 Elo+
Party 2
Ishtar
Ishtar
GebbyWebbyBoo
Ishtar
Level 145
God Stats
0W - 2L
1,571 SR
Queue Stats
21W - 19L
1,573 Elo+
Party 2
Poseidon
Poseidon
Giolandoboh
Poseidon
Level 156
God Stats
5W - 7L
1,524 SR
Queue Stats
291W - 265L
1,530 Elo+
Solo
Ra
Ra
Tru3Kakku
Ra
Level 158
God Stats
7W - 3L
1,797 SR
Queue Stats
253W - 238L
1,531 Elo+
Solo
Cabrakan
Cabrakan
taroo10
Cabrakan
Level 126
God Stats
8W - 12L
1,456 SR
Queue Stats
448W - 448L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DBaena96
Mercury
17
9 / 4 / 2
10,847
638
7,972
9,477
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
Firidrin
Ah Puch
16
4 / 4 / 5
9,634
567
10,284
11,593
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
TheHellRage
Xing Tian
14
2 / 3 / 8
9,392
552
11,796
13,247
7,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
VombatViking
Izanami
16
0 / 1 / 3
9,174
540
6,875
11,379
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
15
2 / 1 / 6
10,052
591
7,048
11,112
9,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,700
453
6,518
15,502
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 4 / 2
8,167
480
8,615
11,836
4,276
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Giolandoboh
Poseidon
4
0 / 0 / 0
5,148
303
786
1,300
159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 3
8,876
522
6,424
13,582
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
taroo10
Cabrakan
17
8 / 3 / 3
9,937
585
10,628
14,843
11,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
13
13
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
DBaena96
Mercury
9
4
2
2.5
L
1
4
3
0.63
W
Ah Puch
Firidrin
Ah Puch
4
4
5
1.63
L
1
4
2
0.5
L
Poseidon
Giolandoboh
Poseidon
0
0
0
0
W
Xing Tian
TheHellRage
Xing Tian
2
3
8
2
L
3
6
3
0.75
W
Izanami
VombatViking
Izanami
0
1
3
1.5
W
Shiva
2
1
6
5
L
Cabrakan
taroo10
Cabrakan
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,975
Damage
32,971
56,808
Taken
57,063
27,201
Mitigated
37,703
11,388
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DBaena96
Mercury
7,972
4,581
0
879
9,477
3,147
0
3,584
5,831
0
62,085
L
6,518
303
0
3,793
15,502
16,350
0
6,340
8,726
0
32,152
W
Ah Puch
Firidrin
Ah Puch
10,284
455
0
2,764
11,593
3,169
516
6,700
4,435
64,486
531
L
8,615
5,270
0
3,869
11,836
4,276
175
3,307
8,362
0
59,423
L
Poseidon
Giolandoboh
Poseidon
786
209
0
962
1,300
159
0
0
1,300
6,856
0
W
Xing Tian
TheHellRage
Xing Tian
11,796
300
0
1,590
13,247
7,645
0
3,094
9,969
31,625
526
L
6,424
229
314
2,889
13,582
5,104
0
7,797
5,368
59,449
0
W
Izanami
VombatViking
Izanami
6,875
4,782
0
4,843
11,379
3,806
2,271
2,266
9,099
0
87,934
W
Shiva
7,048
1,404
170
1,142
11,112
9,434
296
4,226
6,886
0
62,114
L
Cabrakan
taroo10
Cabrakan
10,628
1,590
0
4,166
14,843
11,814
0
3,383
11,292
78,247
1,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,099
Gold Earned
39,828
494
Minions Killed
405
0
Camps Cleared
0
1,657,846
Distance Traveled
1,308,211
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,847
638
87
5
0
294,383
0
L
Chaac
7,700
453
36
2
0
310,419
5
W
Ah Puch
9,634
567
97
6
0
343,445
2
L
Ishtar
8,167
480
96
6
0
296,882
0
L
Poseidon
5,148
303
12
1
0
40,219
0
W
Xing Tian
9,392
552
36
2
0
369,828
0
L
Ra
8,876
522
129
8
0
327,426
1
W
Izanami
9,174
540
155
9
0
309,111
0
W
Shiva
10,052
591
119
7
0
341,079
0
L
Cabrakan
9,937
585
132
8
0
333,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role