Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MASTERZHONG
Chaac
Level 148
God Stats
8W - 1L
1,991 SR
Queue Stats
302W - 283L
1,597 Elo+
Solo
Maui
Maui
Meekks
Maui
Level 63
God Stats
2W - 1L
1,245 SR
Queue Stats
133W - 121L
1,546 Elo+
Solo
Lancelot
Lancelot
NA_Donut
Lancelot
Level 98
God Stats
27W - 17L
1,606 SR
Queue Stats
166W - 175L
1,456 Elo+
Solo
Anubis
Anubis
sekiros
Anubis
Level 49
God Stats
4W - 3L
1,502 SR
Queue Stats
29W - 26L
1,478 Elo+
Solo
Team Averages
Level 103
1,569 SR
1,515 Elo+

VS

Team Averages
Level 153
1,579 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BoostTalk
Ah Muzen Cab
Level 127
God Stats
4W - 5L
1,525 SR
Queue Stats
156W - 135L
1,520 Elo+
Solo
Agni
Agni
RetzerBoyy
Agni
Level 158
God Stats
5W - 5L
1,861 SR
Queue Stats
481W - 450L
1,514 Elo+
Solo
Serqet
Serqet
zaybo_1121
Serqet
Level 106
God Stats
7W - 8L
1,464 SR
Queue Stats
116W - 109L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
原谅我放荡不羁爱自由
Baron Samedi
Level 141
God Stats
17W - 12L
1,546 SR
Queue Stats
37W - 36L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 2
5,412
541
2,269
4,903
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 0 / 0
7,335
734
3,108
6,134
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Maui
Meekks
Maui
10
1 / 1 / 3
6,133
613
2,642
7,739
4,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
NA_Donut
Lancelot
10
2 / 0 / 0
5,669
567
3,859
5,636
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
sekiros
Anubis
12
0 / 2 / 0
6,423
642
3,001
5,114
1,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 3
5,419
542
2,658
8,621
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Muzen Cab
BoostTalk
Ah Muzen Cab
10
3 / 3 / 1
5,904
590
5,282
7,117
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 0 / 1
6,063
606
2,689
5,537
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
zaybo_1121
Serqet
6
0 / 0 / 0
4,127
413
622
3,074
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 0 / 4
5,955
596
2,169
5,390
3,867
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
5
Kills
6
6
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
3
2
0.67
L
Loki
 
Loki
2
2
3
1.75
L
Ah Muzen Cab
BoostTalk
Ah Muzen Cab
3
3
1
1.17
W
1
0
0
1
W
Maui
Meekks
Maui
1
1
3
2.5
W
Lancelot
NA_Donut
Lancelot
2
0
0
2
L
1
0
1
1.5
W
Anubis
sekiros
Anubis
0
2
0
0
L
Serqet
zaybo_1121
Serqet
0
0
0
0
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,879
Damage
13,420
29,526
Taken
29,739
13,615
Mitigated
11,054
10,029
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,269
525
0
799
4,903
1,481
0
1,446
3,457
0
32,746
L
Loki
 
Loki
2,658
343
0
4,399
8,621
2,563
0
811
7,810
0
29,985
L
Ah Muzen Cab
BoostTalk
Ah Muzen Cab
5,282
2,613
0
1,407
7,117
2,376
38
1,140
5,977
0
40,593
W
3,108
698
0
2,829
6,134
3,053
947
0
6,134
0
58,003
W
Maui
Meekks
Maui
2,642
727
0
1,956
7,739
4,771
0
1,246
6,493
19,499
0
W
Lancelot
NA_Donut
Lancelot
3,859
111
0
1,529
5,636
2,426
0
446
5,190
0
42,885
L
2,689
239
0
2,002
5,537
1,329
0
2,724
2,813
46,097
0
W
Anubis
sekiros
Anubis
3,001
352
0
2,916
5,114
1,884
0
1,720
3,394
56,999
464
L
Serqet
zaybo_1121
Serqet
622
125
0
1,000
3,074
919
0
0
3,074
0
9,089
L
2,169
133
117
3,199
5,390
3,867
0
911
4,479
22,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,972
Gold Earned
27,468
408
Minions Killed
268
0
Camps Cleared
0
1,068,425
Distance Traveled
977,638
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,412
541
80
8
0
190,345
1
L
Loki
5,419
542
42
4
0
222,358
0
L
Ah Muzen Cab
5,904
590
87
9
0
210,072
0
W
Chaac
7,335
734
112
11
0
192,353
0
W
Maui
6,133
613
32
3
0
234,755
2
W
Lancelot
5,669
567
75
8
0
252,868
0
L
Agni
6,063
606
98
10
0
233,298
0
W
Anubis
6,423
642
109
11
0
198,104
4
L
Serqet
4,127
413
17
2
0
118,992
0
L
Baron Samedi
5,955
596
24
2
0
192,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role